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Mbob61's Art house

BeefJeRKy's Photo BeefJeRKy 08 Jun 2009

Get Pav3d to skin it :)
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Mbob61's Photo Mbob61 08 Jun 2009

Oh, i've asked :)
I'm not sure Scrin is his thing but lets hope he changes his mind eh?

Mike
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Pav:3d's Photo Pav:3d 08 Jun 2009

:) Like I said I would be more than happy to unwrap it for you, but skinning stuff which isnt machinery or structures atm isnt my area
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Mbob61's Photo Mbob61 21 Jul 2009

WiP of the Starwars AT-TE. I'll make some edits when i get back from my holiday.

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Mike
Edited by Mbob61, 21 July 2009 - 10:32.
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Kamikazi's Photo Kamikazi 21 Jul 2009

Awesome work on the AT-TE boy! :P
Looks very very nice!
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Camille's Photo Camille 21 Jul 2009

could you post your pics in jpeg format?
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Mbob61's Photo Mbob61 21 Jul 2009

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Mike
Edited by Mbob61, 21 July 2009 - 12:10.
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samster01's Photo samster01 21 Jul 2009

Daaamn, that looks nice. :P

That's definitely one of the coolest designs from the star wars films.

Very nice, can't wait to see what edits you make to the model when your back from your holiday.

- Sam
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Mbob61's Photo Mbob61 20 Jan 2010

Epic Revival time (again)

Here is my latest creation:
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JPG's for low bandwidth people (Camille :P)
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Mike
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Dauth's Photo Dauth 20 Jan 2010

Walkers just don't sell to me. Looks very nice but is still a sci-fi dream.

How would you go about skinning it? Sytle etc
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Mr. Mylo's Photo Mr. Mylo 21 Jan 2010

That model looks really good. Looks like high quality... But as I told you already before, I am not a fan of these long and thin legs.
otherwise it's a great piece of work.

Mr. Mylo
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Camille's Photo Camille 21 Jan 2010

solved by my monthly 60 gb line mike :P

but yes, please do keep posting them in jpeg for the sake of page rendering times.

also, nice model. the legs are horrific though, they look too frail and thin/long.
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Libains's Photo Libains 21 Jan 2010

Got to agree with Mylor and Camille Mike, the legs need a bit of a rethink, probably push them more towards the squat-ishness of your AT-TE from a while back :P
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Mbob61's Photo Mbob61 16 Dec 2010

For one of my modules this year, i've been tasked with making a Fabrege egg which opens out into an orrery.
The Orrery doesn't have to true to our actual solar system, hence one going backwards. We have also been asked to have a planet on an orbit off the horizontal.
The worst part is that i've needed to use Maya, not 3ds max to make this which is proving tricky although i'm working through it.
I will post pictures or videos as i go along. Here is a quick video of what i have so far (Its not very much right now)



When its finished, there will be a room, everything will be both light up and textured nicely :xD:

Mike
Edited by Mbob61, 16 December 2010 - 01:49.
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TheDR's Photo TheDR 16 Dec 2010

Nice, looks good so far :D

Good luck :xD:
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Gen.Kenobi's Photo Gen.Kenobi 16 Dec 2010

Cool! Keep it up dude!
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Pav:3d's Photo Pav:3d 16 Dec 2010

Neat lil animation, looking forward to the end product
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R3ven's Photo R3ven 17 Dec 2010

Wow, that's pretty cool :O
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Mbob61's Photo Mbob61 11 Jan 2011



Not the best video but its an improved version with textures, lights and better animations.
I will take some more tomorrow and upload them :P

Mike
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Mbob61's Photo Mbob61 12 Jan 2011

Some rather more complete WiP shots.

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There are still a whole bunch of things i need to do including adding legs to the holder, texturing the lamps etc but its getting there :sly:

Mike
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Pav:3d's Photo Pav:3d 12 Jan 2011

The animation and modeling is great. Tho the lighting is far too dark.
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Gen.Kenobi's Photo Gen.Kenobi 14 Jan 2011

Yeah, but i still don't like the "egg's" texture.
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Mbob61's Photo Mbob61 15 Jan 2011

The design has to be inspired by the designs of Carl Faberge who tended to use a lot of bright colours and golds, hence the blue :D

Mike
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Mbob61's Photo Mbob61 16 Jan 2011



Mike
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