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[Tournament Hills] [4 Players] [by AfterFlash]


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#1 AfterFlash

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Posted 20 May 2007 - 20:08

One of the maps I made called "Tournament Hills". It's already finished, but requires Touch ups and testing. It's a 4-Player, or 2v2 map that is based on a Tournament style, symmetrical map. Limited - Adequate room to build base, and moderate number of supplies.

Updated Shot of Tournament Hills [taken in Worldbuilder]
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A Player Starting position, shot in WorldBuilder.
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The Impassable Areas in Tournament Hills. [taken also in Worldbuilder]
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More Updates are needed, if any, I'll edit this post and add new shots of it.

I will post some ingame shots when testing is complete, then I'll post the download on here later.

Ingame screenshots:

Jarmen Kell planting a bomb:
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A10 Thunderbolts destroying a SCUD Storim
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First Ingame shot
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Second Ingame shot
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--Thank you!

Attached File(s)


Edited by AfterFlash, 28 May 2007 - 23:30.


#2 Crazykenny

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Posted 21 May 2007 - 05:27

Like i said on msn, this map looks quite awesome :D
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#3 E.V.E.

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Posted 21 May 2007 - 10:16

Not bad. Symmetrical Maps arent very easy to create.

Keep it up.

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#4 =Hawkeye=

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Posted 21 May 2007 - 12:00

I agree, a symmetrical map that looks good open space and fair to all team's.

cool map :D
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#5 Zancloufer

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Posted 21 May 2007 - 12:36

WTF happened to may post?!

Anyway there should be 2 supplies in between the players that start beside eachother [same side of hill].
I'll help you test it though.




#6 Kris

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Posted 21 May 2007 - 12:42

Really interesting map :D







#7 AfterFlash

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Posted 21 May 2007 - 16:01

Thanks! I've already tested it out and found some texture glitches on it, I'm fixing it rite now and I'm going to try to add more stuff into it.

#8 AfterFlash

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Posted 21 May 2007 - 17:02

I've got some in-game shots and I'll post them up ASAP.

#9 Zancloufer

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Posted 21 May 2007 - 17:11

I would like a in WB shot with impassible areas showing and some extra supplies.

Also, I think you need to add a boarder.




#10 Crazykenny

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Posted 21 May 2007 - 19:54

And dont double post when you have dont have actual update :D
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#11 AfterFlash

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Posted 21 May 2007 - 20:58

alrite i gotcha, and the entire map is the border, actually.

#12 Crazykenny

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Posted 21 May 2007 - 21:14

That would mean you dont have room for the fun stuff
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#13 AfterFlash

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Posted 21 May 2007 - 21:23

oh it don't matter, I try to make the CombatZone on this map as large as possible, it's a 300x300 map, for 4 players, that's kinda small.

#14 AfterFlash

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Posted 21 May 2007 - 22:25

sorry for dbl post, but i got new updates!

#15 Zancloufer

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Posted 22 May 2007 - 00:32

You didn't add the extra supplies :(




#16 AfterFlash

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Posted 22 May 2007 - 00:38

yea i did, it's beside the player starting positions

#17 Crazykenny

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Posted 22 May 2007 - 11:59

Looking good, i think the texturing could be polished up a bit more.
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#18 Zancloufer

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Posted 22 May 2007 - 12:17

I see. They where suppose to be on the other side of the base >.>




#19 AfterFlash

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Posted 22 May 2007 - 16:03

Oh it don't matter, at least I added them..^_^, I'll post the .zip file in a few days, been kinda busy,.

#20 Zancloufer

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Posted 22 May 2007 - 19:02

IT DOES MATTER. If you have two supplies in the same spot the base is much easier to defend. They need to be on different sides.




#21 Lord Atlantis

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Posted 22 May 2007 - 23:38

It doesn't. Those are small supply piles and exhaust much faster than the supply dock. I don't see a problem with what he did.

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#22 AfterFlash

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Posted 23 May 2007 - 16:05

So what exactly can I do?

#23 Crazykenny

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Posted 23 May 2007 - 19:19

Choice what you like best.
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#24 Dimanti San

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Posted 24 May 2007 - 12:44

If the border is on the 'REAL' edge of the map, it will not look really great in-game, the border-line should be at least 3 to 5 grids (or whatever you call 'em) from the real border.

Nice map though, but it feels like there is something missing (no offence), a bit more eye-candy like, small towns or some nice rockformations etc. will never hurt any1.
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#25 AfterFlash

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Posted 24 May 2007 - 16:01

Hey thanks, in fact, I also felt something was missing from the map, I'll try add some settlements in there and some rock formations too, and some small ponds as well, thanks for the ideas!



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