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Encrypted's Art


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#26 Encrypted

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Posted 10 December 2008 - 05:19

I Will make another Render from the opposite Angle, hopefully that will clear things up :P.

Edit :

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Edited by Encrypted, 10 December 2008 - 05:25.


#27 BeefJeRKy

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Posted 10 December 2008 - 05:55

Ah much better! Now I see. I would still love to see an animation though.
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#28 Encrypted

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Posted 10 December 2008 - 05:57

Im afraid Im not that good at animation, I Could always give it a try later though.

#29 Camille

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Posted 11 December 2008 - 08:06

hmmm looks a bit strange... (sadly, in the negative way)

i'd work some more on the balance aspect, this guy looks as if he could topple any moment.
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#30 Encrypted

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Posted 05 June 2009 - 19:59

I have not updated this thread in quite some time. Here is a model I have made recently.

The Gattling Tripod (<lack of a better name :pnd:)

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Edited by Encrypted, 05 June 2009 - 20:00.


#31 Camille

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Posted 05 June 2009 - 20:38

holy shit!

i love those leg articulations! where did you get your inspiration? (i'm sure saw them before)
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#32 Encrypted

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Posted 05 June 2009 - 21:09

I'm not sure as to where you may have seen them before, The design of the legs just developed as I made the rest of the model. Thank you for your complement :pnd:.

#33 pirate

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Posted 06 June 2009 - 10:04

nice model there |8

could we use it in one of our mods perhaps :cool:
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#34 WNxMastrefubu

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Posted 06 June 2009 - 20:06

theese are some amazing models uve made, kee it up m8
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#35 Star Dragon

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Posted 06 June 2009 - 23:25

Wow I totally missed that. I thought your "walker" initially was a LP version of the new tripod artillery! (DOH!)

As for the leg articulation, it wouldn't be inspired by Freedom or Prawn here would it? (evil grin)...

Very slick, and scary as it looks a little heavy?
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#36 TheDR

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Posted 07 June 2009 - 18:59

Thats cool ;)

I really like the way the legs and the guns look, they work really compliment each other. What about calling it "The Scratcher"?
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#37 Libains

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Posted 07 June 2009 - 19:01

That's a great model mate - glad to see that you're still churning out great, high quality work!
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#38 Encrypted

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Posted 08 June 2009 - 11:39

Here is an update to the Stumbler Mech that I had made previously; And it is intentionally meant to look as if it might topple :).

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#39 Mbob61

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Posted 08 June 2009 - 12:04

Those are some funky looking legs :)
Massive AA cannon on legs ftw ;)

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#40 Pav:3d

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Posted 08 June 2009 - 14:16

I love the look of that, looks like straight out of metroid prime

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#41 Encrypted

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Posted 10 October 2011 - 13:30

Stange to think that years have passed since i'd posted anything in here last. Over the last day or so I'v given texturing another shot |8. I think its better than some of my previous attempts although still a little rough round the edges D8.

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Edited by Encrypted, 10 October 2011 - 13:30.


#42 Encrypted

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Posted 18 October 2011 - 04:13

Been working on another model and texture 8|.

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I wouldnt mind hearing some feedback or some kind of constructive criticism :/.

#43 TheDR

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Posted 18 October 2011 - 16:30

Nice, I really like the front, it captures a futuristic armour plated look (also, the wheels and the wheel 'arches' are nice).

However the top feels a bit flat in comparison to the front, is a different shade of gray and the text of Apex looks a bit off. I think the text looks off because why would anyone actually put text there? Its quite hard to read and is under a barrel :/

Otherwise it's a nice model, good work!
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#44 Encrypted

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Posted 19 October 2011 - 03:32

Thanks for the feedback 8|. Your right about the different shade of grey, I will have to make the texture transition better between the different shades. The text would have been more suited to being on the side, however, was made after the side texture had been created :/.

#45 Encrypted

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Posted 23 October 2011 - 08:56

USA Supply Truck, meant to look as if it could take a few hits. A single flat tire should be much of a problem :D.

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#46 Stalker

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Posted 23 October 2011 - 09:08

Looks good, I like your skins, although the supply-load in the back of the truck could use some more details Imho
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#47 TheDR

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Posted 23 October 2011 - 12:08

Nice, I really like the design overall, it does look like it can take a few hits... apart from the cargo area :D
If the truck is meant to look like it can take a few hits, it would only make sense to have some sort of protective grid or net over the cargo. Otherwise its really nice, good work!
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#48 Sgt. Nuker

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Posted 23 October 2011 - 22:49

Looks a bit like a wheeled Sand Crawler. Appears a great deal tougher than those weedy supply trucks, even if the health and armour stats are similar. :D
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#49 Encrypted

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Posted 24 October 2011 - 04:26

View PostStalker, on 23 October 2011 - 09:08, said:

Looks good, I like your skins, although the supply-load in the back of the truck could use some more details Imho


Thanks 8|. I will have to make something better for the cargo texture. At the moment I'm using the texture created by EA for their supply truck's cargo :D.

View PostTheDR, on 23 October 2011 - 12:08, said:

Nice, I really like the design overall, it does look like it can take a few hits... apart from the cargo area |8
If the truck is meant to look like it can take a few hits, it would only make sense to have some sort of protective grid or net over the cargo. Otherwise its really nice, good work!


You're right about the cargo being a little less protected, I tried to leave it open much like on the Chinese supply truck so that it is easy to tell if it has supplies loaded or not |8.

View PostSgt. Nuker, on 23 October 2011 - 22:49, said:

Looks a bit like a wheeled Sand Crawler. Appears a great deal tougher than those weedy supply trucks, even if the health and armour stats are similar. 8|


Thanks, although I'm not sure I see the similarity so much :xD:.



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