Neutral structures
Sgt. Rho 26 May 2008
Fuel Depot.
Fuel trucks dock here and get the fuel stored in it. Then they bring it back to the players' HQ. Essential for a running economy.
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Cargo port.
A Civillian port, where cargo ships dock. Capturing this is crucial for the success of every operation,because from here every new single unit is brough to the battlefield.
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Defenses
Striker 250 caliber heavy cannon emplacement.
The Striker can be found arround important, and only arround important, locations. It fires 250mm HE shells over tremendous distances, tearing appart everything it hits.
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"Big boy" Surface to Space Railgun.
These 4000mm, 45 meter hight railcannons are usually placed in clusters of 40 all over Human controlled planets. Anything that comes out of slipstream and is confirmed as hostile, gets nailed by these behemoths within a matter of seconds. a single cluster can put about 240 round per minute into orbit. They however, are defenseless against anything below 80km, unless it flies right above it.
(note: This appears only in the campaing!!!)
Edited by Sgt. Rho, 01 January 2009 - 19:50.
Fuel trucks dock here and get the fuel stored in it. Then they bring it back to the players' HQ. Essential for a running economy.
-------------------------------------
Cargo port.
A Civillian port, where cargo ships dock. Capturing this is crucial for the success of every operation,because from here every new single unit is brough to the battlefield.
------------------------------------
Defenses
Striker 250 caliber heavy cannon emplacement.
The Striker can be found arround important, and only arround important, locations. It fires 250mm HE shells over tremendous distances, tearing appart everything it hits.
-----------------------------------
"Big boy" Surface to Space Railgun.
These 4000mm, 45 meter hight railcannons are usually placed in clusters of 40 all over Human controlled planets. Anything that comes out of slipstream and is confirmed as hostile, gets nailed by these behemoths within a matter of seconds. a single cluster can put about 240 round per minute into orbit. They however, are defenseless against anything below 80km, unless it flies right above it.
(note: This appears only in the campaing!!!)
Edited by Sgt. Rho, 01 January 2009 - 19:50.
Sgt. Rho 26 May 2008
No, I planned it this way from beginning. Before I knew that RA3 uses ore depots.
Edited by Master_Chief, 26 May 2008 - 18:09.
Edited by Master_Chief, 26 May 2008 - 18:09.
TheDR 26 May 2008
Oh i was saying that your riped off Ra3, i did'nt even know Ra3 had ore deports.
I was asking if the supply docks will be used as well
I was asking if the supply docks will be used as well
Sgt. Rho 26 May 2008
Supply docks? You mean the ones on the map or the buildable ones? I'm using fuel stations and refineries for the economy (think AoW)
TheDR 26 May 2008
Crazykenny 27 May 2008
I like that building allot. Your modelling skills have definetly improved over the last couple of years
BeefJeRKy 02 Jan 2009
So these railguns will be like mission objectives and critical structures etc?
Sgt. Rho 02 Jan 2009
yeah, in some mission they will be simply firing everything they got into orbit, in others you have to protect them.