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Art from the Russian Front


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#1 ComradeKrukov

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Posted 08 May 2009 - 04:26

Here is a model i did for the Russian T34.. now i am new at modeling so feedback is definitely welcome!!

Thanks
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#2 Lord Atlantis

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Posted 08 May 2009 - 04:27

The turret is rather small in my opinion. Are you using a picture of the T-34 while moddeling this?
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#3 ComradeKrukov

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Posted 08 May 2009 - 04:32

Oh yes! forgive me i forgot to post my reference
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#4 Lord Atlantis

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Posted 08 May 2009 - 04:45

Either the turret is too smale (scale wise) or the body is too large (scale wise). At least when compared to the picture.
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#5 ComradeKrukov

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Posted 08 May 2009 - 04:51

yeah i see that! thanks for the advice!
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#6 ComradeKrukov

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Posted 13 May 2009 - 04:59

This is my concept Soviet M35 Scout 'Beowulf' model (done from scratch)...again i am new to modeling so feedback is always welcome!
This is meant to be a light armored scout tank
Armament: 90m cannon, 80m side cannon, 50cal 360 degree rotating turret
Crew: 3
Armor: 6in.-1ft.
Max Speed: 65-70mph
ROF: 30rounds/min.

also i might later do some more work on detail but if i figure out how to skin then i will leave the detail till then.

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#7 NergiZed

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Posted 13 May 2009 - 05:48

Pretty good model for a beginner. The only major problem with it is that it has no base; you can see straight through the treds. :P

You should have some pics of tanks and other tracked vehicles up in a browser while you model. The pics are good reference material and it helps you add more details and keep your tank 'anatomically correct'.

#8 CommanderJB

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Posted 13 May 2009 - 07:37

ComradeKrukov, I merged your two threads as there is no reason to have more than one; just post here in future if you'd be so kind. Thanks.

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"Working together, we can build a world in which the rule of law — not the rule of force — governs relations between states. A world in which leaders respect the rights of their people, and nations seek peace, not destruction or domination. And neither we nor anyone else should live in fear ever again." - Wesley Clark

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#9 Razven

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Posted 13 May 2009 - 08:27

This reminds me of the Golem tank from ROTR.

#10 Rich19

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Posted 13 May 2009 - 15:44

Remember kids, wheels need to be attached to tanks with axles, not glued to the bottom of the chassis.

Otherwise, great work.

Edited by Rich19, 13 May 2009 - 15:45.


#11 Gen.Kenobi

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Posted 13 May 2009 - 15:53

I would also suggests using gmax or renx or even XSI Mod tool.

Maya PLE do not allows you to export your model in any formats, so if you're whilling to use them ingame, is better to use on of these 2 programs i told you.

BTW, stunning work!
I really like your tanks.
"The entire ocean. The entire world. Wherever we want to go, we'll go. That's what a ship is, you know. It's not just a keel and a hull and a deck and sails, that's what a ship needs but what a ship is... what Tidal Wars really is... is freedom."
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#12 ComradeKrukov

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Posted 13 May 2009 - 19:36

View PostNergiZed, on 13 May 2009, 5:48, said:

Pretty good model for a beginner. The only major problem with it is that it has no base; you can see straight through the treds. :P

You should have some pics of tanks and other tracked vehicles up in a browser while you model. The pics are good reference material and it helps you add more details and keep your tank 'anatomically correct'.


Thank you for the advice! and as soon as i can i will have new pics up with the revised chassis!


View PostGen.Kenobi, on 13 May 2009, 15:53, said:

I would also suggests using gmax or renx or even XSI Mod tool.

Maya PLE do not allows you to export your model in any formats, so if you're whilling to use them ingame, is better to use on of these 2 programs i told you.

BTW, stunning work!
I really like your tanks.


Thank You hopefully more are to come!!....one question are any of those modeling programs you mentioned free?? lol thats kind of what i have to work with 8| and also which one would you personally suggest?
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#13 Gen.Kenobi

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Posted 13 May 2009 - 20:22

Yeah, both of them are free.

Well, gmax/renx is more for C&C Generals Modding. Is prety hard when you come there for the first time, but nothing impossible. You can't export the model in any format, just w3d/p3d.

XSI Mod Tool is a software what works in many modding games, because you can export the model in a lot of formats. XSi was the program what i've really started learning. You may look for version 6.0, since the 7.5 is not use/n00bsh friend.

Depends what do you wanna do :P

Well you choose 8|
"The entire ocean. The entire world. Wherever we want to go, we'll go. That's what a ship is, you know. It's not just a keel and a hull and a deck and sails, that's what a ship needs but what a ship is... what Tidal Wars really is... is freedom."
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kudos to Pasidon for this awesome avvy and siggy!

#14 ComradeKrukov

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Posted 13 May 2009 - 23:08

View PostGen.Kenobi, on 13 May 2009, 21:22, said:

Yeah, both of them are free.

Well, gmax/renx is more for C&C Generals Modding. Is prety hard when you come there for the first time, but nothing impossible. You can't export the model in any format, just w3d/p3d.

XSI Mod Tool is a software what works in many modding games, because you can export the model in a lot of formats. XSi was the program what i've really started learning. You may look for version 6.0, since the 7.5 is not use/n00bsh friend.

Depends what do you wanna do :P

Well you choose 8|


ok thx!! i think i might try both and see which one i like i mean try Gmax and XSI
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#15 ComradeKrukov

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Posted 19 May 2009 - 20:05

Here is my updated Beowulf with work done to the chassis.

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