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Motoshi Design's


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#26 Futschki

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Posted 13 May 2009 - 17:52

uhm the DRD ricardo sig uhhh i think the render kinda doesnt flow with the background not color-wise I mean

all the rest are quite cool :P
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#27 Motoshi

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Posted 13 May 2009 - 18:16

View PostAbourror, on 13 May 2009, 17:52, said:

uhm the DRD ricardo sig uhhh i think the render kinda doesnt flow with the background not color-wise I mean

all the rest are quite cool :P

Yeh i know 8| it failed...that was my experimental sig for flow into bg
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#28 Motoshi

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Posted 17 May 2009 - 09:42

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Something new...
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#29 Motoshi

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Posted 05 June 2009 - 13:39

I need help ...What should i do more ?

Source
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#30 Pav:3d

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Posted 05 June 2009 - 23:21

Sort out the blur where the two images meet, since it doesnt make sense if the character and the wall and that whole section is in focus/not far away when halfway through the image it isnt.

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#31 Motoshi

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Posted 06 June 2009 - 22:17

Lol i did abit but well nofting that fixed much....
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#32 TheDR

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Posted 07 June 2009 - 14:44

That is odd :)

Anyway i feel the birds down the bottom are a little bit blurry everything else is not too bad but i seriously don't understand it ;)
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#33 Motoshi

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Posted 08 June 2009 - 07:49

You dont have to xD who said manipulation has to be understandable ....anyway the birds were blurry at the start...sooo the contest picture was kinda fucked
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#34 Motoshi

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Posted 15 March 2010 - 21:05

HUGE MEGA UBER UPDATE ...


Newest To OLDEST lol

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#35 Pav:3d

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Posted 16 March 2010 - 01:30

Wow, some great stuff in there. Particularly the GameDRD and toxic game sigs

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