Jump to content


Map ideas


  • You cannot reply to this topic
136 replies to this topic

#76 Short Stuff

    The Music Man

  • Member Test
  • 1448 posts

Posted 27 February 2006 - 02:40

Stinger Missile Site, on 26 Feb 2006, 21:36, said:

Bagdad.

Create close knit streets so there'll be less chance of tank rushes, etc, and there'll be more choke points and plenty of house to house fighting.
<{POST_SNAPBACK}>


No offense there are way to many baghdad maps out there i want to make something more orignal not alrdy used
Posted Image

#77 Alias

    Member Title Goes Here

  • Member
  • 11705 posts

Posted 27 February 2006 - 02:42

Haha Bagdad :P

Now Sydney - Australia Right, not Canada.

Posted Image

#78 Short Stuff

    The Music Man

  • Member Test
  • 1448 posts

Posted 27 February 2006 - 02:46

Offcourse Austrailia. Because the sydney opera house is included in the world builders structure area. Not much for canada is in there. I like detailed/eye appealing maps. Not Maps with nothing to be proud of.
Posted Image

#79 Alias

    Member Title Goes Here

  • Member
  • 11705 posts

Posted 27 February 2006 - 02:49

Good. You better put the Harbour bridge in too :P

Posted Image

#80 Stinger

    .

  • Gold Member
  • 8156 posts

Posted 27 February 2006 - 02:51

I'm not at all familiar with the custom maps out there so please excuse my ignorance.

Maybe you could create a four player map set in a torturous snow-capped mountain range, with one long road leading in and out of each player's base. Again, you have choke points to stop rushes.

#81 Short Stuff

    The Music Man

  • Member Test
  • 1448 posts

Posted 27 February 2006 - 02:55

Actually stinger i got a map exactly like that and more. But it only works for 2 vs 2 if your playing against AI. if playing humans only 1 vs 1 works because the scripting is so complicated. If all players have the map on the other hand it should work. I'll get My friends permission to post his map and it should be up soon if he agrees. Oh and no changeing it at all with out my approval.
Posted Image

#82 Alias

    Member Title Goes Here

  • Member
  • 11705 posts

Posted 27 February 2006 - 03:03

So are you going to put the harbour bridge in?

Posted Image

#83 Short Stuff

    The Music Man

  • Member Test
  • 1448 posts

Posted 27 February 2006 - 03:51

jermies, on 26 Feb 2006, 22:03, said:

So are you going to put the harbour bridge in?
<{POST_SNAPBACK}>


sure if i find a bridge with a close enough resimblance
Posted Image

#84 Alias

    Member Title Goes Here

  • Member
  • 11705 posts

Posted 27 February 2006 - 04:02

Good, thanks.

Posted Image

#85 Prophet of the Pimps

    Masters of Booty Strike Force

  • Gold Member
  • 11369 posts
  • Projects: ShockWave

Posted 27 February 2006 - 06:27

hehe this is map i made with transilvania in mind.

Check out Draculas crib.:)
Posted Image

The AI works well but due to the position of the castle there is too much lag with them. i will try to reduce this lag and then i will release this map.

Edited by prophet of the pimps, 27 February 2006 - 06:29.

Never underestimate a Resourceful Idiot
Posted Image

#86 Alias

    Member Title Goes Here

  • Member
  • 11705 posts

Posted 27 February 2006 - 06:36

Neat.

Posted Image

#87 Waris

    Endless Sip

  • Gold Member
  • 7458 posts
  • Projects: The End of Days, DTU Donutin Council Co-Chairman

Posted 27 February 2006 - 06:42

Good, but the textures at the cliff side looks weird.

#88 Prophet of the Pimps

    Masters of Booty Strike Force

  • Gold Member
  • 11369 posts
  • Projects: ShockWave

Posted 27 February 2006 - 06:49

i know. that is because they are too steep and the texture streachs too much. Does anyone have any idea on how to solve it. i have one but then i will have to lower the slope and i really dont wanna do that.
Never underestimate a Resourceful Idiot
Posted Image

#89 Waris

    Endless Sip

  • Gold Member
  • 7458 posts
  • Projects: The End of Days, DTU Donutin Council Co-Chairman

Posted 27 February 2006 - 07:27

Alpha-blending between tiles? Or... what am I talking about!?

#90 Short Stuff

    The Music Man

  • Member Test
  • 1448 posts

Posted 28 February 2006 - 22:53

ok the E.A.L.A destruction map has bern post poned un-till the v.92 comes out. you can be guarenteed to have 1 great kill all EA map in you hands when it does.

Sorry About The MisConvience.

Edited by Short Stuff, 28 February 2006 - 22:54.

Posted Image

#91 Desolator

    Amateur

  • Banned
  • 111 posts

Posted 01 March 2006 - 22:58

Make a map called a bridge to far(not sure if it was already suggested or made) there are 2 large islands with maybe only 1-2 bridges connecing them i would prefer 1 myself.
Posted Image
Great sig made by Cattman thanks alot!
Radiation is nothing to be trifled with especially the guy thats fireing it at you
Toxins are one thing but Radiation lasts for ever...
!-!---Brighter Than The Sun---!-!
----------------!!!RED POWER!!!-----------------

#92 Short Stuff

    The Music Man

  • Member Test
  • 1448 posts

Posted 01 March 2006 - 23:20

All maps have been post poned till v.92 comes out so i can put in the new tech. and all old maps will be updated and re-posted. sorry that you have to wait even longer. Just gives you even more of a reason to want v.92
Posted Image

#93 WNxwillietoo

    Newbie

  • Member
  • 8 posts
  • Projects: make map for ppl who want em

Posted 02 March 2006 - 02:18

how come it takes u so long to make maps man i understand the sity 1 tskeing a bit of time but still and aods take a lot of time 2 im working on 1 curently and the map is owning me i cant get it to work right lol i will keep findling wit those map srcipt till they work muahahahahaha
Posted Image
if u want a map made u can always pm me

#94 Short Stuff

    The Music Man

  • Member Test
  • 1448 posts

Posted 02 March 2006 - 02:22

WNxwillietoo, on 1 Mar 2006, 21:18, said:

how come it takes u so long to make maps man i understand the sity 1 tskeing a bit of time but stillĀ  and aods take a lot of time 2 im working on 1 curently and the map is owning me i cant get it to work right lol i will keep findling wit those map srcipt till they work muahahahahaha
<{POST_SNAPBACK}>


First of all....I have school to focus on too... second i just said that i will be postponing them till v.92 of shockwave comes out so i can include the new tech.
Oh and i make aods too but i dont post them because i usualy only use them with my friends.

Edited by Short Stuff, 02 March 2006 - 02:24.

Posted Image

#95 Prophet of the Pimps

    Masters of Booty Strike Force

  • Gold Member
  • 11369 posts
  • Projects: ShockWave

Posted 02 March 2006 - 13:43

took me 2 days to make a map but refining it takes a while. getting the small details right is a pain in the ass sometimes.
Never underestimate a Resourceful Idiot
Posted Image

#96 Short Stuff

    The Music Man

  • Member Test
  • 1448 posts

Posted 02 March 2006 - 20:56

exactly thank you POTP for pointing that out...As i have said before... Detailed maps ROCK!!! others that have no blending and little things just tick me off.
Posted Image

#97 Alias

    Member Title Goes Here

  • Member
  • 11705 posts

Posted 02 March 2006 - 21:28

Hows teh ssydney map?

Posted Image

#98 Short Stuff

    The Music Man

  • Member Test
  • 1448 posts

Posted 02 March 2006 - 22:26

jermies, on 2 Mar 2006, 16:28, said:

Hows teh ssydney map?
<{POST_SNAPBACK}>


Does ANYONE read before they post?!

The sydney map will be coming out after the EALA destruction map. and the Eala destruction map will not be out untill v.92 of shockwave is out.

Edited by Short Stuff, 02 March 2006 - 22:27.

Posted Image

#99 retry_1

    sniper extrordanare

  • Member
  • 2591 posts

Posted 02 March 2006 - 23:19

well iff you tink about it it seems that he thinks you have entire ela map done except for te v0.92 structures and he probly figred you got started on sidney
Sig and avy by yours truly
Posted Image

#100 Short Stuff

    The Music Man

  • Member Test
  • 1448 posts

Posted 03 March 2006 - 00:48

retry_1, on 2 Mar 2006, 18:19, said:

well iff you tink about it  it seems that he thinks you have entire ela map done except for te v0.92 structures and he probly figred you got started on sidney
<{POST_SNAPBACK}>


True, sorry jermes for getting steamed. Just been getting alot of things on the topic about my times and stuff and no one is reading.
Posted Image



2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users