←  The End of Days

Fallout Studios Forums

»

News Update

Alexei_Stukov's Photo Alexei_Stukov 09 May 2008

Hello guys.
Now I'm working on FX and weapon systems of 3 Russian units.

S-300PMU2 has object upgrade to become S-400 Triumph. You need to upgrade everyone S-300 to S-400 not just single upgrade for all units.
This is because of the enormous difference bettwen this two units. S-300 missile will fire with 500 (weapon.ini) range.
The new S-400 missile as all we know is compatible with old S-300, its advanced engine and power allows to hit targets in 1000 range. Also S-400 will have Medium range missiles and Low range missiles. After upgrading the model will change to ( visually).
The test of the new weapon system was succsessful. S-400 can follow and hit 3 targets in almost same time.
Launching and exhaust effects are new.
This unit is avalible for all "system weapons" (generals) in game progres.

Second unit is SS-27 TopolM. I created new Launching and exhaust effects. Weapons test was successful too. SS-27 is the supper weapon for " Long range system weapons " (general). It have 2 types of fire. First is single missile with range enough to hit every point on the map. Reload time 2min. Very powerful explosive missile with medium damage radius but destructive in the centur of the hit.
Second weapon is the Nuke Strike avalible after 5th rank science. You saw picture of it. I only must say that singe nuke warhead is a half powerful in comparison with Chinas Nuke.

Thirth unit is Smerch. It is equipped with missiles avalibe to hit targets is range of 550. The missiles are fast and a little bit harder to be crushed than Scud missile.
The missile are very effective against slow units and buildings because the missile damege radius is little.
As I mentionned before this unit will fire and special power called Smerch Storm-range all the map! The strike will be avalible after 3rth rank science.
Also new FX effects for this units.

All units are working fine using different types of weapons and ranges. For now I can't find bugs with them.

If you have questions fell free to ask.
Goodbye
Edited by Alexei_Stukov, 09 May 2008 - 10:24.
Quote

Waris's Photo Waris 09 May 2008

When you are able to, please show us some pics :P
Quote

Alexei_Stukov's Photo Alexei_Stukov 09 May 2008

Soon :P
Quote

mig31's Photo mig31 09 May 2008

nice alexei

:P
Quote

Waris's Photo Waris 09 May 2008

Fo shizzle yo. Those are so awesome. I especially dig the S-300 launching sequence :wow:

Good work! Keep it up :P
Quote

Dauth's Photo Dauth 09 May 2008

Looking very nice, can't wait for more
Quote

Zeke's Photo Zeke 09 May 2008

good job alexei :P
Quote

AZZKIKR's Photo AZZKIKR 09 May 2008

1000 range? isn't that a bit too much?
Quote

Alexei_Stukov's Photo Alexei_Stukov 09 May 2008

Yes it is much But single S-300 cost 2000 and S-400 upgrade cost 1000. Unit health is 250. You will really sorry if you loose some of them :P
Reloading weapons is long progres. And also we need а little reality :P
Quote

Libains's Photo Libains 09 May 2008

This is looking really good - nice work indeed!
Quote

TheDR's Photo TheDR 09 May 2008

Nice smoke effects,

Good Job :P
Quote

mig31's Photo mig31 09 May 2008

Alexei you are one of the bests modeler and scripter i have ever seen.
Quote

Beta9's Photo Beta9 10 May 2008

The Topol looks amazing :sheep:
Quote

Strategia's Photo Strategia 10 May 2008

I love this mod so much. :lol:
Quote

CommanderJB's Photo CommanderJB 11 May 2008

It does look truly awesome, I have to say, along that is with everything else in this mod so far. Especially the S-300/S-400 launch sequence - spot on to their real-life launch profile. By the way, have you heard of a mod called Real War Mod? They seem to have gone defunct (they still have a Moddb page, but it hasn't been updated for months and their website is down), but they had a lot of extraordinary quality content for Russia, USA and China, so perhaps you could talk to them? Your mods strike me as being extremely similar.
Quote

Alexei_Stukov's Photo Alexei_Stukov 11 May 2008

Yes I know about Real war Mod.
In my opinion this mod will not be because they use very high poly units and very strong FX effects.
Just one example: My Tos1 is around 1000 poly caused by 30*4 poly spheres WeaponA01-WeaponA30. So think how much poly have their Tos1 -Maybe with 150-250 much. And this is with everyone unit. If you put so heavy units in game (generals) + heavy effects = enormous lag and maybe crash. Their skins I must say are little bit better. In that point they did very good job.
Quote

CommanderJB's Photo CommanderJB 11 May 2008

I had wondered whether that'd be the case... the models did look exceptionally complex. Even though computers these days have no problems with that kind of thing, the engine does, doesn't it? Ah well. Yours are just as good with the advantage of being a lot more practical (with Generals' zoom levels you wouldn't even see half the high-poly details anyway).
Quote

Waris's Photo Waris 11 May 2008

View PostCommanderJB, on 11 May 2008, 17:08, said:

Even though computers these days have no problems with that kind of thing, the engine does, doesn't it?

Look up The Power of High-Tech Warfare mod for Zh then report back to me.
Quote

CommanderJB's Photo CommanderJB 11 May 2008

I had a quick look - there's a few high-poly things in there, but it all looks pretty standard save the effects, which are a tad overblown. Since I can't really be bothered replacing ShockWave and trying it out, can I safely assume it runs very slowly?
Quote

Alexei_Stukov's Photo Alexei_Stukov 12 May 2008

Next Update will be Ka-50. (After few days)
So look around :P
Quote

CommanderJB's Photo CommanderJB 12 May 2008

Can't wait... (Please tell me you're doing the 2-crew Ka-50-2 as well!)
Quote

Alexei_Stukov's Photo Alexei_Stukov 13 May 2008

No I don't like that design :P
Quote

CommanderJB's Photo CommanderJB 13 May 2008

Ah, well. The base model is still awesome I suppose.
Quote

Shirou's Photo Shirou 04 Jun 2008

View PostWaris, on 11 May 2008, 9:41, said:

View PostCommanderJB, on 11 May 2008, 17:08, said:

Even though computers these days have no problems with that kind of thing, the engine does, doesn't it?

Look up The Power of High-Tech Warfare mod for Zh then report back to me.

Isn't that the one mod with that Stealth Emperor with Battleship cannon for Stealth Gen....

Edit: Ooh, I love the necro I made here :3
Edited by Aftershock, 04 June 2008 - 17:10.
Quote