Tactical Command Facility
Function: Construction Yard
Prerequisites: Deployed from Mobile Tactical Command
This is where all the programming of the construction nanites takes place, allowing buildings to be erected on any planet it occupies.
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Geothermal Power Generator
Function: Power Plant
Prerequisites: None
Using water that has been superheated by sending it deep into the planets crust, it is able to to turn it's turbines to generate massive amounts of power.
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Mithrillite Refining Facility
Function: Refinery
Prerequisites: Geothermal Power Generator
Once a harvester has docked with this facility, the vacuum extractor connects with the access port atop of it to removed the nano-deconstructed mithrillite, it's then processed and refined.
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Infantry Training Facility
Function: Barracks
Prerequisites: Geothermal Power Generator
Using high tech equipment and methods, this structures trains Battalion V's well equipped infantry.
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Military Industrial Facility
Function: War Factory
Prerequisites: Mithrillite Refining Facility and Infantry Training Facility
Utilizing advanced manufacturing methods, this structure is capable of creating all the high-tech vehicles of the Consortium of Stripes.
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Nanolathe Repair Tower
Function: Passive Repair Center
Prerequisites: Military Industrial Facility
Using a similar nanites to the harvester, this tower releases millions of tiny building blocks to connect with nearby vehicles and structures to replace damaged sections.
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Aeronautical Laboratory
Function: Airfield and Radar
Prerequisites: Mithrillite Refining Facility
The Battalion V air force is created and stationed at this facility, utilizing the four landing pads built around the central hub, which contains massive radar equipment.
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Technological Development Facility
Function: Battle Lab
Prerequisites: Aeronautical Laboratory and Military Industrial Facility
Utilizing massive supercomputers, the scientists of the Consortium of Stripes work on upgrading and creating new technologies to the field commander to use.
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+++++ Armoury Structures +++++
Shield Wall
Function: Wall
Prerequisites: Infantry Training Facility
Set up with internal shield generating technology, this wall is able to project a second armour to stop enemy attacks.
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Plasma Spray Turret
Function: Anti-Infantry Defence
Prerequisites: Infantry Training Facility
Installed with large plasma tanks, this turret is able to send out a continue spray of super heated gasses to remove any light threat.
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Plasma Cannon Tower
Function: Anti-Vehicle Defence
Prerequisites: Infantry Training Facility
Initial equipped with a dual plasma cannon turret, the tower is designed for anti-tank defence from behind the safety of a wall. Later on, the tower can be upgraded wit have a railcannon replace the plasma cannons, this gives the tower a higher range, but smaller damage ability.
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Fury Cannon Turret
Function: Anti-Air Defence
Prerequisites: Aeronautical Laboratory
Set up with light plasma cannons, the Fury Cannon Turret is able to rapidly fire it's plasma bolts without overheating, this enables the weapon to be able to track and attack any incoming aircraft.
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Shield Generator Facility
Function: Passive Defence
Prerequisites: Technological Development Facility
Using similar shield generating technology to the shield wall, this generator projects it's shield upwards and using stabilizing emitters on the side of the structure, it's able to pull the shield down to the ground around other objects, allowing it to protect them too.
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Plasma Missile Launch Facility
Function: Super Weapon
Prerequisites: Technological Development Facility
When this structure is built, the launch countdown starts, preparing the massive amounts of plasma that are loaded onto the four missiles. When each missile impacts with the ground, it implodes briefly before releasing the superheated explosion it causes.
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+++++ Vehicles +++++
Nanolathe Harvester
Function: Harvester
Prerequisites: None
Utilizing millions of nanites, this vehicle de-constructs Mithrillite into tiny segments which are then collected through the nanofilter on the front of the unit to be stored within the tank on the back.
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Plasma Tank
Function: Medium Tank
Prerequisites: None
Armed with a pair of self powered Plasma Cannons, this tanks is a formatible vehicle against the other factions.
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Railcannon Tank
Function: Medium Tank
Prerequisites: None
The Railcannon Tank is a support tank designed to aid other vehicles from a distance, the railcannon is capable of firing slugs at long range to do massive damage. The limitation in mobile power generators forces the crew to switch the engine from the motor to the rails and targeting array before being able to fire, leaving the tank vulnerable to enemies able to get close.
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Mobile Weapons Platform
Function: Defence Tank
Prerequisites: Aeronautical Laboratory
When a defence system is needed away from the home base, this unit comes into play. Armed with a pair of Plasma Cannon turrets as well as a Fury Cannon turret, allows this tank to take out both ground and air targets.
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Mobile Tactical Command
Function: M.C.V.
Prerequisites: None
Description coming soon
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Rail-Assisted Howitzer
Function: Artillery
Prerequisites: Aeronautical Laboratory
Description coming soon
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Mobile Shield Generator
Function: Passive Tank
Prerequisites: Shield Generator Facility
Description coming soon
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Mobile Assault Fortress
Function: Epic Unit
Prerequisites: Technological Development Facility
The ultimate in Battalion V ground technology, the Mobile Fortress can single-handedly take on a small army. Equipped with four plasma cannon turrets, two anti-air fury cannon turrets and a converted Ultra cannon designed to be used on interstellar battlecraft.
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Rail-Gunship
Function: Gunship
Prerequisites: None
Description coming soon
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Plasma Bomber
Function: Bomber
Prerequisites: None
An interstellar bomber used for ground missions due to it's size, the bomber is able to rain down a series of plasma filled bombs to take out columns of units or structures.
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+++++ Infantry +++++
Plasma Spray Trooper
Function: Gunship
Prerequisites: None
Carrying plasma containers on their backs, these troopers can easily melt organics or metals with their plasma sprayers.
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Railgun Trooper
Function: Bomber
Prerequisites: None
Equipped with a long cannon like device, this unit is capable at long range combat as well as anti-air support.
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Engineering Trooper
Function: Bomber
Prerequisites: None
Description coming soon
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Dropship Trooper
Function: Bomber
Prerequisites: None
This unit is not produced at any structure, but instead is called in via a special power.
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Nanolathe Trooper
Function: Bomber
Prerequisites: None
With a small biocomputer installed within his brain, this trooper can control nanites directly, giving him the ability to dismantle his targets.
Model render coming soon
Edited by Slye_Fox, 22 January 2010 - 20:49.