Bug Report
Melooo 05 Apr 2011
Know Bugs/Problems
- Chaos Vehicles are untextured FIXED
- SM with jumppacks, ork storm boyz dont have actual walking animation. FIXED
- Chaos Renegade Militia arent fully textured yet
- Chaos Combi Weapons use SM icons
- Chaos Undivided Traits tooltips arent finished FIXED
- Dark Eldar and SoB cannot be played, not a bug they were disabled on purpose till new models and code get done
- Iron Warrior extra artillery vehicles (medusa/griffon) arent available FIXED
- Warsmith isnt showing servo arm after upgrade FIXED
- Only Scout and Tactical combat squad sarges can deploy locator/teleport beacons...all combat squad sarges should. FIXED
- SM Terminators dont cause slowdown to enemies in melee FIXED
- BT banner doesnt show in LPs, CLs and Relics FIXED
- Chaos Lord Daemonic Essence doesnt work FIXED
- Orks have Tier3 research twice FIXED
- Elite Nobz are limited to 1 squad FIXED
- Terminators squads get trapped in the space marine barracks. FIXED
- SM predator hatch gunner has torso displaced, see screenshot FIXED
- Black Templar can only have 1 FA choice FIXED
- Typo in the space marine librarians power null zone. it says ind instead of mind. FIXED
- Chaos Terminators has code bug that prevents combat animations from playing. FIXED
Patch 1.5
- The renegades heavy bolter upgrade is called an auto cannon
- The sister's faith thing is in the upper left conner for other races
- The Ard Truck boys are named '63000070
- Chaos Zealous can't summon greater deamons.
Edited by Melooo, 13 June 2011 - 04:46.
- Chaos Vehicles are untextured FIXED
- SM with jumppacks, ork storm boyz dont have actual walking animation. FIXED
- Chaos Renegade Militia arent fully textured yet
- Chaos Combi Weapons use SM icons
- Chaos Undivided Traits tooltips arent finished FIXED
- Dark Eldar and SoB cannot be played, not a bug they were disabled on purpose till new models and code get done
- Iron Warrior extra artillery vehicles (medusa/griffon) arent available FIXED
- Warsmith isnt showing servo arm after upgrade FIXED
- Only Scout and Tactical combat squad sarges can deploy locator/teleport beacons...all combat squad sarges should. FIXED
- SM Terminators dont cause slowdown to enemies in melee FIXED
- BT banner doesnt show in LPs, CLs and Relics FIXED
- Chaos Lord Daemonic Essence doesnt work FIXED
- Orks have Tier3 research twice FIXED
- Elite Nobz are limited to 1 squad FIXED
- Terminators squads get trapped in the space marine barracks. FIXED
- SM predator hatch gunner has torso displaced, see screenshot FIXED
- Black Templar can only have 1 FA choice FIXED
- Typo in the space marine librarians power null zone. it says ind instead of mind. FIXED
- Chaos Terminators has code bug that prevents combat animations from playing. FIXED
Patch 1.5
- The renegades heavy bolter upgrade is called an auto cannon
- The sister's faith thing is in the upper left conner for other races
- The Ard Truck boys are named '63000070
- Chaos Zealous can't summon greater deamons.
Edited by Melooo, 13 June 2011 - 04:46.
CONDECOR 09 Apr 2011
I have tried Iron warriors and the Chaos lord can repair structures but the model doesn´t show the servoarm.
I don´t know if I did it well, but i couldn´t use medusa and griffon or other siege weapons.
I don´t know if I did it well, but i couldn´t use medusa and griffon or other siege weapons.
Melooo 10 Apr 2011
oops i havent finished editing the gun crew for chaos basilisk/griffon/medusa model
CONDECOR 29 Apr 2011
Black Templars use in game Banners from orks.
I know this is an old bug, but it still remains. I think it is as tough as orks theirselves.
I know this is an old bug, but it still remains. I think it is as tough as orks theirselves.