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RA3: Resurrection


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#1 Gen.Kenobi

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Posted 22 May 2009 - 01:53

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Allies: Blue
Soviet: Red
Empire: Orange
Germany: Green
Yuri: Purple
Federation: Cyan
FutureTech: White

Uncontrolled: Grey



Introduction


What can people do when war threatens their very way of life?
Should the leaders of countries stand idly by while their enemies grow stronger every day?


The Soviet Union is shattered, The Empire of the Rising Sun have been forced back to their homeland, and the Allied nations are barely managing to maintain order and stability after their hard fought victory. There is a vacuum where these great nations once stood: but who will fill be strong enough to fill the vacuum, and take their rightful place as the world’s only superpower?
Germany, tired of being the bootlick for the Allied nations has began to show signs of separatism, and has even started hostile actions against their former comrades in arms, but who is funding this rebellion?

The allies have detected strange activity at the south pole, and there have been reports of various Political and Military leaders in Africa uniting together under a new, secretive cause.

All out war is about to begin; the Empire of the Rising Sun, the Allies, the Soviets, the new republic of Germany and the mysterious force behind the situation in Africa and are all preparing a new army, with even deadlier weapons.
But who will be left standing after the last bullet has been fired?

That decision is yours, and yours alone.



Red Alert 3 Resurrection Features:


Posted Image 4 brand new fully functional factions!

Posted Image A bunch of new protocols for all factions!

Posted Image A campaign with 60 missions focusing on all factions!

Posted Image Over 200 new units and structures!

Posted Image Over 20 new multiplayer maps!

Posted Image A map pack with 15 maps based on previous C&C games!

Posted Image All units from Red Alert 3: Uprising!

Posted Image Modified A.I. computer system!

Posted Image Cinematics from RA3, RA2 and YR!

Posted Image New cinematics and full motion videos!

Posted Image Some balance changes and bug fixes!

Posted Image And much, much more for you to explore!





FACTIONS


Soviet Union:

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The former union has been defeated, and its lands have fractured into separate states owned by warlords; usually generals of the former Unions army.

The allied nations, weak after their victory, have not the resources to maintain order in these states. After restoring law and order to a state, the occupying forces move on to the next with the same aims, only to discover that in their absence, the restored states have reverted back to a lawless chaos.

Despite this dire situation, some soviet warlords have banded up, in an attempt to reunite the states and reform the union.

This alliance, located in the eastern territories under the leadership of general Kozlov, have begun to do skirmishes against the territories taken by the Empire of the Rising Sun, in hope that said victories will entice other warlords to join them.

Worryingly for the Allied nations; this appears to be working.

If no aid comes, it is only a matter of time before the Union will be restored!



Renders:


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What is this? A stationary MiG... It has the normal look of a turret, but fires an improved version of the MiG ammo. Excells against enemy air units totally. Though, this turret has a bit shorter range than the flak cannon.
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Secondary (Instant):

The Matryoshka Turret will instantly shoot a MiG Shockwave R75 bomb into the air right above the turret itself. The explosion has an extreme radius and will damage all aircraft within its range seriously much. There is a 2 second delay before the turret fires the bomb into the air from when you pressed the button.

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Yup! The Siege Chopper is making a return from Yuri's Revenge. It's main weaponry is machine gun based. However, these machine guns have been experimented on and excells against everything on the ground; even heavy vehicles.
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Toggle Secondary:

Deploy the Siege Chopper on the ground. The Siege Chopper can not deploy if there are any objects underneath it, and can also not deploy on water, cliffs, ramps or any unstraight terrain. Once deployed, it can use its mini artillery cannon to shoot bombs at a great distance. However, there is a minimum range limit.




Empire of the Rising Sun:

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Shattered, militarily and spiritually. The Empire, certain that it was their destiny to rule the world have become lost.

A few head strong military leaders remain determined that their destiny is still achievable and that the Empires defeat was only a set back which has strengthened their resolve. Where the Shogunate failed, they shall succeed.

Operating from remote islands and secret bases. these commanders have begun a guerilla war against it's enemies,attempting to defend their provinces from the threat of the barbaric Soviet warlords as well as sabotaging and undermining the already weak Allied forces.

The people of Japan are strong, and only need a beacon of light to re-ignite their hopes.

The Empire must be restored, and the Line of the Emperor reinstated there is a Divine Destiny to be reached, and no one will stop the Admiral in bringing it about!


Renders:


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Empire must construct this building to unlock the radar. If the Com Center get destroyer during battle, sold during battle or your base goes into low power, the radar will be disabled. Instantly.

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Empire is now in need of this structure to construct the Giga Fotress. Once the Giga Fortress is ready, the BIG DOOR in the front opens up on the same way as the Mecha Bay's door and then the Giga Fortress flows out. No need of nanocores anymore.




Allied Nations:

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The Allied nations are victorious, they have defended their values and way of life, but the victory has left a bitter-sweet taste in their mouth.

The war effort has left their economy broken, their military forces are stretched thin. The apparent removal of the Soviet threat has removed the major bond between the countries, and now political relations are breaking down. After all, the Alliance was only set up to directly combat the communist threat. The leaders of the Alliance have may things to achieve if they wish to survive. Order must be restored to the world, lest a new enemy arise. A new purpose must be found for the Alliance before it fragments, but most importantly, they are going to need external help to achieve this!


Renders:


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FutureTech requires to have this Control Center online to allow you the use of Robot Tanks. These Robot Tanks are immune to Mind Control. Robot Tanks can only be built from this center. If this center is getting destroyed, all active Robot Tanks will go offline.

The Robot Tank is constructed from this building.

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This is the Allies' new Ultimate Weapon. It will fire a rain of spectrum lasers at the enemy. Just wait for the 6-minute cooldown to expire and have fun! All the lasers that hit units will reflect and spread out. Just like the effect that the Mirage Tank has.

So basicly, the launch hole opens up, it starts to fire spectrum to a reflector mounted to a satelite in the space and then the satelite reflects the beams and bombards the designated location.

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Will cloak all friendly units within it's range, just like the Mirage in its secondary, but now with a bigger range. Though, it doesn't cloak structures, it can be very useful for hiding defensive units so that your opponent thinks that there aren't many units defending there. Trick your enemy!
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It's secondary ability is to turn on the ability to cloak structures. While having this secondary ability toggled on, the cloak generator will constantly take a bit damage and at last, it will explode. Be careful and use it wisely.

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I have to confirm. The reason why there is a FutureTech logo on this structure is because FutureTech invented the Harbinger Gunship and everything of that for the Allies. This structure is a part of the Allied arsenal.

When the Harbinger is built, it will be shrinked underground, lifted up trough that plateu and the rest is clear. Once the Harbinger has reached the air above the structure, it will unshrink and have fun.

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You can't compare any other base defence with this one. All units on the battlefield will fear its firepower, but the price for constructing this thing is fair enough and it requires both the defence bureau and maximum clearance.









The New German Republic:


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Once the Allied nation closest to the Soviet threat, Germany was known for its strong industrial production factories and its large standing army. But the Soviet threat has been eliminated, the people of Germany have elected a new government that has Germany's interests on the fore front of its agenda....or does it?

The new government has changed the political stance of the country, forming a new German Republic.

Reports of the Allied council show that the Republics factories are still producing military equipment, but of a new design. Republic forces have slowly begun to be pulled out of joint operations, and German attendance at Allied conferences has been worryingly low.

This new government is secretive, and their are rumours of reports from Allied spy's that the newly formed government is merely a public arm of the ancient Teutonic order, a force which apparently, intends to convert the world to its extreme form of christianity.


Renders:


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This is where Germany produce their aerial units.

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This is where Germany trains their soldiers.

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This is where Germany produce their land vehicles.

Cost: $2000
Build Time: 0:20

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That's right! The Cleric Tank is back and it replaces the Tank Destroyer as the main battletank.

Instead, the Tank Destroyer will just be an additional anti-vehicle tank that is anti-vehicle only and doesn't make any special kind of damage to infantry or structures.

This Cleric Tank is around just as strong as the Allied Guardian Tank, a bit slower in movement though. Tier 2.

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This is the German Tank destroyer, Germany's most anti-vehicle focused tank, and it's tier 2. It excells against other vehicles, crushing their armour quite fast. However, this tank cannot rotate its turret because of its strange, but strong structurized base form. The tank will have to turn around to shoot at enemies behind it, but the strenght against other vehicles make up for it.

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A bit inspired on the Allied Power Plant because Germany was a part of the Allied Nations before this mod. I know there are 3 ""reactors"" (I don't know their names), but it has nothing to do with the Super Reactor. After it has been textured, you'll see it.

However, Germany can't win without power, nobody can, so here is their Power Station that provides them a moderate value of power to keep their base defenses and production structures online and fully capable.


-------------------------------

-Gen.Kenobi out
RA3: Ressurection Co-leader
[i still have more things to post, but they doesn't allow me to post more images :( ]

Edited by Gen.Kenobi, 22 May 2009 - 19:09.

"The entire ocean. The entire world. Wherever we want to go, we'll go. That's what a ship is, you know. It's not just a keel and a hull and a deck and sails, that's what a ship needs but what a ship is... what Tidal Wars really is... is freedom."
Posted Image

kudos to Pasidon for this awesome avvy and siggy!

#2 WNxMastrefubu

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Posted 22 May 2009 - 03:05

*applauds* beautiful m8, this should go far.
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#3 Gen.Kenobi

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Posted 22 May 2009 - 03:10

Seccond part is here ;) Thanks Mastrefubu!!
---------------------------------------------------------------,


Greco-Roma Federation:


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Italy has always been an outside country. Ever since Benito Mussolini took power in the 1940's the fascist catholic state has remained neutral of the conflict between the Soviet Union and the Allied nations.

In stead, it took on the role of reconstruction. As the control of cities passed between different factions, the Italians were always the country to rebuild, stabilise and maintain order for the new owners- at a cost, before pulling out for the next contract.

Similarly, Italy's neighbour, Greece, has remained out of the military conflict, however instead of being neutral, the country has been a research partner of the Allied nations.

In the aftermath of the recent conflict, Italy's power and wealth has dramatically increased as a result of the many countries seeking and paying for their aid in reconstructing.

Unbeknownst to the world the Vatican in Rome (the true seat of power) have been planning to create a new Roman empire, and have contacted Greece in secret with an ultimatum.

Join us as allies, or join us as slaves. With such an option, Greece has joined a Federation with Italy, but working in secret, awaiting the moment when their masters give the call for their combined forces and technology to spread across the world, and with it, giving back the gift of civilisation that it's ancestors once did when the world was still young.



Renders:


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Federation will produce power from this building. Let's say there just wind on all maps. Red Alert 3 =/= Logic



Yuri:

Posted Image

The world is in turmoil, countries nervously look to their neighbours, paranoid that former friends will become foes in the unstable world.

All is chaos. Or was it planned? Conspiracy theorists across the globe have long been claiming that there are patterns in the actions of governments of the world that have lead to this chaos.

Rumours of powerful people seemingly to change their character and plans overnight. Many of these theorists believe some "Illuminati" is responsible for the current world climate.

They areshockingly close to the truth, but not even they could imagine the dark truth.

If the Soviet Union were still at their full might, their satellites would have picked up increasing activity on the south pole, for an insidious and bizarre threat has began to make apparent its machinations

Yuri, a mysterious character of unknown origins, is mobilising his insane plans for global domination, and he has made sure that the world is ripe for the taking.


Renders:


Posted Image
This is Yuri's main battletank.

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Yuri's heavy air bomber.

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Yuri's artillery vehicle.

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Yuri's barracks.

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Yuri's basic power source structure.

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WIP (Work In Progress)


FutureTech:

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The Allied nations were victorious, but this could not have happened if FutureTech helped them with their new weapons. Everything was good and peace was restored. FutureTech just received another contract with the Allied Nations. They would get lots of money but they had to give some of their weapon schematics to the Allies, off course FutureTech would accept this contract, they have made many improvements on their old weapons so why would they still keep them? When the money was transferred to FutureTech’s bank account something unexpected happened. The leader of FutureTech was planning to break apart from the Allies. And the reason why is simply because they had enough money now to challenge the Allies. Their new weapons were almost complete. Their leader is Rupert Thornley, the former EU President and he says that they are the right people to bring peace to the world, because they have the most advanced high-tech weapons and they know how to use them, and not. They will not stop for nothing to stop war between all countries, and all of the seven world powers.
"The entire ocean. The entire world. Wherever we want to go, we'll go. That's what a ship is, you know. It's not just a keel and a hull and a deck and sails, that's what a ship needs but what a ship is... what Tidal Wars really is... is freedom."
Posted Image

kudos to Pasidon for this awesome avvy and siggy!

#4 Admiral FCS

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Posted 22 May 2009 - 04:03

There's an extra "s" in "Resurrection".

Nice work, but IMO Yuri should get a newer design.



#5 Dauth

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Posted 22 May 2009 - 07:00

Very nice models and all that. Do you have a UV Wrapper and Skinner?

#6 Wizard

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Posted 22 May 2009 - 08:58

Some great looking models in there. Looking forward to seeing if these turn into fully skinned creations.

#7 CodeCat

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Posted 22 May 2009 - 09:04

I didn't see a link anywhere... where are you guys hosted?
CodeCat

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#8 Gen.Kenobi

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Posted 22 May 2009 - 16:42

Thanks for the feedback!

We're currently hosted on Moddb http://www.moddb.com...the-endless-war
We have an Website: http://www.resurrection.navhost.com/
And small foruns, but we just use more for the team. We could use a public foruns *cough* *cough*....

We already have one texture artist, but just one..so we'll need more.
We're looking for skinners/UV mappers.

Thanks again for the feedback!

-Gen.Kenobi
RA3: Resurection Co-leader

Edited by Gen.Kenobi, 22 May 2009 - 19:06.

"The entire ocean. The entire world. Wherever we want to go, we'll go. That's what a ship is, you know. It's not just a keel and a hull and a deck and sails, that's what a ship needs but what a ship is... what Tidal Wars really is... is freedom."
Posted Image

kudos to Pasidon for this awesome avvy and siggy!

#9 Vikestart

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Posted 22 May 2009 - 19:03

To the person saying Resurrection is written with one R, you're wrong. It's double R's, as in Resurrection.

_____
Vikestart
Resurrection Project Leader
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#10 Pav:3d

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Posted 22 May 2009 - 19:08

Some great models there, especially that grand cannon

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#11 Kichō

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Posted 22 May 2009 - 20:46

Wouldn't China be part of the Soviet Union? Or half of China with the Soviets and the other half of be part of the Empire? Just confuses me a bit.

But whatever, great stuff! :sly: Really looking forward to Yuri and FutureTech.
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#12 Vikestart

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Posted 22 May 2009 - 21:42

The world map there is not final
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#13 Kichō

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Posted 22 May 2009 - 22:18

I see thanks.

Also a question, are you planning to extract FutureTech buildings from Uprising? (There was a few tools released to extract stuff) if possible.
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#14 BeefJeRKy

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Posted 22 May 2009 - 23:09

7 factions? That seems ambitious :sly: Anyway nice models you got there, but I do think Yuri needs a redesign from the YR art style. Good luck!

P.S. Should this be moved to RA3 modding?
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#15 Wizard

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Posted 22 May 2009 - 23:14

Nah, we leave news and announcements here, not entirely sure why tbh, but they seems to stay here.

#16 Vikestart

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Posted 23 May 2009 - 00:55

 Zhen, on 23 May 2009, 0:18, said:

I see thanks.

Also a question, are you planning to extract FutureTech buildings from Uprising? (There was a few tools released to extract stuff) if possible.

Yup, we are
Posted Image

#17 Pandut

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Posted 23 May 2009 - 17:38

Really coolio models :sly:

The German Republic faction looks fun.

'We must fight on for the glory of Germany!'
Formerly Sobek

#18 Gen.Kenobi

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Posted 23 May 2009 - 19:51

Floating Disc W.I.P texture.

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PS! This skin is currently W.I.P., but we would like you to share your thoughs anyway. How do you want the floating disc to look like?

BTW, new factions Logos:

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Edited by Gen.Kenobi, 24 May 2009 - 18:01.

"The entire ocean. The entire world. Wherever we want to go, we'll go. That's what a ship is, you know. It's not just a keel and a hull and a deck and sails, that's what a ship needs but what a ship is... what Tidal Wars really is... is freedom."
Posted Image

kudos to Pasidon for this awesome avvy and siggy!

#19 CommanderJB

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Posted 23 May 2009 - 23:44

Your image link for the skin gives a 404.

As for the rest of the mod, it looks extremely ambitious, but you have promise. I'm not entirely keen on some of the building models, which seem rather uninspired next to most of Red Alert 3's offerings, but the units are nice. The Grand Cannon is also strangely reminiscent of something I've seen on this forum before. Was that intentional?
Also please note that the Allied superweapon is correctly spelled 'Spectrum Devastator'. Forgive the nitpicks but they are important in presentation, and presentation is everything in an announcement situation such as this.

Quote

"Working together, we can build a world in which the rule of law — not the rule of force — governs relations between states. A world in which leaders respect the rights of their people, and nations seek peace, not destruction or domination. And neither we nor anyone else should live in fear ever again." - Wesley Clark

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#20 JJ

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Posted 24 May 2009 - 06:05

Mmm, so much to mod, so little time.

My only opinion is be careful not to bite off more than you can chew. Models look good enough for me (note that I'm used to Generals quality) and there is no skin to comment on.

#21 Sgt. Rho

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Posted 24 May 2009 - 11:54

I'd say you wasted some polies, since you added a lot of normal-mappable details.

#22 Vikestart

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Posted 24 May 2009 - 13:13

 Sgt. Rho, on 24 May 2009, 13:54, said:

I'd say you wasted some polies, since you added a lot of normal-mappable details.


That was intentional. Those details will be removed later and replaced with normals.

We just had them there now to show you the shape and the profile of the models.
Posted Image

#23 Gen.Kenobi

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Posted 24 May 2009 - 18:01

Fixed 8|
"The entire ocean. The entire world. Wherever we want to go, we'll go. That's what a ship is, you know. It's not just a keel and a hull and a deck and sails, that's what a ship needs but what a ship is... what Tidal Wars really is... is freedom."
Posted Image

kudos to Pasidon for this awesome avvy and siggy!

#24 Gen.Kenobi

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Posted 22 August 2009 - 00:30

UPDATE =P

New Wolrd Order:

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Red = Soviet
Blue = Allies
Orange = Empire
Purple = Yuri
Green = Germany
Cyan = Federation
White = FutureTech

Grey = Uncontrolled / Destroyed




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Activates the radar uplink and provides intel about incomming enemies. Does also reveal disguised enemy spies.

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It's a "Cryo" unit. It will freeze enemies just like the Cryocopter. It's amphibious.

Animation: http://www.moddb.com/mods/red-alert-3-resu...mation#imagebox
This is how the Cryostrider will act when being idle on the battlefield.
Animation by Nix

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The return the Radar Dome from the first Red Alert instead of the Radar Tower from Red Alert 2. Of course, it's not a copy, there are changes made to it. This structure will provide radar uplink after constructing it. It is also required to use the Tank Drop support powers.

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Germany's Advanced Defense structure. It can also target air units. Even if it's a good, it's kind of expensive and requires more power than normal advanced turrets.

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This is where Yuri produce his aircraft. All of Yuri's aircraft has to reload except for the Floating Disc and an other non-revealed aircraft, but they can only be produced from the Heavy Aircraft Base.

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An update to the old Bio Reactor that was previously posted.

This is Yuri's Bio Reactor, a power producing structure. It can be permanently garrisoned by a maximum of 5 infantry of any kind. Originally, it provides 100 power and each infantry garrisoned raises the power by 40 allowing a maximum of 300 power from one Bio Reactor.

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Federation Barracks

--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

We are still an open team:

Our team is pretty full, but we would like even more members so
we can increase the speed of our progress. All project members
will be able to participate in the beta testing, no matter what
We are currently open for more:

* Modellers
* Skinners
* Animators
* Voice Artists
* Music Composers
* Map Creators
* Coders

We do currently have over 25 experienced team members.
If you want to join, PM me and Vikestart ;)

Thanks for your time,

-Gen.Kenobi
RA3: Ressurection Co-Leader
"The entire ocean. The entire world. Wherever we want to go, we'll go. That's what a ship is, you know. It's not just a keel and a hull and a deck and sails, that's what a ship needs but what a ship is... what Tidal Wars really is... is freedom."
Posted Image

kudos to Pasidon for this awesome avvy and siggy!

#25 Ion Cannon!

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Posted 22 August 2009 - 01:43

Erm you might want to get some lore behind the map. Explain why its changed. The models you have shown look really good, but I would not show off renders until they are skinned if it was my decision. Nice work though.
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