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The Sarge's maps


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#1 Sgt. Rho

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Posted 26 July 2009 - 00:40

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I'm now working on a mission for CnC3, for my mod, Tiberian Apocalypse to be more precise. Notice, the lighting is by no means finished.

Edited by Sargeant Rho, 13 August 2009 - 23:46.


#2 Nem

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Posted 26 July 2009 - 03:31

Your either linking to a bad server or the image code is none existent, Either way we can't see it.

#3 Alias

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Posted 26 July 2009 - 03:48

It works fine here, Nem.

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#4 Sgt. Rho

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Posted 26 July 2009 - 04:27

Imageshack was son-of-a-bitching arround. It works again now.

#5 Sgt. Rho

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Posted 29 July 2009 - 05:46

Posted Image
Contaminated City.


Posted Image
EPICALLY OMGWTFBBQ Contaminated city :P

#6 Golan

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Posted 29 July 2009 - 15:28

The tank tracks in the second picture don't look suited for a PR shot. Might want to fix that.
Now go out and procreate. IN THE NAME OF DOOM!

#7 Ion Cannon!

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Posted 29 July 2009 - 15:31

The ground looks a bit bare in the first pic. Might want to add some details or something.
Posted Image

Posted Image

#8 Kris

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Posted 29 July 2009 - 15:49

Second pic, the "fog" looks more like a green "smog". I think people there eat beans way too much |8







#9 Sgt. Rho

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Posted 29 July 2009 - 16:07

View PostGolan, on 29 Jul 2009, 17:28, said:

The tank tracks in the second picture don't look suited for a PR shot. Might want to fix that.


It doesn't have tracks, it hovers |8

#10 Sgt. Rho

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Posted 13 August 2009 - 23:47

Posted Image
Started trying out the UT3 editor <>

Edited by Sargeant Rho, 13 August 2009 - 23:49.


#11 Crazykenny

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Posted 13 August 2009 - 23:58

Some more variance on the cliff face would be nice.
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#12 Sgt. Rho

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Posted 14 August 2009 - 00:03

Well, I just started working on it, and am still learning to use the editor ;)



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