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Some general questions...


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#26 Sgt. Rho

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Posted 26 May 2008 - 15:07

IF it is possible :P

#27 Slye_Fox

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Posted 26 May 2008 - 16:51

I did it in gens, I don't see why it can't be done in RA3.
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#28 Lord Grievous

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Posted 01 June 2008 - 17:58

How is the mod progressing? You haven't updated in a while :(
What if...girls weren't picky?

#29 Slye_Fox

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Posted 01 June 2008 - 18:13

I updated uesterday.
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#30 Lord Grievous

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Posted 03 June 2008 - 12:50

Just saw the new renders on Moddb.com :D
They look fan-tas-tic !! When are we gonna see some textures on these babies?

Also, are these two factions going to replace the RA3 Allies and Soviets, or will they be added to the existing factions?

Edited by Lord Grievous, 03 June 2008 - 12:54.

What if...girls weren't picky?

#31 Slye_Fox

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Posted 03 June 2008 - 13:32

this is a total conversion, not an adition mod.

So, what do you think?
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#32 Lord Grievous

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Posted 11 August 2009 - 11:39

Hi, just checking in to see how this mod is progressing :D
Did you find some skinners yet? And did you you manage to get some structures/units in RA3?

Anyway, best of luck with the mod!
What if...girls weren't picky?

#33 Slye_Fox

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Posted 12 August 2009 - 02:22

View PostLord Grievous, on 11 Aug 2009, 12:39, said:

Did you find some skinners yet?

Yes, Dr. Nick is doing a great job.

View PostLord Grievous, on 11 Aug 2009, 12:39, said:

did you you manage to get some structures/units in RA3?

The allied faction is allmost fully done.
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#34 Lord Grievous

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Posted 12 August 2009 - 09:57

That's good to hear :)

Will you also bring back regrowing ore fields?
What if...girls weren't picky?

#35 Slye_Fox

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Posted 12 August 2009 - 19:21

Hopefully

EA broke the code, but 2_POC is looking in to getting it fixed.
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#36 Lord Grievous

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Posted 12 August 2009 - 21:11

Nice ;)

Would it be possible for a few ingame screenshots?

EDIT: Could you perhaps change the zoom levels as well? It's really claustrophobic not to be able to zoom out further, something like the CnC3 zoom level would be nice.

Edited by Lord Grievous, 15 August 2009 - 08:31.

What if...girls weren't picky?

#37 Lord Grievous

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Posted 17 August 2009 - 19:00

Is this mod still for Zero Hour, or only for Red Alert 3? On Moddb.com the ZH entry says it's dead, I suppose it's for the best since you'll be able to focus solely on the RA3 version :sly:

Also, are any of the Yuri units/buildings done?

Edited by Lord Grievous, 17 August 2009 - 19:01.

What if...girls weren't picky?

#38 Slye_Fox

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Posted 17 August 2009 - 19:09

The only ingame pics are the ones on ModDB.

No idea.

No, just RA3.

No.
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#39 Lord Grievous

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Posted 17 August 2009 - 19:52

Oh Okay, also, will you include the ability to power down buildings?
What if...girls weren't picky?

#40 Slye_Fox

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Posted 18 August 2009 - 06:30

Nope.
That was in TS, not RA2
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#41 Lord Grievous

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Posted 20 August 2009 - 08:54

Oh right, I didn't use it that much :)

Have you done the Soviet Squid yet? That was my favourite Soviet water unit!
What if...girls weren't picky?

#42 Slye_Fox

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Posted 20 August 2009 - 12:52

No Soviet Units have been implamented yet.

I want to get 1 faction done fully at a time.
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