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What's being worked on.


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#26 WNxMastrefubu

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Posted 13 March 2009 - 00:25

^lol, good terrain, nice plane regardless of its peskiness
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#27 Destiny

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Posted 14 March 2009 - 09:34

The fuselage should be lengthened somewhat, and you do notice the canard are kinda too big...










...they touch the nose cone :P

Edited by Destiny, 14 March 2009 - 09:34.

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#28 ΓΛPTΘΓ

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Posted 19 March 2009 - 13:44

Loving the dropship! keep up the work :dope:
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Awesome radio

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19:44 - Chyros: I'm very harmless

#29 Pav:3d

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Posted 19 March 2009 - 14:02

Cool model, and that enviroment is looking great

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#30 Sgt. Rho

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Posted 11 April 2009 - 15:01

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WMA "Tiger Shark" Attack submarine. Still working on it.

#31 Sgt. Rho

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Posted 20 April 2009 - 17:10

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This nasty bugger desintegrates infantry, and disables vehicles.

Edited by Sgt. Rho, 20 April 2009 - 17:57.


#32 Sgt. Rho

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Posted 04 May 2009 - 12:02



Model by Prawn. But I edited and animated it :)

Edited by Sgt. Rho, 04 May 2009 - 12:02.


#33 Pav:3d

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Posted 04 May 2009 - 12:06

duuuude :O
Skin that beast :)

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#34 Camille

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Posted 04 May 2009 - 14:09

duuuuude

you have SO much time.
it's time to wake up

#35 Golan

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Posted 04 May 2009 - 16:05

Dude, stop giving the cameraman crack! It's extremely difficult to make out the slow movements if the whole tank moves at warp 10.
Now go out and procreate. IN THE NAME OF DOOM!

#36 Sgt. Rho

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Posted 14 May 2009 - 00:24

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Reutilising skin and model from the Fist of Nod from Tiberian Apocalypse for a WMA light tank.

#37 Dr. Knickers

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Posted 14 May 2009 - 05:02

Hey, not bad, not bad 8|

My favorite skin from you so far :P Just touch up the front and edges of the treads and edit the barrel highlights and it's good to go imo
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#38 Destiny

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Posted 14 May 2009 - 10:55

Turret's too long IMO, but it looks like a BEAST! :P
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#39 Pav:3d

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Posted 14 May 2009 - 11:02

The model looks great but the skin is really really bland

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#40 Sgt. Rho

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Posted 14 May 2009 - 19:26

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#41 Sgt. Rho

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Posted 17 April 2010 - 00:00

Epic necroes.

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A fusion reactor. Goes supernova when destroyed or overloaded.

#42 Wizard

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Posted 17 April 2010 - 00:05

As models go, that is a pretty bloody good one.

#43 Raven

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Posted 18 April 2010 - 03:14

XLT 1

XLT 1 looks damn cool :P. That animations is pretty cool as well. I noticed that the middle part of the body does remain stationary when the beast walks around making an ideal stabilized platform for the gun :confused:

#44 Pav:3d

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Posted 18 April 2010 - 08:04

Sweeeet

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#45 Sgt. Rho

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Posted 18 April 2010 - 12:13

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This is what the Star Core looks like for now ingame.

#46 Destiny

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Posted 18 April 2010 - 12:33

THE GLOW, THE WONDERFUL GLOW! CAN YOU NOT SEE IT GENERAL Woah bloom~ Pretty cool...
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#47 Sgt. Rho

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Posted 18 April 2010 - 12:38

It's actually just a small sphere with a 20x HDR modifier :P

#48 Destiny

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Posted 18 April 2010 - 13:15

Do all the parts move in different directions? It'll look awesome if you recorded it :P
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#49 Shirou

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Posted 18 April 2010 - 13:34

It reminds me of The Machine from Contact.



Does it also move like this?

Edited by Trivmvirate, 18 April 2010 - 13:34.

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#50 BeefJeRKy

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Posted 18 April 2010 - 13:48

I hope that is a pulsing glow as it even bothers me viewing it from here.
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