new weapons
cccdfern 07 Aug 2009
Is there a way to create whole new weapons, or are there ones which aren't used so that I can change them without affecting other units? + a tut on how to do so would be useful, I need this as soon as possible as I'm using it for a project.
Slye_Fox 07 Aug 2009
there is a request a tutorial thread.
Also, don't presume we have mind readign powers so that we know what games you're talking about.
Also, don't presume we have mind readign powers so that we know what games you're talking about.
cccdfern 07 Aug 2009
Excuse me, but i presumed this was the thread as it has other such requests within it and Tutorials on things of the like. As the majority of them are directed at generals I assumed that it was not needed. Im speaking about C&C Generals Zero Hour, the reason for my question is that I wish to edit some weapons completely for a unit, but don't want other teams to have that weapon, EG: commanche weapon is used by 3 or more other units. Also, is there a way to fix the overlords shots (with the flames) so that they both go in straight lines instead of zigzag?
[attachment=6918:overlord_flame.tiff]
also when I upgrade emp mines they don't appear, (they aren't invisible). I've added a OCL to them but I doubt that is the cause.
Edited by CCCD, 08 August 2009 - 01:47.
[attachment=6918:overlord_flame.tiff]
also when I upgrade emp mines they don't appear, (they aren't invisible). I've added a OCL to them but I doubt that is the cause.
Edited by CCCD, 08 August 2009 - 01:47.
cccdfern 08 Aug 2009
sorry to double post it wont let me edit the other one.
- fixed, I accidently removed the initial mine upgrade, as these just overlap.
heres what they do, use with caution!
[attachment=6919:flaming_mines.tiff]
- fixed, I accidently removed the initial mine upgrade, as these just overlap.
heres what they do, use with caution!
[attachment=6919:flaming_mines.tiff]