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#126 Zhao

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Posted 13 October 2010 - 22:06

View PostCamille, on 13 Oct 2010, 19:04, said:

View PostNem, on 13 Oct 2010, 17:34, said:

art.


i am NOT going there.

goodbye.



Hey camile remember my "3 ways to tell your RTS noob thread"

Telling me to stop instigating people otherwise i wont make my point across?

what are you doing now...

#127 Sgt. Nuker

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Posted 13 October 2010 - 22:12

View PostNem, on 13 Oct 2010, 18:05, said:

I can act like a total jerk too.


You could, but I would suggest you NOT.
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#128 Wizard

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Posted 13 October 2010 - 22:17

View PostSgt. Nuker, on 13 Oct 2010, 22:19, said:

telling off

View PostSgt. Nuker, on 13 Oct 2010, 22:56, said:

telling off

View PostSgt. Nuker, on 13 Oct 2010, 23:12, said:

telling off

Mr. Nuker has been nice enough to tell you all 3 times to behave. No one will tell you all again. :P

#129 Libains

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Posted 13 October 2010 - 22:21

*Insert very big admin boot right here.*

Camille, Nem, we all know of your previous disputes, and I have respect for the way both of you work. This also means you are equally able to earn my disrespect for being generally irritating. You're both fine artists in your own right.

Camille, I would point out I kinda like the stuff Nem does in an abstract manner, at least it's not a hamster drawing a picture using a wheel covered in paint (and yes that has been passed off as 'modern art'). Equally Nem, you yourself have previously done work involving editing a photo of your own, so I wouldn't judge Camille's avatar so, you could be accused of double standards (also note that people consider the photography itself an art form).

All artists have had differences of opinion, and have probably voiced opinions more vocally than the pair of you. However, that does not make it the right thing to do - Camille's critique could be a little less barbed, and Nem, you could exaggerate it slightly less. This is a forum, by it's definition an area for debate, but it not a place for descending into nonsensical arguments, acting like 'total jerks'.

Just try and not post in this topic for the next 12-24hrs, the pair of you. It'll allow you both to calm down and reflect a little, but I'm not going to kill off a person's work thread. Lets just move on and forget about it, eh? :P

Note, Aaron, seriously, learn when to stay out of things.

^^Ninja'd too, damn you Wiz.
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#130 Nem

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Posted 14 October 2010 - 19:44

@AJ wise words I'm done with this dispute.

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Two separate maps for Shockwave as well as Rise of the Reds. The first being "Throttle" a 2 player competitive style map, and the second being "Crow" a 4 player expanded variant.

Edited by Nem, 14 October 2010 - 19:52.


#131 Nid

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Posted 14 October 2010 - 22:55

hay nem i like your maps and stuff and your avvy is cool too i hope you like mine because i do and i think it is really cool and sutff as i spend so long on it and yeah i tyhink you should really like it
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#132 Pav:3d

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Posted 14 October 2010 - 23:15

Yeah Nid we get it, you're trolling camille, you've posted that in 3 threads already.

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#133 Mbob61

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Posted 14 October 2010 - 23:16

Pretty cool looking map you have there 8D

Mike
Thanks to Pav3d for the awesome sigs
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#134 Sgt. Nuker

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Posted 15 October 2010 - 00:48

View PostNidmeister, on 14 Oct 2010, 18:55, said:

hay nem i like your maps and stuff and your avvy is cool too i hope you like mine because i do and i think it is really cool and sutff as i spend so long on it and yeah i tyhink you should really like it


Don't believe for a second that you are above reproach, Nid.
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#135 Destiny

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Posted 15 October 2010 - 04:25

I feel the bridge should have more significance to it though...
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#136 Nem

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Posted 15 October 2010 - 04:32

Place a few RPG troops up there and reign down fire on the many vehicles that pass through on a proper game.

Though really, you are right, they are more eye candy then anything else.

#137 Nem

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Posted 03 November 2010 - 14:13

New cannon. Any silly person with a decent camera thinks they are a photographer these days, I'm going to do my best to set myself apart.

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Meh at Photobuckets crap quality.

Edited by Nem, 14 April 2011 - 19:32.


#138 BeefJeRKy

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Posted 07 November 2010 - 17:55

Try pbase or flickr
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#139 Nem

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Posted 25 April 2011 - 22:06


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Came out nice for an hour of work


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Tried to make something nice without the use of any gradation, Meh.

Edited by Nem, 25 April 2011 - 22:11.


#140 Wizard

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Posted 25 April 2011 - 22:11

Whilst I appreciate the workmanship that goes into animating a signature, I am not sure that the megaman one needed it. The background doesn't feel like it goes with it either.

The hobo with a shotgun signature is just pure WIN, however. :xD:

Edit: also, wat is wrong with gradients? |8

Edited by Wizard, 25 April 2011 - 22:11.


#141 Nem

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Posted 13 May 2011 - 00:38

Ugh. I guess this belongs here, There are like two video guys on this forum. Anyway, I produced this teaser for a small feature film shot here in Orlando.


Edited by Nem, 13 May 2011 - 00:41.


#142 Wizard

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Posted 13 May 2011 - 07:50

I am guessing you are going for a creepy and scarey vibe in that. The only problem is that you've made some of those cuts too long. The fade on the text is good, but doesn't work well with the transparency of the image behind it. One because it's not very clear what it is, two because it obscures the text |8

Nice work though 8|

#143 Nem

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Posted 25 May 2011 - 22:05

Thanks for the input, I was a bit lazy with the titles, and I agree there are some cuts that could have used some shortening, I was in a rush. :)

Original

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Collouur

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Final

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Came out ok I guess, I didn't really have any inspiration, I just needed a sig so I wiped one up.

Edited by Nem, 25 May 2011 - 22:06.


#144 Wizard

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Posted 26 May 2011 - 08:07

View PostNem, on 25 May 2011, 23:05, said:


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This one worked the best imo. I see you might have come around to using gradients? :) I would say that the patch of white on the right hand side doesn't really work, unless you may perhaps fade it to make it look like smoke, in which case you need to seriously lower the opacity of it. That, and the dropshadow on the character doesn't work as it gives depth to something that doesn't need it.

I still like it a lot though :sly:



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