My Art
Wizard 20 Mar 2010
Beyond a rather simple/uninteresting front, that is one very excellent model. Your skills are much improved Azzkikr. Nice work.
Wizard 21 Mar 2010
Turret size was fine imo. What you need to do is think of something more interesting to do with the front. It's just a wedge atm.
AZZKIKR 25 Mar 2010
Stalker 25 Mar 2010
Looks awesome although a few areas could do with less details, a few with more
Wizard 25 Mar 2010
It's essentially the same chasis as the previous models albeit it with some really minor changes. I still think the front of the tank isn't very good as it's no different from the previous 2 and you've made no changes to it since I made those comments.
Wizard 06 Apr 2010
It wasn't so much that it needed more detail (although what you have added is good), but that the shape of it doesn't fit very well with the rest of the tank design, specifically the front of the thread covers. I think you need to round it off as it is quite angled.
AZZKIKR 02 Jun 2010
ambient occlusion. its for school, so the lecturers want it to be in that way. i dont know how to clay render in maya D:
JJ 26 Jun 2010
Yea I agree, nice indeed. Does Maya have a smooth faces option though? Because the supposedly curved places like the front part of the tread cover looks like it is made up of several plates.
AZZKIKR 26 Jun 2010
yup, but it smooths all. the entire model is smoothed. but thats wat i'm aware of only
Pav:3d 26 Jun 2010
There should be an option to just smooth certain areas, IE selecting the faces first then applying the smooth. At least thats what you can do in max
pirate 27 Jun 2010
maya can use smoothing per subobject, polygon or edge, select an edge you want either smooth or hardened and use the tool you would otherwise use on the whole object
nice one Azzkikr
nice one Azzkikr
AZZKIKR 28 Jun 2010
Thanks guys!
heres something for fun. tanks by me, robot by a friend of mine.
heres something for fun. tanks by me, robot by a friend of mine.
pirate 28 Jun 2010
I suggest increasing the quality settings, where it will take much longer, but get a much nicer result, also increase the amount of rays mental ray uses for the ambient occlusion
AZZKIKR 29 Jun 2010
may i ask how do i do that? as my maya cant be used at home, so i am not at the liberty to fully explore it...