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How do you import a W3D or gmax into 3dsmax 7?


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#1 Jordan

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Posted 11 December 2006 - 23:51

I don't know how to import w3d files into 3dsmax 7. I can export them, but I can't figure out how to import them.
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#2 Waris

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Posted 12 December 2006 - 02:25

AFAIK W3D plugins you used in gmax also works in 3dsmax 7.

Also, you can try using Bobo's File Format to import your scenes from gmax to 3dsmax and vice-versa.

However, I am not sure if BFF do work with gmax, though.

Edited by Waris, 12 December 2006 - 02:28.


#3 Kris

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Posted 12 December 2006 - 03:40

For W3D, You can always use coolfile's W3D Importer for Gmax. It works for 3dsmax 7 too :)

as for gmax files, I don't know :)







#4 Sic

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Posted 12 December 2006 - 16:28

I had trouble fixing it to work for 3dsMax9, but it finally worked. The problem for me is, I can't export. Each time I use the exporter (from the Mod SDK) it says : Don't know how to save(export or w/e) file.

Edited by General Sic, 12 December 2006 - 16:29.

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#5 Jordan

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Posted 12 December 2006 - 20:17

View PostChris, on 11 Dec 2006, 22:40, said:

For W3D, You can always use coolfile's W3D Importer for Gmax. It works for 3dsmax 7 too :)

as for gmax files, I don't know :)


I can't figure out how to get that to work with Coolfile's W3D Importer. I get some error message.

If I can get the coolfile importer working, I would be fine.
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#6 Sic

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Posted 12 December 2006 - 20:20

IDK where I found a link which helps in using it :) I think it was in sleipnir's stuff.
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