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The Soviet Army


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#126 Zeke

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Posted 03 June 2008 - 11:55

compared to the voxel, your tesla tank's turret is too small :D

other than that it's nice :) Other models are great to

#127 Slye_Fox

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Posted 04 June 2008 - 15:11

Naval Yard model compleate
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#128 Slightly Wonky Robob

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Posted 04 June 2008 - 19:02

Yet another awesome model :P
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F O R T H E N S
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#129 Slye_Fox

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Posted 04 June 2008 - 21:01

Typhoon Attack Sub model compleate
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#130 Admiral FCS

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Posted 05 June 2008 - 01:07

I love the smell of navy

Edited by Slye_Fox, 05 June 2008 - 01:11.


#131 Slye_Fox

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Posted 22 July 2008 - 17:53

Terror Drone model complete
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#132 Soul

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Posted 22 July 2008 - 21:31

Allied tanks beware, the terror drone is coming for you 8| .
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 Insomniac!, on 16 Sep 2008, 20:12, said:

Soul you scare the hell out of me, more so than Lizzie.

I've been given a Bob coin from Mr. Bob, a life time supply of cookies from Blonde-Unknown, some Internet Chocolate from the Full Throttle mod team, and some Assorted Weapons from Høbbesy.

#133 Slye_Fox

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Posted 22 July 2008 - 21:49

I thought it would be good to break the norm of modeling on this particuler unit and give it full detail.

The model is based on an FMV shot.

Just to let you know, vary few units will end up being fully based on FMV/Concept art.
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#134 Admiral FCS

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Posted 27 April 2009 - 00:03

Not to necro, but seems like all the render links are broken for me.

#135 Destiny

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Posted 27 April 2009 - 06:00

View PostAdmiral FCS, on 27 Apr 2009, 8:03, said:

Not to necro, but seems like all the render links are broken for me.

Same here.
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#136 Slye_Fox

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Posted 27 April 2009 - 21:27

fixed
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#137 Wizard

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Posted 28 April 2009 - 09:50

Nope

#138 Slye_Fox

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Posted 28 April 2009 - 11:10

Yep.

I only fixed the first post.
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#139 Slye_Fox

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Posted 13 October 2009 - 22:56

Model updates for the Tesla Reactor and Fortress Wall are done.
note that the barbedwire will be added to the walls with the skin.
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#140 Destiny

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Posted 14 October 2009 - 01:42

Epic. The Tesla Reactor's "ditch" needs to be lowered a bit more, though.
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#141 Slye_Fox

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Posted 14 October 2009 - 05:40

Not possible, any lower and it's below the terrain
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#142 Destiny

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Posted 14 October 2009 - 15:36

I see...I guess increasing the reactor's size to compensate will make it look very very weird indeed. I've always wondered why Tesla Reactors needed huge exhaust pipes. :) Ventilation, perhaps.
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#143 Wizard

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Posted 14 October 2009 - 15:50

That could be dealt with in the skin rather than the model.

In respect of the model itself, I'd have liked to see the centre of the reactor be stretched out more into a form of a tube and for the electricity to be generated inside rather than in the way you've done it Slye. However if you're going for a something from RA2 (of which I am not overly familiar) then that fine..

#144 Dauth

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Posted 14 October 2009 - 15:58

The Tesla Reactor is accurate to RA2 I know it fairly well. Looks good and I'll go back to baiting my breath while skins happen.

#145 Slye_Fox

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Posted 14 October 2009 - 18:36

Having a second skinner on the team would really help move things along.
Dr. nick is currently vary busy with real life stuff, so he's been delayed alot.
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#146 Slye_Fox

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Posted 18 October 2009 - 07:27

Battle lab, Fortress Wall and Battle Bunker have had their models updated.
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#147 Destiny

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Posted 18 October 2009 - 07:30

Awesome, every one of them. The Blab's tower-thingy looks a bit small but it's fine. The Battle Bunker seems a bit funny. Is there a limit of how many fireports it can bring to bear since it only has that amount of guns on it?
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#148 Slye_Fox

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Posted 18 October 2009 - 07:54

the guns are just aesthetic, there will be 5 fire point bones on each side.
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#149 Slye_Fox

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Posted 23 October 2009 - 19:36

Sentry Gun model updated
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#150 Brad

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Posted 23 October 2009 - 23:04

I like the model, although I feel that the barrels of the gun are a bit chunky, just a personal opinion though. So don't worry ;D
Is there going to be more house colour on the model rather than just the red spots? And I can't wait to see the skin on this.
You almost did, didn't you?



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