[3 Players][ZH] Artic Trio
Zancloufer 15 Oct 2007
I'll post more pics later
-Zancloufer
Edited by Revantheemperor, 30 October 2007 - 14:08.
Zancloufer 14 Nov 2007
Overview. Water isn't show, but it's inbetween the islands. Each player has 2 groups of 6 small supply piles, total 22500 per group, 45K per base. It's more at first, but will dry up faster than a normal dock, and requires a lager investment at 1st.
Extra supplies are marked by green dots, derricks by gold, and artillery by red. The water gives China/USA an edge, as they can sneak around behind bases. However, there isn't much room, so GLA tunnels for map control will give them an advantage there.
There is a notable amount of oil to fight over, but since it's a FFA, this will be cutthroat competition for the oil.
Any one see any large Positional advantages?
Teukka 15 Nov 2007
Looking nice, but have you tested that every bridge is passable? I'm asking because my WB every time I draw a bridge gives some "Assertion Failure" message and it causes some of the bridges to be impassable, even though their still visible.
Zancloufer 15 Nov 2007
There where some errors with the bridges on the far right, I tried to fix them, not 100% sure if they work.
I got snow + Icy water working though =o
I got snow + Icy water working though =o
E.V.E. 15 Nov 2007
Looking quite neat so far.
Maybe in the Middle there should be 3 Derricks.
- E.V.E.
Maybe in the Middle there should be 3 Derricks.
- E.V.E.
Zancloufer 15 Nov 2007
Forgot to point out, there are supplies in the middle, around the artillery platforms, and more on the other side near a Tech Oil Refinery.
Lord Atlantis 04 Dec 2007
Layout looks interesting, but maybe some texture work would work. Looks bland IMO, maybe add some snowy grass or what not.