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"For a hand of Sand" 2 Player


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#1 Sgt. Rho

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Posted 15 September 2008 - 19:36

I'm working on this CnC3 Map, based on a map from Act of War:Direct Action, which was called, I think "For a hand of Sand" or so. It's a two player map, with two green fields, two blue fields, and 6 tiberium spikes, and also two mutant hovels.

But now, I have no idea what else I could add >.<

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#2 Dutchygamer

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Posted 15 September 2008 - 19:39

Ain't it a bit small? A Juggernaught can fire halfway the map from the looks of it :)
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#3 Sgt. Rho

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Posted 15 September 2008 - 20:25

It's 200 by 300... Pipeline Problems is similarly small I think :)

#4 Amdrial

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Posted 15 September 2008 - 21:29

You can NOT build a proper base on that map >:. You need alot more space for it to work. (Resizing to 600 900 should do the trick)


I myself am making a 4player map, and filling it is about twice the much work as an 8player GZH:ShW map.

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And yes, I still fear it's too small.

Edited by {LP}Admiral-(NL), 15 September 2008 - 21:35.

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#5 Sgt. Rho

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Posted 16 September 2008 - 01:12

Initially, I didn't even plan to leave space of a base at all...since INITIALLY I was making it for Advanced Warfare...

#6 Crazykenny

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Posted 16 September 2008 - 06:07

Looks good MC :/
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#7 Sgt. Rho

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Posted 16 September 2008 - 06:43

The Mapping god aproving? Yay!

#8 Crazykenny

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Posted 16 September 2008 - 16:11

I definetly approve, its been a while since I saw a map of this quality on my old forums. Suggestion for your next map: make it a bit larger. I love bigger maps :/
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#9 Dutchygamer

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Posted 16 September 2008 - 16:30

One major advice: Don't follow the EA size of maps :/
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