USA media update 02
Alexei_Stukov 07 Jan 2009
Hello again,
now is time for another update.
Here is USA MLRS M270. For now I'm planning to replace Tomahawk launcher with M270
See you soon
now is time for another update.
Here is USA MLRS M270. For now I'm planning to replace Tomahawk launcher with M270
See you soon
CommanderJB 07 Jan 2009
It may not be the most unexpected choice for USA artillery, but it's certainly an old faithful, very realistic, and nicely executed here. I take it you'll have the option of switching between the normal and ATACMS missiles given the loadout of the launcher? If so, will ATACMS distribute submunitions as it does IRL?
Edited by CommanderJB, 07 January 2009 - 06:40.
Edited by CommanderJB, 07 January 2009 - 06:40.
Pav:3d 07 Jan 2009
I didnt know there was an extra "the" in the name
Great lookin unit, always loved that m270
Nice looking render template+logo too!
Great lookin unit, always loved that m270
Nice looking render template+logo too!
Jazzie Spurs 07 Jan 2009
Hehehe! That's my render frame
Nice model! ^^ I presume that those blue parts are the housecolors no?
Nice model! ^^ I presume that those blue parts are the housecolors no?
E.V.E. 07 Jan 2009
I realy like the MLRS, so I logically like this aswell!
Nicely done.
- E.V.E.
Nicely done.
- E.V.E.
Mr. Mylo 07 Jan 2009
The model looks really good, but the skin is lacking... It just doesn't seem as real as the other units you created.
Mr. Mylo
Mr. Mylo
BeefJeRKy 07 Jan 2009
I think the render could be better. But the unit looks great. Maybe an ingame screenshot should be a good idea?
Alexei_Stukov 07 Jan 2009
I don't think the skin is lacking.
Also it is realistic and I want to follow the main USA skin style. Only a little bit changed but to fit with USA Building skins.
Here is in game look. IMO the Mars look very good.
Also it is realistic and I want to follow the main USA skin style. Only a little bit changed but to fit with USA Building skins.
Here is in game look. IMO the Mars look very good.
Attached File(s)
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M270ingame.jpg (61.81K)
Number of downloads: 103
Alias 07 Jan 2009
The model and skin are generally nice but the render format doesn't look too good.
TunguskaM1 07 Jan 2009
The render isnt always nicer looking IMO. But when I saw the ingame shot, it looked pretty good to me. Nice job on the skin Alex.
Dauth 09 Jan 2009
While the model and skin are good, that green is foul, please use something better for showing off, a blue or silver springs to mind.
Alexei_Stukov 09 Jan 2009
The render isn't mine
but I wanted to show some respect to the man who did it for me - KID
but I wanted to show some respect to the man who did it for me - KID
JJ 10 Jan 2009
Why the render looks bad:
1. No plane under the model, so no shadows on the ground.
2. Colour choice is awful.
3. Dunno what exactly, but the model doesn't look good in the render, but it does look better in-game. Was skylight used?
1. No plane under the model, so no shadows on the ground.
2. Colour choice is awful.
3. Dunno what exactly, but the model doesn't look good in the render, but it does look better in-game. Was skylight used?
TunguskaM1 10 Jan 2009
BTW dont worry guys. My bro is good at making logos in PS, so he is working on many promotional things.
Edited by TunguskaM1, 10 January 2009 - 05:08.
Edited by TunguskaM1, 10 January 2009 - 05:08.
The_Hunter 11 Jan 2009
Not to be mean but that picture looks more like the screens were token of it in the w3d viewer and then placed on a green back ground instead of a actual render.
And as JJ said that MRLS looks way better ingame as it does on the render.
And as JJ said that MRLS looks way better ingame as it does on the render.
Alexei_Stukov 11 Jan 2009
Yes it is.
Next time I'll let someone else to make render or I'll continue with my in game style
Next time I'll let someone else to make render or I'll continue with my in game style
Dauth 11 Jan 2009
I think the style of doing them in game keeps it consistent and it looks better.
Shirou 15 Jan 2009
Typo in the banner above the render: The end of the days.
Judging from the in-game screenshot this unit really looks tight, keep it up
Judging from the in-game screenshot this unit really looks tight, keep it up