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Are you really?

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Gen.Kenobi's Photo Gen.Kenobi 11 Jul 2009

Ceasing development until CnC4 is out?

Dammit, i wish we would play this AWESOME mod in RA3...but you know what is better for you and for your mod.


Good luck for you, anyways...

Sgt. Rho edit: I'm continuing for RA3 after all, since I found a way to do what I need.
Edited by Sgt. Rho, 12 July 2009 - 12:37.
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Sgt. Rho's Photo Sgt. Rho 11 Jul 2009

Mostly. I'd continue if I find a way to code what in CnC4 is to be the Crawler in RA3 or CnC3, because that was from the very beginning a core part of the gameplay of Advanced Warfare.
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Brad's Photo Brad 11 Jul 2009

I must agree with one of the comments on the page, if you keep switching engines you are not going to get this completed |:

You'll be the Duke Nukem Forever of Modding!
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Sgt. Rho's Photo Sgt. Rho 11 Jul 2009

As I said, all I would have to change are a few codelines. Take for example RA3, when I switched, it took me exactely 1 hour to pass everything from Advanced Warfare for CnC3 to RA3. 1 minute of copying codes, 1 hour of removing obsolete codelines...
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Alias's Photo Alias 12 Jul 2009

Yes, but you're going to have to wait a year for C&C4, then 6 months from that for the tools to be able to mod it.

Being inactive for 18 months isn't what I'd call an "alive" mod.
Edited by Alias, 12 July 2009 - 01:03.
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Sgt. Rho's Photo Sgt. Rho 12 Jul 2009

I don't call it alive either 8|

I call it, a mod in partial coma |8

Of course, I won't TOTALLY cease developement in that time, I'll do some stuff on it, just not as much as on TA or TD:TLS....
Edited by Sgt. Rho, 12 July 2009 - 11:25.
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Alias's Photo Alias 12 Jul 2009

Then if you're going to have sporadic, if any, activity for 18 months, why do you still deserve hosting?
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Sgt. Rho's Photo Sgt. Rho 12 Jul 2009

I'm probably having it moved to hidden, you know?

Unless I find a way to get the friggn crawler working in RA3...
Edited by Sgt. Rho, 12 July 2009 - 12:24.
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JJ's Photo JJ 12 Jul 2009

It isn't possible? I mean, a mobile factory is something SAGE can do easily.
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Sgt. Rho's Photo Sgt. Rho 12 Jul 2009

Hmm, Apparently I coded it completely wrong, I've now got one building to build everything.

I'm locking this thread now, since it's no longer up to date.
Edited by Sgt. Rho, 12 July 2009 - 12:36.
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