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[2-player][ZH] Flashbang


14 replies to this topic

#1 Nid

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Posted 22 March 2008 - 12:39

FLASHBANG
Well, here's the little Gem of a map I've been working on for quite some time. this is going to be my most detailed map to date, and probably my most interesting.
Here's a few screenies for you all.
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The trees took up most of the Object count, I swear :D
3/25/2008 Update
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Edited by Nidmeister, 25 March 2008 - 12:54.

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#2 E.V.E.

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Posted 22 March 2008 - 13:06

Looking good so far Niddy, I especially like the Layout.
Nice work.

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- E.V.E.

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#3 Crazykenny

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Posted 22 March 2008 - 13:37

Very interesting. :O
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#4 Lizzie

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Posted 22 March 2008 - 19:37

Not bad, any tech structures?
- E.A.B
My escape route goes through the enemy.
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#5 Nid

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Posted 22 March 2008 - 20:04

View PostLizzie-DS, on 22 Mar 2008, 19:37, said:

Not bad, any tech structures?


Nope, I'm bieng realistic, you don't usually find Oil Derricks, reinforcement pads, and Oil Refineries out in North Eastern European Villages, and there is just no space for a Hospital.
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#6 Lord Atlantis

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Posted 22 March 2008 - 21:01

Good layout, but texturing is going to be what takes up the most amount of time on this map. Keep it up! :D
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#7 Jok3r

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Posted 28 March 2008 - 19:35

This is going to be a great map when you're done. I can already say its fun to play :P
~Swimmer
kinda, sorta alive.



#8 Nid

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Posted 28 March 2008 - 21:46

Thanks for the support guys :dope:
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#9 Zancloufer

    Cause it looks Cool

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Posted 30 March 2008 - 21:39

Few Comments:

1) Supplies are a bit scarce
2) The one player's area seems a bit too uneven.




#10 Nid

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Posted 30 March 2008 - 22:45

The southern player's base is totally flat, apart from where the road dips in.
the Textures just make it seem less flat and un-natural.
Resources are indeed carce, I was thinking about placing some Supply Piles around here and there.
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#11 Wizard

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Posted 30 March 2008 - 23:02

You need something in the south-western corner, apart from the supply dock. It seems bland atm. I do like the lowered train tracks though. Nice realistic touch!

Looks like a promising map though. Looking forward to seeing it finished!

#12 Crazykenny

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Posted 31 March 2008 - 13:47

You owe me 10 bucks Nid :P

Nid Edit: 50 Euros :P

Edited by Nidmeister, 31 March 2008 - 14:22.
Moar D:

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#13 Nid

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Posted 31 March 2008 - 14:22

Yeah, erm, it wasn't my fault WB kept crashing D:
the Overview is dated, Ill provide an update once I get further this afternoon.
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#14 Crazykenny

    Eternal Glow

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Posted 31 March 2008 - 16:00

Guess you gonna submit it for next months mappack?
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#15 Nid

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Posted 31 March 2008 - 16:28

Yeah, Next month should do fine.
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