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Russia media update3


23 replies to this topic

#1 Alexei_Stukov

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Posted 28 September 2007 - 17:42

Hello,
Take a look at my new model the Russian Iskander :D

http://stukov.hit.bg/ISkander-pic.jpg

There is a few little things to touch but latter
Bye

#2 Sgt. Rho

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Posted 28 September 2007 - 17:54

It is a bit too long, otherwise, great work

#3 Mr. Mylo

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Posted 28 September 2007 - 18:19

great job ^^ i like your mod
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#4 Soul

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Posted 28 September 2007 - 18:39

Very good, keep them coming please.
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 Insomniac!, on 16 Sep 2008, 20:12, said:

Soul you scare the hell out of me, more so than Lizzie.

I've been given a Bob coin from Mr. Bob, a life time supply of cookies from Blonde-Unknown, some Internet Chocolate from the Full Throttle mod team, and some Assorted Weapons from Høbbesy.

#5 Alexei_Stukov

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Posted 28 September 2007 - 19:28

Yes the body is 2-5% longer cause in game it looks better thats why :)

Tomorow I'll start creating new model.
See you soon I hope :D

#6 Zeke

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Posted 29 September 2007 - 05:20

Very nice keep it up :D

#7 NergiZed

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Posted 01 October 2007 - 02:13

Hwy cool, I remember using this thing from ROTR 1.0

Hope the one you have isn't as OP :lol:

Looks pretty nice on the outside, hope you can change the textures on the inside though.

#8 Alexei_Stukov

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Posted 01 October 2007 - 08:37

All skins are not final :lol:
I'm searching for the best camo.
Yesterday I made a new camo and I'll is it better.
Yes I changed the skin in inside the iskander by my self 2 days ago:)
Soon there will be new media update today I'll finish the new model and start to skin it with the new camo.
2 or 3 days are needed to finish this depending on my college and own things.
CYA

#9 E.V.E.

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Posted 01 October 2007 - 12:46

Nice Unit, looks very well made.

:lol:

- E.V.E.

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#10 AZZKIKR

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Posted 01 October 2007 - 12:57

nice. (iskander's the name of my friend. replace e with a...)
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RIP CommanderJB

#11 Rot Front

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Posted 01 October 2007 - 14:02

2Alexei_Stukov.
Model looks very nice, but I think you should remove this Red Star from the top. At first, Soviet vehicles after WW2 didn't painted with Red Stars, and this BI-I-IG star on the top looks like a target for enemy aircraft :lol:
Anyway, model&skin are very good.

P.S. How much polies? Looks like 500-700...
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#12 Alexei_Stukov

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Posted 01 October 2007 - 16:40

OK I'll think about it (red star)
1200 poly :lol:

#13 Rot Front

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Posted 01 October 2007 - 16:51

1200?! o_0 Did you tried to optimize it? IMO, it's too many.
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#14 Alexei_Stukov

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Posted 01 October 2007 - 17:04

Yes I'm trying but here is the problem. When I make a Light variant in game there is a strange shadows caused by cutted sides of the model. If some one know how to fix it I'll be very greateful :lol:

#15 Ellipsis

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Posted 01 October 2007 - 20:12

Looks great, as always!
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Thanks for the sig and avatar, 'Dr.

#16 Sgt. Nuker

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Posted 02 October 2007 - 22:26

I'm not a fan of the camo'd missiles, but I do like the model and the skin (war vehicle with white-wall tires = :P ).


My best,

Nuker
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#17 Kamikazi

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Posted 04 October 2007 - 17:38

Nice work, but the inside is a little bit... hmm... but the rest is ok :drunk:
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#18 nova

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Posted 11 October 2007 - 11:15

to reduce polys just change the misles or make them a sepreat objecs :)

Edited by nova, 11 October 2007 - 11:15.


#19 Alexei_Stukov

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Posted 14 November 2007 - 17:56

Hello again it this topic.
As I promissed I'm going to show you reskinned " SS-26 (Stone) Iskander "
Here is it I hope now you will like it more :P

http://stukov.hit.bg...redon%20pic.jpg

See you soon guys.

#20 E.V.E.

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Posted 14 November 2007 - 18:04

I like it, good work there.
One very interessting Unit wich looks like it's capable of inflicting some bad Damage.

- E.V.E.

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#21 Mr. Mylo

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Posted 14 November 2007 - 18:35

good work, the new one is much better... keep it on
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#22 Ilves

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Posted 14 November 2007 - 20:23

You're one of the few modellers\skinners here that make me amaze =) Keep up the work in progress
Will you make the Iskander as an artillery or superweapon type unit?

Quote

Yes I'm trying but here is the problem. When I make a Light variant in game there is a strange shadows caused by cutted sides of the model. If some one know how to fix it I'll be very greateful


This is caused by facets of the model.
Or maybe, you didn't select Material = W3D for the skin in 3ds Max.

Edited by AL_Hassan, 14 November 2007 - 20:27.

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#23 Dauth

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Posted 14 November 2007 - 20:40

Always excellent to see monsters like this on the field.

#24 Alexei_Stukov

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Posted 14 November 2007 - 20:51

This unit will be Russian Artillery avalible nomater what kind of weapon system you choused.
And Also tell me how to fix shadows bugs ( I need more explanations because my english is not very good)
For example of my troubles with shadows I tell this.
I'm creating the chassis. to make it low poly I cutted the bottom of the chassis and the result is a strange shadows maybe caused by left and right sides of the cutted chasis.
Any suggestion from anyone?
And Thanks agan to every one.
After few day's there will be a new update.



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