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Hizbullah Vs. Israel Mod


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#51 Futschki

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Posted 16 August 2006 - 18:48

Thanx Smooder ... And Hope U Good Luck With Ur Mod :D
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#52 smooder

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Posted 16 August 2006 - 18:51

thank you...
its about to kick off..

OT but what was the war like for you?
Were you anywhere near the fighting?
If so i bet you could give the mod a more personal touch.

#53 Futschki

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Posted 16 August 2006 - 19:20

nope , I was far from the Fighting Place , it meant nothn coz I really did Heard Nothn Except fighters in the air ...
And I Said : I AM NEUTRAL NO PERSONAL TOUCHES ... BTW why will ur mod kick off ?
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#54 smooder

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Posted 16 August 2006 - 20:40

Oh sorry..
Kick off is slang for... Starting.
It has started but its going slowly at the moment, it will be going faster soon.
Hope you understand-
Smooder

And P.S what i meant by personal touch was that you knoiw what its like more than most people, so it would be better if you did the mod.

Edited by smooder, 16 August 2006 - 20:42.


#55 Stinger

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Posted 16 August 2006 - 22:24

It appears to be a daily update with the models, which is nice to see.

Good job.

#56 Futschki

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Posted 18 August 2006 - 08:36

here are some new models :
Sa-13 :
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Mirsad-1 :
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#57 Alias

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Posted 18 August 2006 - 08:57

Isn't It Hezbollah not Hizbollah?

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#58 Alie

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Posted 18 August 2006 - 08:57

we,, you could make the turret on the SA-13 alittle less tall, and you

as for the mairsad-1....idk how it's supoed to look but i think it needs alittle work....
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#59 Futschki

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Posted 18 August 2006 - 09:06

The Grue ... I didnt know wat u meant ... they are the same
And This is how the Mirsad-1 looks
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#60 Alias

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Posted 18 August 2006 - 09:14

A spelling difference can be catastrophic.

(BTW I am Jermies/OMEGA If you yet haven't picked up :ugly:)

Edited by The Grue, 18 August 2006 - 09:20.


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#61 Futschki

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Posted 18 August 2006 - 09:15

nahh I know... well this is just in here ... In coding I spell it right
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#62 ☆FreedoM_FighteR☆

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Posted 18 August 2006 - 11:22

i found my old idf models

arrow defence system+BUNKER
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D8R dozer that israeli army use in alot of operations
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idf barracks
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namera israeli apc that will replace the m113 (nagmash)
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shilem israeli radar unit
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IDF tech center
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wolf israeli light apc
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yesur 2000
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Dauth edit: One on top of the other or it breaks sig rules

#63 Sgt. Nuker

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Posted 18 August 2006 - 14:42

Those may be "old" models, but they still look good. Israel looks like it'll be ready for anything (which it basically is :ugly: ). Keep up the good work guys.


Regards,

Major Nuker
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#64 Slightly Wonky Robob

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Posted 18 August 2006 - 14:47

the Mirsad-1 needs alot of work, it just looks like a block with wings :ugly:

P.S. nice models freedom fighter :cool:
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#65 Futschki

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Posted 18 August 2006 - 15:00

this is how it looks like in reality ... search for kHai-112 in google ( images )
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#66 Slightly Wonky Robob

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Posted 18 August 2006 - 15:07

i already did that, and it doesn't really look that good (no offense) you have done better work so it shouldn't be to hard to make it look better :ugly:
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#67 ngm_zh

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Posted 19 August 2006 - 08:57

Thise mod will br=e great , with thise awsom moddels and the last skined models looks better , is ther any officials moddels antile now !?

#68 Mr. Mylo

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Posted 19 August 2006 - 09:57

here is the fixed mirsad-1 i think it looks better now...



hellfurt
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sig by the_Dr - you are the best
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here look at my artwork: KLICK ME
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#69 Slightly Wonky Robob

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Posted 19 August 2006 - 11:40

thats better :ugly:
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#70 Futschki

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Posted 19 August 2006 - 12:06

well thanx to tim for fixing it anyway I was busier than fixing it .. the mod will MAYBE released tomorrow or so
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#71 Darkfox

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Posted 20 August 2006 - 02:48

Umm....serious? You should know it's not good to rush into things like this, perhaps you want to do a little more work? Are these all skinned? And are they all coded properly, including weapons, maps, campaign, a lot of stuff. Are there new particles? Did you check for bugs? And how bout Hezbollah, are they finished? There are a lot of things you want to consider before a release, especially when a mod did not take that long to make. I admire your speed, but speed w/ a game is not always that great. Editting becomes a factor.

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The question is not how far. The question is, do you possess the constitution, the depth of faith to go as far as is needed?


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#72 Futschki

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Posted 20 August 2006 - 07:10

yes maybe ure right .. I wont release it today
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#73 Slightly Wonky Robob

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Posted 20 August 2006 - 12:51

another thing have you made all the models for, damaged, very dameged, dead? because you have to do that for every building, vehicle, etc. :P
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#74 Futschki

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Posted 20 August 2006 - 12:58

no man ... the first release Contain NO NEW UNITS ... just new video , images and fixed the generals.csf
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#75 Slightly Wonky Robob

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Posted 20 August 2006 - 13:04

no offense, but who is going to want to download and play a mod just for that, you need to add a few new units at least :P
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