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Mbob61's Art house


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#26 Camille

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Posted 01 December 2008 - 14:52

hehe nice, and a bit diffrent from all the other stuff too.
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#27 ☆FreedoM_FighteR☆

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Posted 01 December 2008 - 19:09

XD really cool ^^ great work m8

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Dauth edit: One on top of the other or it breaks sig rules

#28 Admiral FCS

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Posted 01 December 2008 - 19:27

Waaaaaaaaaaaaaaaaaleeeeeeeeeeeeeeeeeeeeeeee

AWESOME. Also :lol:


#29 Mbob61

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Posted 01 December 2008 - 21:53

Edited with the criticisms of Samster

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Mike
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#30 Sgt. Nuker

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Posted 03 December 2008 - 05:07

You already know what I think of this mate. Posted Image A faithful recreation of one of Disney's latest and greatest.
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#31 Camille

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Posted 03 December 2008 - 10:46

PIXAR's..... latest and greatest ;)
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#32 TunguskaM1

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Posted 03 December 2008 - 12:42

Nice and creative.

#33 TheDR

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Posted 03 December 2008 - 12:58

View Postka1000., on 3 Dec 2008, 10:46, said:

PIXAR's..... latest and greatest :D

Pixar is owned by Disney ;)

Nice Model Mbob :eek:
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F O R T H E N S
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#34 Stinger

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Posted 03 December 2008 - 14:02

Wall-E is a Short Circuit, AKA Johnny Five Alive, rip off. I digress, though.

It's a nice model and a pleasant change from the usual military tech that is posted. If I have one complaint to make it is that there are some polys wasted in areas, like the eyes, that could be textured; although you can be forgiven for that in this case. I don't think it would have looked as cute or appealing otherwise.

#35 Mbob61

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Posted 30 December 2008 - 01:32

Red Alert 2 Soviet Building time |8

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Soviet Radar

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Soviet service depot

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Soviet Refinery

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Soviet Powerplant

Comments?

Mike

Edited by The Angel Gabriel, 30 December 2008 - 01:33.

Thanks to Pav3d for the awesome sigs
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#36 TunguskaM1

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Posted 30 December 2008 - 01:38

Nice man.

#37 BeefJeRKy

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Posted 30 December 2008 - 01:44

For any mod or for fun?
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#38 Sgt. Rho

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Posted 30 December 2008 - 01:56

the LMB on the Radar is a sphere, not a plate |8

#39 Mbob61

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Posted 30 December 2008 - 14:29

^ Modifications ftw :P
@ Scope - A couple might be used in a mod but im saying nothing else 8|

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#40 IPS

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Posted 30 December 2008 - 16:10

nice work!
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#41 Mr. Mylo

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Posted 30 December 2008 - 16:32

looks good
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sig by the_Dr - you are the best
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here look at my artwork: KLICK ME
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#42 Mbob61

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Posted 31 December 2008 - 01:40

Soviet Warfactory time :P
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Only 632 poly.
Comments and Criticisms.

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#43 TunguskaM1

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Posted 31 December 2008 - 02:57

Is there a reason you are making these models? Still nice.

#44 Sgt. Rho

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Posted 31 December 2008 - 03:59

I strongly suggest to add the soviet emblem as part of the texture.

#45 Camille

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Posted 31 December 2008 - 13:30

not that the models ain't nice but... what's the point? they have been modelled at least 50 before...
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#46 Mbob61

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Posted 31 December 2008 - 14:08

View Postka1000., on 31 Dec 2008, 13:30, said:

not that the models ain't nice but... what's the point? they have been modelled at least 50 before...


why not?
I like the designs, i like the game. I won't not model something just because others have.

Mike
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#47 Mbob61

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Posted 16 January 2009 - 10:04

Getting sick of RA2 buildings? I sure as hell hope not 8|

Allies Prism Tower -
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My version of the Soviet Nuclear Powerplant -
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Mike
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#48 Wizard

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Posted 16 January 2009 - 10:13

Others comments aside, these are very nice models Mbob. Although I think the that I'd have liked to see the towers of the power plant being having more accute angles, sharper looking and harsher. But never-the-less, good work.

#49 Jazzie Spurs

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Posted 16 January 2009 - 11:04

I want the Prism Tower, and maybe the power plant. 8|

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#50 CommanderJB

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Posted 16 January 2009 - 11:56

They're effectively flawless transitions of the sprites into the three-dimensional realm. If I had one criticism it would be that that's all they are. It would be a slight bit more interesting for me if they showed or emphasised features that are not directly from Red Alert 2. Still, as I said, if what you personally (the person that matters here) want them to be is a transcription, so to speak, then it's accomplished that deftly and definitely.
I also have a wireframe diagram of the Prism Tower that I capped from one of the briefing cinematics which shows the subtle details - If you like I'll post it up when I get access to my archive that's currently on the other PC.

Edited by CommanderJB, 16 January 2009 - 11:56.

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