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The Pitt information


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#1 amazin

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Posted 20 February 2009 - 19:21

Click


first info on The Pitt DLC. For those of you dissapointed in operation anchorage, this seems to fix all of those problems.

#2 Kyouko

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Posted 26 February 2009 - 01:51

Autoaxe, Autoaxe, Autoaxe. :P

After Anchorage, my expectations arnt exactly high. Depending on the reviews, I might just wait for Brotherhood of Steel.

Edit: And please dont make it only availible through Windows live. Please!

Edited by Iron_Golem, 26 February 2009 - 01:53.


#3 NergiZed

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Posted 26 February 2009 - 03:02

oh boy oh boy, I can't wait for this. Operation Anchorage transformed me. In my first profile I was a Rombo-Jesus, just missile-launchering into enemy bases. Now in my second profile I'm a Ninja-crusader and have like 82 sneak and crazy amounts of crit and sneak attack bonuses; I can basically walk up to people and attack them, and if they haven't died, they still can't attack me cause they can't see me. :P

Can't wait to see what the Pitt (and eventually Broken Steel) brings to the Capital Wasteland.

#4 MR.Kim

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Posted 26 February 2009 - 04:52

Same here.

Here some new fetaures "The Pitt" :P

New locations: The Pitt

New weapons: AutoAxe & Infiltrator

New armor: Red Raider Armor

Three new perks: Auto Axpert, Booster Shot, and Added Radiation Resistance

New cretures: Trogs

And Four achievements worth 100 points. Which means are 4 new quests.

#5 NergiZed

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Posted 01 March 2009 - 06:37

What's the Infiltrator, I haven't heard anything about that yet.

Wow, 3 perks, that's pretty swell. From the sound of it, The Pitt is bigger than Operation Anchorage. (Although Operation Anchorage felt smaller due to the simulation aspect of it.)

#6 MR.Kim

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Posted 02 March 2009 - 23:32

Seems add 3 new quests infor in fallout wikipedia and new patch release today.

Here are 3 new quests for "The Pitt"(not 4 quests afterall).

Into the Pitt

Unsafe Working Conditions

Free Labor

Also, other achievements.

Mill Woker: Found all 100 steel ingots.

Edited by MR.Kim, 03 March 2009 - 19:29.


#7 amazin

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Posted 08 March 2009 - 22:07

the release date is march 24


article


plus 3 new screens (wow trogs are creepy looking... and what is that giant thing?!)

#8 Kyouko

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Posted 10 March 2009 - 05:35

Thanks for the update. Pity its only for the PC through MS live.

#9 MR.Kim

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Posted 15 March 2009 - 04:45

Here is an exclusive with "The Pitt" trailer. :P

http://www.gametrail...ayer/46717.html

Hyes! can't wait it.

#10 NergiZed

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Posted 15 March 2009 - 06:05

THANK YOU SIR!

oh boy, I can't wait for this thing to come out. :P

#11 amazin

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Posted 15 March 2009 - 17:29

cool, finally know what the infiltrator looks like

#12 MR.Kim

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Posted 19 March 2009 - 00:45

Here is some The Pitt interview video.

#13 NergiZed

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Posted 19 March 2009 - 01:12

Huzzah! More Fallout 3 related goodnness!

Pretty meh interview though, revealed diddly-squat. Although I do like the fact that they started making Broken Steel after Fallout 3 was out, hopefully they can improve the game with the bunch of feedback.

#14 RaiDK

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Posted 19 March 2009 - 02:20

They did say they'd change the ending though which is interesting.

Especially since they said you could use your companions to get out of the ending, since some people on here suggested that. Perhaps they've paid a visit? ;D

View PostMasonicon, on 17 Oct 2009, 13:44, said:

According to Conspiracy theories in internet, sci-fi and fantasy are real!

#15 MR.Kim

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Posted 19 March 2009 - 04:09

In the Broken Steel, yes. It will continue main quests before finish game and can see better ending.

It also can raise max Level up 30, new improve A.I. enemies(including new Enclaves and high level ghouls), new power armor, and more. :dope:

#16 Stinger

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Posted 22 March 2009 - 10:14

View PostRaiDK, on 19 Mar 2009, 2:20, said:

Perhaps they've paid a visit? ;D


Since it's already a dialogue option I doubt that with 99.9% certainty and would bet money on it. It was the logical next progression given the feedback and possibly something they were going to explore anyway knowing it would make a strong selling point.

#17 Flechette?

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Posted 23 March 2009 - 11:57

View PostStinger, on 22 Mar 2009, 20:14, said:

View PostRaiDK, on 19 Mar 2009, 2:20, said:

Perhaps they've paid a visit? ;D

Since it's already a dialogue option I doubt that with 99.9% certainty and would bet money on it. It was the logical next progression given the feedback and possibly something they were going to explore anyway knowing it would make a strong selling point.


It's common knowledge that nearly everyone who finished the game had some kind of FFFFFF shindig going off in their head after bethesda actually went out of their way to script all the companions who COULD
Spoiler
of activated the purifier to essentially go STFU/destiny. I think Stinger has hit right on the money, it would give BS a surefire way to get more sales by having a expansion that introduces a lot of important/improved mechanics to merge flawlessly with the game, something that mods have no guarantee of. Of course, until then I'll enjoy my level 34 character Jake Asskicker who's packed to the rafters with mods.

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#18 NergiZed

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Posted 25 March 2009 - 20:27

So the Pitt is out, did anyone get it yet? If so, inform us! (I'll be getting it in the next few days).

Edited by NergiZed, 25 March 2009 - 20:30.


#19 Kyouko

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Posted 25 March 2009 - 21:34

I wish they would release a patch to fix what the last one screwed up.

#20 KiraSama

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Posted 26 March 2009 - 00:55

View PostNergiZed, on 25 Mar 2009, 21:27, said:

So the Pitt is out, did anyone get it yet? If so, inform us! (I'll be getting it in the next few days).


yep, and i am one of the lucky persons who didnt get any problem at all (if you dont count a simple texture error than can be fixed by equiping the autoaxe again)

the quest is very linear and a little in the short side, but you can end it in two ways, the pitt only has a normal shop as far as i found, but the map is actually big, the city looks awesome, there is a lot of new armors
Spoiler
, and you have the quest of getting the 100 steel bars after the end of the quest(when you get some number of bars the quest guy give you some items), weapons only are two new(the autoaxe and the infiltrator) plus some uniques using the same models as before

the trog are fast and have a jump attack, but they are weak
you can see a lot of mutation and skin burns in many characters to many different degreeds of severity, one raider chick wanted to throw me to the river because i told her some of my best friends were ghouls D:

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Edited by KiraSama, 26 March 2009 - 00:56.

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#21 NergiZed

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Posted 26 March 2009 - 02:41

w00t, d-loading the Pitt now. Although I'm gonna hold off on playing it till tommorrow, or possibly till the weekend.

#22 amazin

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Posted 26 March 2009 - 04:26

i got it today, and so far i enjoy it more than Operation Anchorage, the new weapons and armor are good, the quests are cool too, there is a very large area to explore, but to be honest the Hole was a little anti-climactic, i beat all 3 fights by just rushing in with the man opener and letting them have it.

#23 Kyouko

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Posted 27 March 2009 - 10:50

And the Deathclaw Gauntlet made the rest way too easy. Overall it was a enjoyable DLC. A little short though. But you can get a load of items if you get the Ingots e.g. The Perforator, Metal Blaster Tribal Power Armour etc.

#24 amazin

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Posted 27 March 2009 - 14:27

yea there is much more unique loot to be had this time around


and you gotta love the autoaxe =P

Edited by umm not dachamp, 27 March 2009 - 14:28.


#25 Flechette?

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Posted 29 March 2009 - 03:18

I picked it up and finished it in about 4 hours spread across the day. True to their word, it lasted about as long as anchorage although it was less generic and more what I expected from BS. Good all-round, the two choices at the end were rather morally ambiguous, I found that both of them had good and bad mixed in but since one of them looked like a pirate and snuck in a "arr" once in awhile in combat, I gave him a terminally shocking sensation with my trusty sword.

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