[2-players][ZH] Under Siege
=Hawkeye= 14 Mar 2008
Other than the point mentioned above it looks very well done. Btw is it still going to
be night like in the car crash image?
be night like in the car crash image?
Crazykenny 14 Mar 2008
Zancloufer, on 13 Mar 2008, 21:07, said:
Map seems inclined to give P2 an advantage with closer oils/supplies.
Ok, I'm gonna fix that in the released version. Also P2 has more disadvantages then P1, since there are far more ways to get into his base, P1 has the advantage of having cover of both the city and the mountain. But to balance his dug in position out a little, its more difficult for P1 to get access to other supply docks.
Also the setting is switched to evening, and yes the cars still have there headlights on. I set them to use the night model.
The map is gonna be released today, Nidmeister already gave the overhauled AI a testrun yesterday. A few more things I need to adjust (like the oil derricks and ground decal like arrows) and its done.
Thanks for all the suggestions.
=Update, map name changed into ''Under Siege''=