Jump to content


Dawn of War II: Retribution


187 replies to this topic

#26 Wizard

    [...beep...]

  • Administrator
  • 9627 posts

Posted 17 September 2010 - 23:21

View PostShirou, on 17 Sep 2010, 23:42, said:

After all if its going to be IG, integrating an IG commander shouldn't be such a huge patch right?

The only thing that doesn't require GFWL certification is a balance change. Everything else takes approx. two weeks to get past Microsoft, iirc.

#27 Wizard

    [...beep...]

  • Administrator
  • 9627 posts

Posted 27 September 2010 - 22:17



I would point out that this reveals nothing other than extensive use of Wraithlords and that the Eldar will be from Alaitoc :)

Edited by Wizard, 27 September 2010 - 22:20.


#28 R3ven

    Veteran

  • Project Team
  • 468 posts

Posted 27 September 2010 - 22:22

"HAHAHA" *explodes into a burst of guts and blood*

#29 Wizard

    [...beep...]

  • Administrator
  • 9627 posts

Posted 27 September 2010 - 22:36

Strangely though the rune at the end of the video is Biel-tan though.

#30 Sgt. Nuker

    Greenskin Inside

  • Global Moderator
  • 13457 posts
  • Projects: Shoot. Chop. Smash. Stomp.

Posted 28 September 2010 - 00:32

Biel-tan or Ulthwe would have been like using the Blood Ravens or Ultramarines for the Space Marines or the Black Legion or World Eaters for Chaos. Alaitoc is a craftworld that is known, but not featured too often (if at all) in games. Granted, I prefer Biel-tan, but something different is always good.
Posted Image

#31 SquigPie

    Forum Pet

  • Member Test
  • 1388 posts

Posted 28 September 2010 - 05:51

*puts on Space Marine helmet*

Shit just got heretical!

Quote

As long as the dark foundation of our nature, grim in its all-encompassing egoism, mad in its drive to make that egoism into reality, to devour everything and to define everything by itself, as long as that foundation is visible, as long as this truly original sin exists within us, we have no business here and there is no logical answer to our existence.
Imagine a group of people who are all blind, deaf and slightly demented and suddenly someone in the crowd asks, "What are we to do?"... The only possible answer is, "Look for a cure". Until you are cured, there is nothing you can do.
And since you don't believe you are sick, there can be no cure.
- Vladimir Solovyov

Posted Image

#32 Wizard

    [...beep...]

  • Administrator
  • 9627 posts

Posted 28 September 2010 - 08:00

View PostSgt. Nuker, on 28 Sep 2010, 1:32, said:

Biel-tan or Ulthwe would have been like using the Blood Ravens or Ultramarines for the Space Marines or the Black Legion or World Eaters for Chaos. Alaitoc is a craftworld that is known, but not featured too often (if at all) in games. Granted, I prefer Biel-tan, but something different is always good.

It is nice to see them using alternative Craftworlds, but I don't think that Alaitoc will be the featured Craftworld tbh. If you look at the last portion of that video, the rune is that of Biel-tan. I think that video is from the mutliplayer :)

#33 Sgt. Nuker

    Greenskin Inside

  • Global Moderator
  • 13457 posts
  • Projects: Shoot. Chop. Smash. Stomp.

Posted 28 September 2010 - 11:12

There's still time for them to correct it. :) Kidding aside, one wonders why they would show one race and then show the symbol of another craftworld.
Posted Image

#34 SquigPie

    Forum Pet

  • Member Test
  • 1388 posts

Posted 28 September 2010 - 11:14

We'll just have to wait and see.

I hope there'll be squigs.

Quote

As long as the dark foundation of our nature, grim in its all-encompassing egoism, mad in its drive to make that egoism into reality, to devour everything and to define everything by itself, as long as that foundation is visible, as long as this truly original sin exists within us, we have no business here and there is no logical answer to our existence.
Imagine a group of people who are all blind, deaf and slightly demented and suddenly someone in the crowd asks, "What are we to do?"... The only possible answer is, "Look for a cure". Until you are cured, there is nothing you can do.
And since you don't believe you are sick, there can be no cure.
- Vladimir Solovyov

Posted Image

#35 n5p29

    Lurker

  • Project Leader
  • 1417 posts
  • Projects: NProject Mod, Recolonize, Tidal Wars

Posted 28 September 2010 - 14:22

no dark eldars? :)

#36 SquigPie

    Forum Pet

  • Member Test
  • 1388 posts

Posted 28 September 2010 - 14:49

No, but Dark Eldar is getting a new Codex.

Yes, first Duke Nukem Forever, now Codex: Dark Eldar.

/tg/ shat bricks when it was announced.

Quote

As long as the dark foundation of our nature, grim in its all-encompassing egoism, mad in its drive to make that egoism into reality, to devour everything and to define everything by itself, as long as that foundation is visible, as long as this truly original sin exists within us, we have no business here and there is no logical answer to our existence.
Imagine a group of people who are all blind, deaf and slightly demented and suddenly someone in the crowd asks, "What are we to do?"... The only possible answer is, "Look for a cure". Until you are cured, there is nothing you can do.
And since you don't believe you are sick, there can be no cure.
- Vladimir Solovyov

Posted Image

#37 Wizard

    [...beep...]

  • Administrator
  • 9627 posts

Posted 12 October 2010 - 08:30

Quote

"I like yer hat by the way…" - Kaptin Bluddflagg

The Ork campaign in Dawn of War II: Retribution centers on the brutal Kaptin Bluddflagg and his Freebooters. Freebooters are groups of Ork pirates that are commanded by Kaptins of pure infamy. They are the richest and most obnoxious of all Orks, that pursue a life of conquest and pillage, plying the stars in grotesquely ornamented Kill Kroozas.

Unlike most Ork Warbosses, Kaptin Bluddflagg isn’t just out to find the biggest fight he can get into or looking to start a world destroying Waaagh! Loot is also on his mind. If something catches his fancy, get out of his way.

Many of Kaptin Bluddflagg’s abilities in the campaign also effect da boyz he leads, his crew. Abilities are unlocked and upgraded as campaign heroes level up. Bluddflagg’s starting ability is Waaagh!!!, which breaks suppression, boosts speed, damage, and the defense of his nearby crew. The more units that are in range of his ability, the greater the effect it will have. It can be upgraded to also summon Orks to reinforce his squads or fight as temporary allies, ensuring the enemy is overwhelmed good and proper.
Posted Image

Mister Nailbrain is a Mekboy and Kaptin Bluddflagg’s First Mate. He may be the smallest of the Ork heroes in the campaign, but he is a mad Ork genius that not only contributes to the fighting but also offers his insights and opinions, such as they are, to the good Kaptin. His starting ability in the campaign is Repair, which can come in handy since you can now train units during scenarios, including vehicles. Small as he is, he packs some serious firepower with his array of Deffguns that are available to him in the campaign.
Posted Image

Spookums is the Kaptin’s Kommando Nob. He has moments of subtlety when he can use his Infiltrate ability to close on enemy positions, but you can be sure that things won’t remain quiet for long. Destruction and flying bodies are likely to follow, even if it turns out that the flying body is Spookums . With his Grappling Hook ability he can hurl himself into the fight or to a better position as the need arises.
Posted Image

Brikkfist is a Storm Nob that has joined with this band of Freebooters. If there’s a line of enemy units that need to be engaged, his Jump ability can land Brikkfist right in the middle of the action. As he levels up you will have access to a variety of abilities, including those that add further explosive knockback and explosive damage to Brikkfist’s basic Jump ability, which sees him propelled into combat thanks to the explosive rocket strapped to his back. With Brikkfist around, fireworks of one sort or another are guaranteed.
Posted Image

The opening scene of the Ork campaign has Kaptin Bluddflag and his First Mate, Mister Nailbrain, picking up the pieces after an explosion. Their Krooza has been blasted from the sky, so they are without a ship, and their crew is scattered. The only thing on the good Kaptin’s mind, in true Ork fashion, is simple. Find who done it and krump’em!


A couple of days old, but nvm. Would've preferred to have had a weirdboy in there, but these four just mimic the SM squad loadout. Sure the Weirdboy will figure at some point, probably with along with a Deff Dred :P

Edited by Wizard, 12 October 2010 - 08:31.


#38 SquigPie

    Forum Pet

  • Member Test
  • 1388 posts

Posted 12 October 2010 - 08:39

Da abuv posta is a no gud git whoz'a doubtin' da WAAAAAAAAGH!

Dred and WierdBoy will hopefully show up later in the campaign

Quote

As long as the dark foundation of our nature, grim in its all-encompassing egoism, mad in its drive to make that egoism into reality, to devour everything and to define everything by itself, as long as that foundation is visible, as long as this truly original sin exists within us, we have no business here and there is no logical answer to our existence.
Imagine a group of people who are all blind, deaf and slightly demented and suddenly someone in the crowd asks, "What are we to do?"... The only possible answer is, "Look for a cure". Until you are cured, there is nothing you can do.
And since you don't believe you are sick, there can be no cure.
- Vladimir Solovyov

Posted Image

#39 RaiDK

    I have an Energon Axe. Your argument is invalid.

  • Gold Member
  • 4107 posts

Posted 12 October 2010 - 11:37

A Weirdboy would be... well, weird. Namely because Weirdboys have this tendancy to explode with a moment's notice.

View PostMasonicon, on 17 Oct 2009, 13:44, said:

According to Conspiracy theories in internet, sci-fi and fantasy are real!

#40 Sgt. Nuker

    Greenskin Inside

  • Global Moderator
  • 13457 posts
  • Projects: Shoot. Chop. Smash. Stomp.

Posted 12 October 2010 - 16:47

I believe the reason is a little more brick and mortared than that mate. Weird Boyz do "explode" but only if they channel enough psychic energy to do so. This is the main reason they're kept separate from da boyz until it's time for Da WAAAGH! Not only that, but Freebootaz do not typically have Weird Boyz at their disposal or amongst they're clan. Remember, Freebootaz ply the stars more than any other klan, so even though their spacecraft can be quite large, the "living space" in such a craft is stock-piled with gunz, gunz, and more gunz. Whatever space isn't devoted to weaponry is devoted to Greenskinz.
Posted Image

#41 SquigPie

    Forum Pet

  • Member Test
  • 1388 posts

Posted 12 October 2010 - 19:58

View PostSgt. Nuker, on 12 Oct 2010, 18:47, said:

I believe the reason is a little more brick and mortared than that mate. Weird Boyz do "explode" but only if they channel enough psychic energy to do so. This is the main reason they're kept separate from da boyz until it's time for Da WAAAGH! Not only that, but Freebootaz do not typically have Weird Boyz at their disposal or amongst they're clan. Remember, Freebootaz ply the stars more than any other klan, so even though their spacecraft can be quite large, the "living space" in such a craft is stock-piled with gunz, gunz, and more gunz. Whatever space isn't devoted to weaponry is devoted to Greenskinz.


Yeah, but on the other hand they COULD run into a local hermit Wyrdboy.

Quote

As long as the dark foundation of our nature, grim in its all-encompassing egoism, mad in its drive to make that egoism into reality, to devour everything and to define everything by itself, as long as that foundation is visible, as long as this truly original sin exists within us, we have no business here and there is no logical answer to our existence.
Imagine a group of people who are all blind, deaf and slightly demented and suddenly someone in the crowd asks, "What are we to do?"... The only possible answer is, "Look for a cure". Until you are cured, there is nothing you can do.
And since you don't believe you are sick, there can be no cure.
- Vladimir Solovyov

Posted Image

#42 Sgt. Nuker

    Greenskin Inside

  • Global Moderator
  • 13457 posts
  • Projects: Shoot. Chop. Smash. Stomp.

Posted 12 October 2010 - 20:31

"Run into", yes, but there's a strong chance that the Weird Boy is already attached to a klan (or even if he wasn't) and therefore would be hostile towards the Freebooterz.
Posted Image

#43 SquigPie

    Forum Pet

  • Member Test
  • 1388 posts

Posted 13 October 2010 - 05:53

View PostSgt. Nuker, on 12 Oct 2010, 22:31, said:

"Run into", yes, but there's a strong chance that the Weird Boy is already attached to a klan (or even if he wasn't) and therefore would be hostile towards the Freebooterz.


As you said, Wyrdboys usually stick to themselves, there's bound to be a few hermit Wyrdboys out there.

Quote

As long as the dark foundation of our nature, grim in its all-encompassing egoism, mad in its drive to make that egoism into reality, to devour everything and to define everything by itself, as long as that foundation is visible, as long as this truly original sin exists within us, we have no business here and there is no logical answer to our existence.
Imagine a group of people who are all blind, deaf and slightly demented and suddenly someone in the crowd asks, "What are we to do?"... The only possible answer is, "Look for a cure". Until you are cured, there is nothing you can do.
And since you don't believe you are sick, there can be no cure.
- Vladimir Solovyov

Posted Image

#44 Soul

    Divine Chaos

  • Project Team
  • 6796 posts
  • Projects: Sigma Invasion

Posted 20 October 2010 - 01:28

So the Tyranid trailer was released and since no one else has posted it, I guess I will.


Edited by Soul, 20 October 2010 - 01:28.

Posted ImagePosted Image

 Insomniac!, on 16 Sep 2008, 20:12, said:

Soul you scare the hell out of me, more so than Lizzie.

I've been given a Bob coin from Mr. Bob, a life time supply of cookies from Blonde-Unknown, some Internet Chocolate from the Full Throttle mod team, and some Assorted Weapons from Høbbesy.

#45 Wizard

    [...beep...]

  • Administrator
  • 9627 posts

Posted 22 October 2010 - 22:20

I have never been a Nid fan and find then a thoroughly uninteresting faction/species. What I will say is that the new Eldar commander at 0:49 is intriguing.

#46 SquigPie

    Forum Pet

  • Member Test
  • 1388 posts

Posted 22 October 2010 - 22:53

Uuuuh, Autarch!

Edited by SquigPie, 22 October 2010 - 22:53.

Quote

As long as the dark foundation of our nature, grim in its all-encompassing egoism, mad in its drive to make that egoism into reality, to devour everything and to define everything by itself, as long as that foundation is visible, as long as this truly original sin exists within us, we have no business here and there is no logical answer to our existence.
Imagine a group of people who are all blind, deaf and slightly demented and suddenly someone in the crowd asks, "What are we to do?"... The only possible answer is, "Look for a cure". Until you are cured, there is nothing you can do.
And since you don't believe you are sick, there can be no cure.
- Vladimir Solovyov

Posted Image

#47 Warlock

    Semi-Pro

  • Member
  • 217 posts

Posted 22 October 2010 - 23:06

I'm hoping they aren't going to boot the Warlock and replace him with the Autarch :(

#48 Wizard

    [...beep...]

  • Administrator
  • 9627 posts

Posted 01 November 2010 - 15:44

Posted Image
Seems to suggest Noise Marines may be in Retribution. If that is you can make them out from this horribly captured screenie.

#49 Sgt. Nuker

    Greenskin Inside

  • Global Moderator
  • 13457 posts
  • Projects: Shoot. Chop. Smash. Stomp.

Posted 01 November 2010 - 17:20

If those are Noise Marines, then the effects from their Sound Blasters and Sonic Cannons is quite lacking. They shoot sound (actually a very violent mixture of bass tones) that shake and rattle the target to bits, not this whispy plasma nonsense. That is of course, the guns they're shooting are plasma based. Then the effect is quite alright.
Posted Image

#50 SquigPie

    Forum Pet

  • Member Test
  • 1388 posts

Posted 01 November 2010 - 17:31

Yeah, Nooka said it (I don't like ya new name boss, smellz too much a' 'umie if ya ask me). I hope they include Rubric Marines aswell, Next to da orkz, Tzeentchian Chaos Marines are my favorite 40k army.

Quote

As long as the dark foundation of our nature, grim in its all-encompassing egoism, mad in its drive to make that egoism into reality, to devour everything and to define everything by itself, as long as that foundation is visible, as long as this truly original sin exists within us, we have no business here and there is no logical answer to our existence.
Imagine a group of people who are all blind, deaf and slightly demented and suddenly someone in the crowd asks, "What are we to do?"... The only possible answer is, "Look for a cure". Until you are cured, there is nothing you can do.
And since you don't believe you are sick, there can be no cure.
- Vladimir Solovyov

Posted Image



1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users