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Umbrella's Artwork


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#1 Umbrella Secrets

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Posted 05 September 2010 - 18:07

Well I did some photoshopping space artwork and here they are. Just wanted to show these.

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Edited by Umbrella Corp., 05 September 2010 - 18:19.

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#2 BeefJeRKy

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Posted 05 September 2010 - 18:26

3rd pic is of Dubai?

These are pretty nicely done. Are you doing them from scratch? If so I have to say I'm extremely impressed. Even if they aren't though they're still well edited.
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#3 Umbrella Secrets

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Posted 05 September 2010 - 18:27

Yeah I forgot to mention that they are edited but the 4th one is scratch.
The first one is 6 pictures put together. The 3rd pic is dubai 8|

I did this one from scratch, it has Cabal face coming out of a binary code. This is for my mod.

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Edited by Umbrella Corp., 05 September 2010 - 18:32.

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#4 BeefJeRKy

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Posted 05 September 2010 - 19:14

I like your style.
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#5 Umbrella Secrets

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Posted 05 September 2010 - 19:22

Thank you 8|
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#6 Pav:3d

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Posted 05 September 2010 - 22:43

the base idea is great, I think you should work on that more to really pull off the effect

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#7 Mbob61

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Posted 07 September 2010 - 15:22

 Pav:3d, on 5 Sep 2010, 23:43, said:

the base idea is great, I think you should work on that more to really pull off the effect


I agree with Pav but its a good start :confused:

Mike
Thanks to Pav3d for the awesome sigs
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#8 Umbrella Secrets

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Posted 07 September 2010 - 19:05

 Mbob61, on 7 Sep 2010, 11:22, said:

 Pav:3d, on 5 Sep 2010, 23:43, said:

the base idea is great, I think you should work on that more to really pull off the effect


I agree with Pav but its a good start :confused:

Mike


Yeah, I've been playing around with this picture...I'm thinking about changing it to a better looking binary code effect.
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#9 Umbrella Secrets

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Posted 09 September 2010 - 00:32

Well my first skin making that I have done, UVW mapping is a bitch to do, I hate it.
Any suggestions? BTW the reason I made this low ploy is because it is not a unit that you control it is for air strikes.

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#10 Sgt. Rho

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Posted 09 September 2010 - 01:01

Make the cockpit longer, also add more details.

#11 Umbrella Secrets

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Posted 09 September 2010 - 02:20

How is this?

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#12 Sgt. Rho

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Posted 09 September 2010 - 20:57

better, but I'd still make the cockpit longer.

#13 Umbrella Secrets

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Posted 25 September 2010 - 23:28

Just some of my models that I textured for my mod that I'm still working on:

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Edited by Umbrella Secrets, 25 September 2010 - 23:30.

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#14 Pav:3d

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Posted 25 September 2010 - 23:34

Far FAR too much housecolor. Or whatever that blue texture is.

You need different sides of the skin to blend together not stick out against each other.

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#15 Umbrella Secrets

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Posted 25 September 2010 - 23:40

Should I put more darker colors instead of having some light colors? The Refinery I noticed has too much gray on the two smokestacks beside each other.

Now that I do think about it the Cyber Center and the War Factory have too much house color.

Thanks for the suggestion by the way I would have never noticed it :lol:

Edited by Umbrella Secrets, 25 September 2010 - 23:45.

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#16 Umbrella Secrets

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Posted 13 October 2010 - 23:23

The Obelisk of Darkness...
I meant to post this and then I forgot all about...so here it is.
I used my 3ds max model in this picture.

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#17 Umbrella Secrets

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Posted 16 October 2010 - 19:05

Just a little messing around with the Oblivion Construction Set for Halloween. I really like this program 8|

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I also made my first grayscale cut-out picture: (Sorry if there a little blurred)

This is a cut-out created by a famous artist named "Matisse" he has a lot of beautiful artwork that he has done in his life. This is a project that I did in class based off of one of his works.
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This one I did to represent "Bioshock" video game.

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#18 TheDR

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Posted 16 October 2010 - 19:20

I like that Bioshock picture, it's rather cool 8|
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#19 Umbrella Secrets

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Posted 20 October 2010 - 02:37

Ah64 Apache Attack Helicopter:
I've been trying to go a little more detailed and taking on more of a challenge in 3ds max.

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Edited by Umbrella Secrets, 20 October 2010 - 02:37.

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#20 Stalker

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Posted 20 October 2010 - 13:02

Nice :P

that's a very good model
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#21 Pav:3d

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Posted 20 October 2010 - 13:28

Nicely done so far, need to fix those smoothing errors tho (the big misplaced black shadows)

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#22 TheDR

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Posted 20 October 2010 - 14:32

Nice model!

Looks like the best you have made so far :P
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#23 Umbrella Secrets

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Posted 20 October 2010 - 15:26

Thanks everyone I think I just need to add a little more detail and fix the black shadows like you said Paved and it will be just right. :P
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#24 Umbrella Secrets

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Posted 28 October 2010 - 13:32

Here are some pictures of a Space Shuttle in space that I have been working on for a while :/

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#25 Pav:3d

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Posted 28 October 2010 - 13:40

Did you model/Texture that space shuttle? Coz it looks pretty good :o

The earth is a little too low res tho

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