Engine Shift
soviet_deso 21 Apr 2007
meh... thoose battle lab details are so useless, i'm talking about the windows that is , you could of just made a bump map for that and not waste polys..
Soul 22 Apr 2007
I just realized how much easier it'll be for SW's now, The Chronoshift can use the Scrin's portal logic and the Iorn Curtian could use the Scrin shield logic.
I'm not coder but I think that's how it could work.
I'm not coder but I think that's how it could work.
Jerinx 22 Apr 2007
Soul, on 22 Apr 2007, 09:59, said:
I just realized how much easier it'll be for SW's now, The Chronoshift can use the Scrin's portal logic and the Iorn Curtian could use the Scrin shield logic.
I'm not coder but I think that's how it could work.
I'm not coder but I think that's how it could work.
Not portal but Teleport logic
Don't forget the the Weather Control System can use the Scrin's Storm Column logic too
Jonny_Orange 28 Apr 2007
Good decision to change to CNC3, it's gonna make some parts of the mod easier to make.
Nice models too, keep up the good work
Nice models too, keep up the good work
Dimanti San 23 May 2007
GOD! now I realy need a comp that runs C&C3 whitout mayor framerate drops :(
Soul 23 May 2007
*Looks at last post date*
*Smacks self in the forehead*
Edited by Soul, 23 May 2007 - 19:08.
*Smacks self in the forehead*
Edited by Soul, 23 May 2007 - 19:08.