Tiberian Apocalypse
Sgt. Rho 21 Aug 2008
Uhm...well, the old thread had 12 sides and 7 or 8 where irelevant. So...NEW THREAD!
Also, here is a list of everything that's done and is gonna be used so far...
GDI:
Titan T2
-----
Wolverine T2
------
Mammoth MK2 A2 (Just modeled)
------
Disruptor(Modeled)
-------
Hover MRLS (Part skinned)
------
Orca Dropship
(No render)
Orca bomber
(No render)
Nod:
Heavy Proton artillery "Shatterer" (Modeled)
------
Flame tank (Modeled)
Also, here is a list of everything that's done and is gonna be used so far...
GDI:
Titan T2
-----
Wolverine T2
------
Mammoth MK2 A2 (Just modeled)
------
Disruptor(Modeled)
-------
Hover MRLS (Part skinned)
------
Orca Dropship
(No render)
Orca bomber
(No render)
Nod:
Heavy Proton artillery "Shatterer" (Modeled)
------
Flame tank (Modeled)
PurpleScrin 22 Aug 2008
Don't you think you can edit your old thread and rename Tiberian Twilight into Tiberian Apocalypse, MasterChief? Even my other threads in the first post can be edited in this forum.
Sgt. Rho 22 Aug 2008
That's not the problem. Of course I can, but the thread has 12 sides, and 7 of them are irrelevant.
Sgt. Rho 28 Aug 2008
Ach...I hate it when things like this happen...I'm going to work less on this one again. School begins next month again...even though I'm not obligated to to another year, but I wanna graduate highschool at least...
Sgt. Rho 29 Aug 2008
But I think I still can afford to do something
http://www.moddb.com/mods/tiberian-apocaly...bone-of-the-gdi
TheDR 31 Aug 2008
The Units look good in game
One of the CNC3 mods I'm looking forward too.
Good work.
One of the CNC3 mods I'm looking forward too.
Good work.
SPY46 01 Sep 2008
you know, i think i liked the first take of the Titan better, save for the legs, as for the wolvereen, it would probably be better for the missiles to be on the shoulders instead of the head, one on each type thing.
but thats just me.
dont suppose you are going to be allowing people to download the modles and what not to import into our games are you?
*are you going to make a banshee?
but thats just me.
dont suppose you are going to be allowing people to download the modles and what not to import into our games are you?
*are you going to make a banshee?
Sgt. Rho 02 Sep 2008
The point is...I use EVERY model I make, somewhere
And yes, I'm gonna make a banshee.
Edited by Master_Chief, 02 September 2008 - 16:42.
And yes, I'm gonna make a banshee.
Edited by Master_Chief, 02 September 2008 - 16:42.
Dutchygamer 02 Sep 2008
Not bad those crystals, only the cracked coloured ground beneath it looks odd now. Have you tried it without it?
Sgt. Rho 03 Sep 2008
And here is the only way, besides defenses, of the GDI to detect stealth units.
Soul 03 Sep 2008
I remember those, helped me detected those annoying NOD subterranean APC's that kept popping into my base .
SPY46 04 Sep 2008
will you be allowing people to download and use your modles?
because ive been looking for a banshee for ever.
because ive been looking for a banshee for ever.
JJ 04 Sep 2008
Do you see any major mod releasing all of their models? No. If everyone uses the same model, the mod would seem uninteresting and boring. Just learn modelling yourself, it's easy. Skinning is the hard part.