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Russia media update 7


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#1 Alexei_Stukov

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Posted 11 November 2007 - 21:43

Here a go again.
After many hours of modeling and moding it is time for the best Russian ICBM SS-27 Topol M.
Today the media update will be a little more different. I'll show you the main model and pictures of its new special ability.
If you want more info about Topol's weapons and so on ask me.
First the main model :
http://stukov.hit.bg/SS-27TopolM.jpg

Second SS-27 in action :
http://stukov.hit.bg...7%20fireing.jpg

Third the 3 Warheads detaching from the missile before hit the ground :
http://stukov.hit.bg...%20Warheads.jpg

Fourth Two stages of the nuclear explosion I hope you will like all of them. See you soon :D
http://stukov.hit.bg/sshot159.jpg
http://stukov.hit.bg/sshot160.jpg

#2 Whitey

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Posted 11 November 2007 - 21:50

Brutally awesome :D

Though I recommend you make your own missile exhaust for the main rocket. That way, you can give it a delay so it doesn't fall through the tube like that. :D

#3 Waris

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Posted 12 November 2007 - 02:27

Mother :D

#4 AZZKIKR

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Posted 12 November 2007 - 09:49

sorry hunter but it looks better than shockwave's
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#5 Sgt. Rho

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Posted 12 November 2007 - 13:49

D: Thats an awesome nuke dildo!

#6 Teukka

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Posted 12 November 2007 - 15:25

Is cool!

So that special ability is going to be Russia's superweapon?

Edited by Teukka, 12 November 2007 - 15:26.


#7 Alexei_Stukov

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Posted 12 November 2007 - 15:57

No.
The Topol M will be avalible only if you chouse to use long range weapons (like a general use )
As I told before all sub factions will be in one so in game progres you can chouse what kind of weapons you need.
In this case I choused Russia long range weapons. Topol M have normal weapon to. The nuke will be avalible at rank 5 and will cost 2 points(maybe 3). So if you chouse armor weapon system it will be useless to purchase Nuke ability cause you can't build Topol's. I still didn't know what can be the normal weapon. It will be HE Warhead with medium damage range radius and medium damage but about fireing range I'm still hesotant.
Any outher questions?

Edited by Alexei_Stukov, 12 November 2007 - 15:58.


#8 TheDR

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Posted 12 November 2007 - 16:04

OMG, i now Need this mod :P
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F O R T H E N S
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#9 Ellipsis

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Posted 12 November 2007 - 16:11

:P

~R
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Thanks for the sig and avatar, 'Dr.

#10 Dauth

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Posted 12 November 2007 - 16:15

I am more and more looking forward to this mod, you have put a lot of work into it and it shows.

#11 Teukka

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Posted 12 November 2007 - 16:20

@ Alexei_Stukov: Ah, I misunderstood that then.
And that sounds lot cooler, really looking forward for this mod.

#12 Alexei_Stukov

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Posted 12 November 2007 - 16:40

I'm trying to make more dinamic and interesting game giving you as player many options to surprise your enemy and he to make contra to you. Including all sub factions in one work fine with modified AI I made but there is something more to do :P
See you soon and read all about my mod and you can get alot info about it.
Bye

#13 Crazykenny

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Posted 12 November 2007 - 17:46

Awesome :P
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#14 Soul

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Posted 12 November 2007 - 21:12

View PostWaris, on 11 Nov 2007, 21:27, said:

Mother :P

Same :wow: .
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 Insomniac!, on 16 Sep 2008, 20:12, said:

Soul you scare the hell out of me, more so than Lizzie.

I've been given a Bob coin from Mr. Bob, a life time supply of cookies from Blonde-Unknown, some Internet Chocolate from the Full Throttle mod team, and some Assorted Weapons from Høbbesy.

#15 Pandut

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Posted 12 November 2007 - 23:58

My god, you have created a master piece!
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#16 Zeke

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Posted 13 November 2007 - 01:05

:wahhhhhaa: :P So.... beautiful

#17 edsato82

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Posted 13 November 2007 - 01:14

it seems to me that the diameter of the missile it is greater than the silo. nice work
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#18 Alexei_Stukov

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Posted 13 November 2007 - 06:50

No it is not greater. It's just optical foul play :P

#19 Crazykenny

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Posted 13 November 2007 - 08:17

You should make the missile split up at a greater altitude though :P Makes it look more MIRV like.
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#20 Ellipsis

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Posted 13 November 2007 - 12:32

I like the split up. BTW, do you need any Beta testers?

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Thanks for the sig and avatar, 'Dr.

#21 Alexei_Stukov

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Posted 13 November 2007 - 13:17

Yes of course but I don't have beta. It have to pass some time. Then I'll Ask for beta testers.

And about split up what that mean?? (my english is not very good so I need more explanation :P )

#22 NergiZed

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Posted 13 November 2007 - 18:40

On a scale from 1 to awesome, this is super great!

Seems a little OP though...

#23 Alexei_Stukov

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Posted 13 November 2007 - 18:49

As you know the topol M use 3 warheads with 0,55 MT charge. So this superweapon will be not so strong but stronger than China's nuke because the damage radius is bigger, but damage will be smaller.
Second The topol M will cost 4000 and it health will be 500. Of course it will be slower than scudlauncher.
Also there is alot of ballancing and I'll see how is going on :P
See you soon

#24 Dauth

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Posted 13 November 2007 - 19:49

Split up,

When the missile separates into the 3 smaller warheads, Kenny thinks you should do it higher up in the air. to make it more like an MIRV

#25 Alexei_Stukov

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Posted 13 November 2007 - 20:16

Aham right.
They are separating high but not so because you will be not avalible to see separating.
Second If they separate very high this will make the warheads to move on high distance from one another and this will cause very long damage radius.
But at the end I'll try to move it up and to see how it is.
Thanks alot to everybody.

Edited by Alexei_Stukov, 13 November 2007 - 20:17.




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