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Alias's Photo Alias 28 Feb 2006

Still better than I could do :)
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General's Photo General 28 Feb 2006

Thank you Jermies :) ...

A structure design trying , still working on lighting and try to learn shading ^_^

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The_Hunter's Photo The_Hunter 28 Feb 2006

neat did you also make the textures on that one :) ?
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Waris's Photo Waris 28 Feb 2006

Cool, I like :)
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General's Photo General 28 Feb 2006

Thanks for the comments :) no The_Hunter , I not use textures , I use ready materials , don't know texturing yet :D
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General's Photo General 28 Feb 2006

Here is the shaded version , I was not know how to do shading but I learn from someone so here :)

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General's Photo General 28 Feb 2006

Another Tank :

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Waris's Photo Waris 28 Feb 2006

Good concept, but why the barrel is box :???: Also, I bet the turret clearing isn't enough to not collide with the metal rail at the topside of the chassis.
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General's Photo General 28 Feb 2006

thanks for the comment and aha yea , why the barrel box me ? lol , really , I do it wrong I think lol ^_^
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General's Photo General 28 Feb 2006

Here a freak lol

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Cryptkeeper's Photo Cryptkeeper 28 Feb 2006

Legend_General, on 28 Feb 2006, 10:01, said:

Another Tank :

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<{POST_SNAPBACK}>


you give new meaning to box tank lol
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Sgt. Nuker's Photo Sgt. Nuker 28 Feb 2006

Anyone else notice that he combined two of his concepts? Maybe it's just me. Good job on the models!!


Respectfully,

Nuker86
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General's Photo General 28 Feb 2006

lol yea a Box Tank :asshole: ... and yea I use my previous laser defence system on my box tank :lol:
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Sgt. Nuker's Photo Sgt. Nuker 28 Feb 2006

General, I hope you weren't calling me the @$$hole. Cool tank!!


Regards,

Nuker86
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Short Stuff's Photo Short Stuff 28 Feb 2006

I just learned how to make Use autoCad a few months ago and i can barely do anything that general has done so far. All i have done so far is make a really detailed camero. i have on a disk somewhere ill see if i can find it. but its no where near as detailed as general can go.
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Whitey's Photo Whitey 28 Feb 2006

woot at the freak head :lol: :lol:
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General's Photo General 01 Mar 2006

lol yea freak head all the way :lol: ... no I didn't say you @**hole Nuker , this is just was a joke to cryptkeeper08 :lol:
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Alias's Photo Alias 01 Mar 2006

Still good as hell. Keep up the work mate.
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General's Photo General 01 Mar 2006

Thank you :lol: Here another version of shelter :

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:lol:
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Waris's Photo Waris 01 Mar 2006

Hmm... the roof has collapsed :???: Or this is a confined shelter?
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General's Photo General 01 Mar 2006

Lol no , roof not collapsed , walls you see outer than roof limit line , is the beginning of a new place , I will continue to this and will add new rooms and places so I did some walls outer than the limit and it shows look like roof is collapsed :lol:
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AKA_Slayer's Photo AKA_Slayer 01 Mar 2006

Looks good for one of first tries on 3dsmax.
If each plank of wood will be a mesh on it's own rather than one rectengual
meash for the whole wall the model will look more realistic. I suggest to you to learn
texturing, it's boring but it will help you make the skin better. Metarials
have very repatative pattern.
You are learning modeling fast, grab a few tuts and you will be a good modeler.
Do you intend to make it low or high poly?
I have my faith in you :lol:
Edited by AKA_Slayer, 01 March 2006 - 21:38.
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General's Photo General 01 Mar 2006

ah thanks a lot for the comment , I was try to learn texturing but I am not succeeded , I will try again :lol:
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Alias's Photo Alias 01 Mar 2006

Continue... you are doing great :lol:
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General's Photo General 01 Mar 2006

Thank you , I will :lol:
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