My personal mod for Soulstorm.
MR.Kim 20 Jun 2008
Some how, I manged add with Leman Russ Conqueror tank, Leman Russ Exterminater, and more.
First all, I add with Grey Knight Dreadnought and Land Raider Crusader for Battle Of Sister.
Well, still lots work to doing myself. If you interesting my mod, contact me.
Next screenshot will be 4 types Leman Russ tanks.
First all, I add with Grey Knight Dreadnought and Land Raider Crusader for Battle Of Sister.
Well, still lots work to doing myself. If you interesting my mod, contact me.
Next screenshot will be 4 types Leman Russ tanks.
Thunderstruck 21 Jun 2008
I honestly wish i could play the game. I have not bought it yet because i need to upgrade my comp. But apparently, it is a good game. I will wait to upgrade until RA3 and DOW2. So, keep putting screenies for my meager entertainment. Thanks.
Sgt. Nuker 21 Jun 2008
I SEE 'UMIEZ!!
*Grabs Powah Klaw*
Oi! You gotz planz fer da Orkz in dis 'ere mod uv yerz? It lukz gud, but derz tew many 'umiez .
*Grabs Powah Klaw*
Oi! You gotz planz fer da Orkz in dis 'ere mod uv yerz? It lukz gud, but derz tew many 'umiez .
TehKiller 21 Jun 2008
They aint yours for sure...(unless you got proof that Relic stole your work 4 years ago)
Anyway good to see you are still doin mods even if it aint anything special (but at least the mod business is more alive ). Keep it up
Edited by TehKiller, 21 June 2008 - 22:44.
Anyway good to see you are still doin mods even if it aint anything special (but at least the mod business is more alive ). Keep it up
Edited by TehKiller, 21 June 2008 - 22:44.
MR.Kim 23 Jun 2008
Thanks all comments.
Here new screenshots for 4 types lemanruss tanks.
Next will be The "Whaagh!!!"(Orks ) and Chaos Space Marines.
Edited by Force Commander K, 23 June 2008 - 03:49.
Here new screenshots for 4 types lemanruss tanks.
Next will be The "Whaagh!!!"(Orks ) and Chaos Space Marines.
Edited by Force Commander K, 23 June 2008 - 03:49.
MR.Kim 23 Jun 2008
That's Lemanruss additional upgrade. Also including Heavy Flame gun, Plazma cannon, and Las cannon.
Good things I found this link. http://forums.relicn...ead.php?t=82381
Good things I found this link. http://forums.relicn...ead.php?t=82381
Sgt. Nuker 25 Jun 2008
I think the gun you're referring to is the Heavy Stubber. Another mod (DoWPro) has this as an upgrade for the IG tanks.
Tew meny 'oomie gitz in dis wun. Oil kum bakk wen derz more Boyz in da pikz.
Tew meny 'oomie gitz in dis wun. Oil kum bakk wen derz more Boyz in da pikz.
Slye_Fox 25 Jun 2008
Nope, i'm refering to the Storm bolter.
both the Storm Bolter and Heavy Stubber are pinitle mounted upgrades.
Storm Bolter is 10 points, Heavy Stupper is 12 points.
both the Storm Bolter and Heavy Stubber are pinitle mounted upgrades.
Storm Bolter is 10 points, Heavy Stupper is 12 points.
MR.Kim 25 Jun 2008
I checked weapon codes for leman russ demolisher. Correctly, it's heavy stubber.
Anyway, here is new screenshot for Orks. WHAAAG!!! I will post later for CSM.
Da GunWagon.
'Ard Boyz
And finally, The Warboss with full set wargears.
Edited by Force Commander K, 25 June 2008 - 18:27.
Anyway, here is new screenshot for Orks. WHAAAG!!! I will post later for CSM.
Da GunWagon.
'Ard Boyz
And finally, The Warboss with full set wargears.
Edited by Force Commander K, 25 June 2008 - 18:27.
Sgt. Nuker 28 Jun 2008
Oi! Kammanda K, Iz gotz an intrist in dis 'ere mod uv yerz. I dun kare bowt dem 'oomie gitz, but I like wut I see fer da Orkz. Wut fingz did ya change fer us greenskinz, 'Mmm?
MR.Kim 30 Jun 2008
Oh... I see. Sorry, my mistake.
OK, I got few or several change for Da Orks.
Increase poplulation and support cap.
100 to 200 & 20 to 30
Change Loot Lemanruss tank.
Max build 6 and change cap 5 to 2
Grotz squad
Max build 8. (Was 3 or 5?)
Flash gitz.
Max bulid 5(Was 2) and increase squad member(now 9).
And more.
Also, I little bit change for dark eldar. But first, I will post CSM screenshot for tomarrow.
Because, I kind of little bit tired today.
OK, I got few or several change for Da Orks.
Increase poplulation and support cap.
100 to 200 & 20 to 30
Change Loot Lemanruss tank.
Max build 6 and change cap 5 to 2
Grotz squad
Max build 8. (Was 3 or 5?)
Flash gitz.
Max bulid 5(Was 2) and increase squad member(now 9).
And more.
Also, I little bit change for dark eldar. But first, I will post CSM screenshot for tomarrow.
Because, I kind of little bit tired today.
Sgt. Nuker 01 Jul 2008
Sorry Commander K, I guess I laid the Ork accent on a little thick . I like the changes so far, and for the record, Grot squads max out at 5 in Dark Crusade and Soul Storm. Flash Gitz are my favorite Ork, but as much as I like them, don't you think you went a bit overboard with putting 9 in a single squad and giving them a max of 5 squads on the field at any one given time!?! That's 45 Flash Gitz wiff der shooty gunz an flashy bitz an..........sorry, went Orky there for a minute .
I'm looking forward to seeing what you did with the Dark Eldar Commander K .
I'm looking forward to seeing what you did with the Dark Eldar Commander K .
MR.Kim 01 Jul 2008
I did lots of change for dark eldar. But, I can't remember which changes are. Only I remeber are Haemonculus, scourges, and Rader.
For Haemonclus
Increase health(I think 2000 or more) and increase range attack(125-150). Now he is littbit strong(Muhahaha~ )
Souraeges.
Increase max weapon upgrade(now is 6).
Rader
Change support cap(now is 2)
I will post screenshot for Dark Eldar what I changed.
And here CSM's screenshots.
To be continue.
Finally, I made few Avatas from my mod's units.
Edited by Force Commander K, 01 July 2008 - 04:09.
For Haemonclus
Increase health(I think 2000 or more) and increase range attack(125-150). Now he is littbit strong(Muhahaha~ )
Souraeges.
Increase max weapon upgrade(now is 6).
Rader
Change support cap(now is 2)
I will post screenshot for Dark Eldar what I changed.
And here CSM's screenshots.
To be continue.
Finally, I made few Avatas from my mod's units.
Edited by Force Commander K, 01 July 2008 - 04:09.
Sgt. Nuker 01 Jul 2008
You all know me to be an Ork, but when I do, the Thousand Sons are the army I chose to wield (though by stock game restrictions I chose the equally awesome World Eaters). If Commander K is so kind as to bestow on me this mod, I shall wield the Rubric Marines and perhaps dabble with the pestilent plague that is Nurgle and his Plague Marines.
@IPS: Nice homage to the Dark Eldar Scourges in your sig.
And now to translate into Ork:
Oi! Y'all know dat Iz an Ork, but when I dew play uvva armeez, I chewz ta play az da Fownzend Sunz boyz (but I bin forc'd ta play az da Werld Eetaz by Relik :( ). If da Kammanda K iz kind enuff az ta lemme play 'iz mod, den I'd av a gud WAAAGH! wiff dem Rewbrik Mareen boyz an maybe az dat filfy git Nergle an 'iz Plague Mareen boyz
@IPS: Nice homage to the Dark Eldar Scourges in your sig.
And now to translate into Ork:
Oi! Y'all know dat Iz an Ork, but when I dew play uvva armeez, I chewz ta play az da Fownzend Sunz boyz (but I bin forc'd ta play az da Werld Eetaz by Relik :( ). If da Kammanda K iz kind enuff az ta lemme play 'iz mod, den I'd av a gud WAAAGH! wiff dem Rewbrik Mareen boyz an maybe az dat filfy git Nergle an 'iz Plague Mareen boyz
MR.Kim 02 Jul 2008
Sgt. Nuker 03 Jul 2008
Mmmm, Chaos Land Raider, Termies, and is that a Havoc squad I spy?
A minor critique: At first I thought it was rather stupid for the Dark Eldar to have such a limited attack force, but then I did a bit of reading and got into their lore. I don't think the Dark Eldar should have that much population and vehicle cap. They're descended from the Eldar and are loosely linked to the creation of the Chaos god Slaanesh, but they're a rather small race, as only a handful (compared to the rest of the Eldar population) "fell" to become Dark Eldar. There are quite a few million, but compared to other races, such as Chaos Marines, Imperial Guard and Orks, the Dark Eldar are, to say the least, "puny" in terms of army size.
Honestly I'd tone down the numbers, or even return them to their original places. To compensate for that, perhaps increase the maximum squad number by +1 or +2, so instead of 7 Warriors (6 basic +1 "general") make it 7 or 8 basic + 1 "general". Dark Eldar Warriors are already more effective than their "clean" cousins, so the addition of one or two really makes a difference. Just my $0.02 though.
A minor critique: At first I thought it was rather stupid for the Dark Eldar to have such a limited attack force, but then I did a bit of reading and got into their lore. I don't think the Dark Eldar should have that much population and vehicle cap. They're descended from the Eldar and are loosely linked to the creation of the Chaos god Slaanesh, but they're a rather small race, as only a handful (compared to the rest of the Eldar population) "fell" to become Dark Eldar. There are quite a few million, but compared to other races, such as Chaos Marines, Imperial Guard and Orks, the Dark Eldar are, to say the least, "puny" in terms of army size.
Honestly I'd tone down the numbers, or even return them to their original places. To compensate for that, perhaps increase the maximum squad number by +1 or +2, so instead of 7 Warriors (6 basic +1 "general") make it 7 or 8 basic + 1 "general". Dark Eldar Warriors are already more effective than their "clean" cousins, so the addition of one or two really makes a difference. Just my $0.02 though.
MR.Kim 03 Jul 2008
I did already change Dark Eldar warriors. Something like this.
8 warriros and 1 leader. That's totall is 9 but, I guess should be change 8 and little bit increase health, too.
And about population, all races are now 30 squad cap and 30 support cap(Because, I like massive battle against Hard AI ).
Edited by General K, 03 July 2008 - 03:30.
8 warriros and 1 leader. That's totall is 9 but, I guess should be change 8 and little bit increase health, too.
And about population, all races are now 30 squad cap and 30 support cap(Because, I like massive battle against Hard AI ).
Edited by General K, 03 July 2008 - 03:30.