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Engine Shift

Soul's Photo Soul 20 Apr 2007

Hey Slye nice work.
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soviet_deso's Photo soviet_deso 21 Apr 2007

meh... thoose battle lab details are so useless, i'm talking about the windows that is , you could of just made a bump map for that and not waste polys..
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Slye_Fox's Photo Slye_Fox 21 Apr 2007

Airfoce HQ done, cheack the first post to see
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Soul's Photo Soul 22 Apr 2007

I just realized how much easier it'll be for SW's now, The Chronoshift can use the Scrin's portal logic and the Iorn Curtian could use the Scrin shield logic.

I'm not coder but I think that's how it could work.
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Lord Atlantis's Photo Lord Atlantis 22 Apr 2007

Nice job as usual.

-Lord_Atlantis
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Jerinx's Photo Jerinx 22 Apr 2007

View PostSoul, on 22 Apr 2007, 09:59, said:

I just realized how much easier it'll be for SW's now, The Chronoshift can use the Scrin's portal logic and the Iorn Curtian could use the Scrin shield logic.

I'm not coder but I think that's how it could work.

Not portal but Teleport logic :P
Don't forget the the Weather Control System can use the Scrin's Storm Column logic too :joint:
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Slye_Fox's Photo Slye_Fox 22 Apr 2007

Chronoshpere modeled
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Jerinx's Photo Jerinx 22 Apr 2007

:P
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Jonny_Orange's Photo Jonny_Orange 28 Apr 2007

Good decision to change to CNC3, it's gonna make some parts of the mod easier to make.

Nice models too, keep up the good work :P
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Dimanti San's Photo Dimanti San 23 May 2007

GOD! now I realy need a comp that runs C&C3 whitout mayor framerate drops :(
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Soul's Photo Soul 23 May 2007

*Looks at last post date*

*Smacks self in the forehead*
Edited by Soul, 23 May 2007 - 19:08.
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