Helge´s art topic
Camille 17 Sep 2012
General 17 Sep 2012
That last render looks "pro", well, in fact, it looks better than all models in C&C3! My only complain would be that some places look a bit blurry, I am not sure but it may look better if it look a bit sharper
Sgt. Rho 20 Sep 2012
I'll see if I can do anything about that.
In the meantime, I decided to model a Turian cruiser:
In the meantime, I decided to model a Turian cruiser:
Sgt. Rho 27 Sep 2012
Working on an IFX-45 Aquila, design by HaryoPanji
Edited by Sgt. Rho, 28 September 2012 - 00:08.
Edited by Sgt. Rho, 28 September 2012 - 00:08.
Sgt. Rho 28 Sep 2012
According to Haryo, it's based on the F22, PAK-FA and the CFA-44 from Ace Combat 6.
Edited by Sgt. Rho, 29 September 2012 - 02:23.
Edited by Sgt. Rho, 29 September 2012 - 02:23.
Destiny 29 Sep 2012
Man, that is so awesome. The tails are a bit small, but this fighter's eyecandy bombing.
Sgt. Rho 30 Sep 2012
And finished:
A good 25-30 hours have gone into this thing.
Edited by Sgt. Rho, 30 September 2012 - 02:10.
A good 25-30 hours have gone into this thing.
Edited by Sgt. Rho, 30 September 2012 - 02:10.
Sgt. Rho 01 Oct 2012
Thx
I'm working on another one of Haryopanji's jets, the Archer:
Edited by Sgt. Rho, 01 October 2012 - 07:10.
I'm working on another one of Haryopanji's jets, the Archer:
Edited by Sgt. Rho, 01 October 2012 - 07:10.
CoLT 01 Oct 2012
Wow. your planes look amazing. How did you learn to do them? I've been trying to do smooth shapes for ages and I can't figure it out.
Sgt. Rho 01 Oct 2012
practice, as with basically everything I know about modeling and texturing. I use smoothing groups to create the "stealth seams", and use a different smoothing group for each side of wings, fins, etc. It's important to keep a roughly uniform curve to the shape, else it will look off. I'm actually surprised how smooth this one turned out.
General 02 Oct 2012
That render with three planes looks pretty awesome. Is it possible to do that without the crosshair and render lines and adding a couple dozen more aircraft and a soil in the horizon which anti air fire coming from ? If you do that, that would be recorded as epic !
Sgt. Rho 02 Oct 2012
I was planning on an air battle between Archers and Aquilas, but that doesn't sound bad either.
Here's a WIP of the texture:
Here's a WIP of the texture:
Sgt. Rho 04 Oct 2012
Mostly done now, only need to finish the canards and the cockpit interior.
CoLT 04 Oct 2012
It's looking great! If I can make a suggestion though, try adding a bit more of lighting and shadowing on the texture around the seams in the metal. It'll create a bit more depth, because right now as they are it makes an otherwise greatly detailed texture look a little flat.
Sgt. Rho 06 Oct 2012
I always do that, but I do it after I'm done with the platelines. I then copy all platelines, merge them, and blur them.
Also: Done.
Also: Done.