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Reaper Tank VOTE


8 replies to this topic

Poll: What Changes do you support (Please choose three) (8 member(s) have cast votes)

Changes to the Missile Rack

  1. Converting the Katyusha rockets into Katyusha rockets (based on real-life; artillery; fewer rockets, maybe only five or four; usable only when deployed) (1 votes [12.50%])

    Percentage of vote: 12.50%

  2. Converting Katyusha rockets into Matryoshka rockets (multi-target ability; AA ONLY; flies like normal SAM missiles) (2 votes [25.00%])

    Percentage of vote: 25.00%

  3. Replacing Katyusha Rockets with either a Bunker or an IFV turret or a FLAK cannon (a bunker will let multiple units garrison; an IFV turret will convert the garrisoned unit's attack into a specialised turret) (1 votes [12.50%])

    Percentage of vote: 12.50%

  4. Maintaining Anti-Air/Semi Anti-Armour Katyusha Rockets (3 votes [37.50%])

    Percentage of vote: 37.50%

  5. Maintaining Anti-Air/Semi Anti-Armour Katyusha Rockets, but increasing damage and accuracy (1 votes [12.50%])

    Percentage of vote: 12.50%

Are you in favor of converting the Grenade Launcher into an anti infantry Mortar?

  1. Yes (3 votes [37.50%])

    Percentage of vote: 37.50%

  2. No (5 votes [62.50%])

    Percentage of vote: 62.50%

Changes to the Proto Jump ability

  1. Replacing the Proto Jump ability with a deploy ability that will make the Reaper construct a 'pod' or 'tank bunker' for itself, and turn it into a repairable building (This will increase the defense of the Reaper Turret more than the Proto Jump; the Reaper will be able to abandon the 'pod' or 'Tank Bunker' and resume being a Reaper tank, but still be able to return to the constructed 'pod') (2 votes [25.00%])

    Percentage of vote: 25.00%

  2. Give Reaper turret ability to repair legs and regain mobility, at price. (3 votes [37.50%])

    Percentage of vote: 37.50%

  3. Maintain original proto jump ability, making Reaper turret permanent. (3 votes [37.50%])

    Percentage of vote: 37.50%

Vote Guests cannot vote

#1 vader333

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Posted 30 December 2010 - 08:23

If one has any more suggestions, please feel free to state them here. If I can edit the poll to include your idea, I will.

@ Dev's: How do I edit a poll, if I can?
@ V.Metallic: Please carry on with our discussion in the original post. This is purely intended for listing specific ideas. If you have specific ideas, then please list them here.

Thank You.

Edited by vader333, 31 December 2010 - 18:30.

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#2 V.Metalic

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Posted 30 December 2010 - 10:41

I have them. I cant vote because in 1st poll there is not an option I suggest. That it will be for both ground and air, against ground it will bombard the enemy with stronger and more missiles with not as good accuracy so it would be like treal Katyusha (do you kno what was the purpose of true Katyusha? To bombard enemy with as many rockets as it can launch, not launch only pitiful number of 5). Against air targets it will be more accurate and will fire the rockets in slower rate.

As for other to polls, I vote for "Yes" and "Repairable legs".
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#3 Kamikaze

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Posted 30 December 2010 - 11:36

Well I like the Reaper how he is (unless such imprecision)
I cant vote too, By the same reason as V.Metalic.
But the other two:
2. No
3.Repairable legs.

So I for my instance, I would leave it as is.

#4 R3ven

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Posted 30 December 2010 - 16:35

Your vote is flawed. There is no "don't change it" option.

This means I will withhold my vote until it is there.

#5 vader333

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Posted 31 December 2010 - 06:32

I don't think I can edit the poll. Maybe you can suggest more options first, then later, I'll create another poll?
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#6 Alias

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Posted 31 December 2010 - 07:20

Go to your first post, go edit --> full edit.

You should be able to edit the poll.

Edited by Alias, 31 December 2010 - 07:22.

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#7 vader333

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Posted 31 December 2010 - 12:07

Updated to include V. Suggestions and Raven's
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#8 R3ven

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Posted 31 December 2010 - 18:15

You forgot to add a No Change option to the Proto Jump part of the poll.

#9 vader333

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Posted 01 January 2011 - 12:37

Updated to include no change to proto jump option.
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