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C&C3 MOD SDK


133 replies to this topic

#126 Kyouko

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Posted 29 August 2007 - 13:13

Thats the problem. What do you put in. What ive been doing has no effect.

Edit:

Quote

Installation Folder:\> BuildMOD.bat SampleMOD

So you do
 Mymod:\> BuildMOD.bat Mymod

or
D:\C&C3\sdk\:\> BuildMOD.bat Mymod


The problem is the Installation folder. What is it? The place where want the mod (My docs\c&C3\mods) or where is it from?

Edited by iron_golem, 29 August 2007 - 13:20.


#127 Slye_Fox

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Posted 29 August 2007 - 13:21

read the edited post *points up*
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#128 Kyouko

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Posted 29 August 2007 - 13:32

Thankyou. Just one more thing, the bit where it says

Quote

open the 'MOD SDK' folder in Command Prompt
How do yow do that?

#129 Slye_Fox

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Posted 29 August 2007 - 13:43

Skip it

Found a WAAAAAAAAAAAAY better way to run it.


Repleace your BuildMod.bat with this one.

Then just double click it like a normal aplication, then just enter you mod name (the mod folder in 'MOD SDK/BuiltMods/mods/') and press enter.

THAT'S IT.
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#130 Vengence

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Posted 29 August 2007 - 20:57

you make it sound easy ;)
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#131 Kyouko

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Posted 30 August 2007 - 06:00

Thanks Slye. You are even more patent with me than I am. ;)
I believe thats twice you've helped me now. I wish you luck on C&C3 Condition Red

#132 Red

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Posted 24 November 2007 - 07:30

View PostJerKinXx, on 27 Aug 2007, 14:32, said:

View PostMaster_Chief, on 27 Aug 2007, 14:14, said:


I think it's the current Avatar...


nah, the current Avatar looks difference.

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Original

Edited by Devastator, 24 November 2007 - 07:35.

Fav. mod:
-SWR
-Contra
-Tiberium Essence

Got juice!?

#133 Sgt. Rho

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Posted 24 November 2007 - 08:57

Edit: OH SHI- I just saw Funky_Golem's post D:

Edited by Master_Chief, 24 November 2007 - 08:58.


#134 PurpleScrin

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Posted 25 March 2008 - 19:14

It looks like for right now we have some bad news about the MOD SDK for KW. There won't be one anytime soon especially by looking in the EA forums. Even the chance of having Jonwil putting MOD SDK tools for KW is getting slim.



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