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Osmos:


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#1 Libains

    Light up life.

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Posted 05 January 2010 - 22:18

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Osmos has been lingering on the Steam Store for several months, attracting a bit of attention, and garnering much praise amongst gaming critics. And so that praise will be added to again.

Osmos is a fascinating little indie game that pits your baby little blob against so many more, far larger blobs. It sounds like the most simple thing in the world, as you simply zip around, and absorb the blobs that are smaller than yourself, and thus grow and absorb bigger ones. Then again, that is ignoring the attractors, the repulsors, the antimatter, and the black holes! And that's not even mentioning the fact that you can control time!

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Just a bit of a pickle here!

There are all manner of gameplay features in this little game, which appears so simplistic, and yet proves so fascinatingly complex that you cannot help but be drawn right in. Furthering this appeal is the soundtrack, and subtle blend of moody electronic peices that capture the entire essence of the game, and just allow you to while away hours at a time without you even knowing it.

Strategic play is key in this game as all manner of things contrive against you, trying desperately to absorb you, eat you, or plain and simple swallow you whole in the case of the black holes. You can jet your little blob around quite happily, but every time you click that mouse button to move, you eject a little bit of your mass, shrinking you and making you more vulnerable to the larger blobs in the blobiverse, so you really don't want to click that button too much... The larger you get, the larger the amounts of matter you eject, and the more unwieldy you become. These bits of matter play another role, however. As the entire world is built on the exact same physics as your blob, if you eject matter and hit another bit of mater behind you, that matter will be pushed in the opposite direction. Thus, if there are no blobs you can absorb, you can always push a large blob into another large blob, and then mop up the remains before one of them gets too big. Beware though, in my time playing this game, I have manged to artificially produce, by accident, a blob that expanded to about half the size of the screen. Then you really have problems.

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So, strategy, blobs, black holes and intense music. It's one hell of a little game, and at £7, and 30mb in size, can you really not afford to get this gem? If you need further convincing, check out the trailer below!




--AJ--


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For there can be no death without life.



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