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[ZH] Air Plane, land and take off map.


6 replies to this topic

#1 Genrail

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Posted 10 June 2011 - 03:14

A map i made that has a cargo plane that:

1)Lands
2)Drops a unit
3)Takes off when the unit if clear of the runway.

Very usefull if anyone is makeing a movie map/SP mission.
AND! its only 4 scripts! No ini.

Just click on the powerplant to start the landing.

DL and comment :D

Landing Strip Map

Edited by Genrail, 21 June 2011 - 02:01.

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#2 GDIZOCOM

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Posted 10 June 2011 - 08:31

This is indeed very useful!

My comments and suggestions:

Try not to use the civilian faction as a human player because it looks like this:
Posted Image

Also see if you can try to resize the plane via map.ini.

It would be nice if you can replace the cinematic plane with the actual plane when it's landed and held in place then delete it when it's taking off(since the engines don't move).


Now I can have another way of landing reinforcements besides paradrop. :D
Posted Image
Posted Image

#3 Genrail

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Posted 10 June 2011 - 16:23

View PostGDIZOCOM, on 10 Jun 2011, 3:31, said:

This is indeed very useful!

Thanks :P

View PostGDIZOCOM, on 10 Jun 2011, 3:31, said:

Try not to use the civilian faction as a human player because it looks like this:
*PIC*

O_o Mine DIDN'T look like that. Now it DOES! WHAT DID YOU DO TO MY MAP! D:



View PostGDIZOCOM, on 10 Jun 2011, 3:31, said:

Also see if you can try to resize the plane via map.ini.

It would be nice if you can replace the cinematic plane with the actual plane when it's landed and held in place then delete it when it's taking off(since the engines don't move).


Part-1) Im working on ini editing.

Part-2) I had that idea; but i need to find out how remove the smoke from the wings. It just looks dumb with it.
If any one has any ideas on that; tell me *hinthint* :D

Edited by Genrail, 10 June 2011 - 16:25.

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#4 Genrail

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Posted 10 June 2011 - 17:52

View PostGenrail, on 10 Jun 2011, 11:23, said:

View PostGDIZOCOM, on 10 Jun 2011, 3:31, said:

Also see if you can try to resize the plane via map.ini.

It would be nice if you can replace the cinematic plane with the actual plane when it's landed and held in place then delete it when it's taking off(since the engines don't move).




I updated the map so when the plane lands the WILL engines still move; without the smoke. (who knew there was a cinematic unit that didn't have smoke! :P ) And i also changed the side to USA.


Damn edit button :D Sorry for the dubble post.

Edited by Genrail, 10 June 2011 - 17:54.

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#5 n5p29

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Posted 11 June 2011 - 12:39

View PostGenrail, on 10 Jun 2011, 23:23, said:

View PostGDIZOCOM, on 10 Jun 2011, 3:31, said:

Try not to use the civilian faction as a human player because it looks like this:
*PIC*

O_o Mine DIDN'T look like that. Now it DOES! WHAT DID YOU DO TO MY MAP! D:

afaik it have nothing to do with the map. it happened when a faction commandbar not registered in the ControlBarScheme.ini
pal, you must have messed up something in the INI folder.

#6 GDIZOCOM

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Posted 14 June 2011 - 00:22

Why does mediafire say it's deleted?
Posted Image
Posted Image

#7 Genrail

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Posted 21 June 2011 - 02:01

Sorry about that, fixed the link
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