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TF2 custom maps added

CodeCat's Photo CodeCat 02 Feb 2010

I have added two custom maps, cp_castle4 and pl_swiftwater, to the map list. Both are good quality maps, so I hope you'll like them.

Castle is a Dustbowl-style attack-and-defence control point map, with three stages and two points per stage. It starts off with BLU team assaulting a huge castle and breaking further inside until making their way to the centre.

Swiftwater is a payload map in the style of Badwater with 5 control points in a single stage. It is grass themed with lots of buildings and a cave. It is nicely designed with plenty of side routes and sneaky approaches to the cart from both teams.

If you join the server while they're being played, you'll get a download first, which can take a while. So you can also download them here:

cp_castle4
pl_swiftwater

If you have any other custom maps to suggest, feel free to!
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Kaido's Photo Kaido 02 Feb 2010

This might be a good map cause of small size :P
Edited by Drag#!, 02 February 2010 - 22:24.
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Hobbesy's Photo Hobbesy 02 Feb 2010

CTF_Aerospace is a pretty good one.
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CJ's Photo CJ 03 Feb 2010

Well TF² isn't really the kinda game which requires additional maps isn't it ? I mean, most of the popular maps are included in the game updates so there's no need to add more of them...
Anyways, as long as the server doesn't become filled of custom junk, i'm fine with it. But just don't forget that too many of it can kill the server and definitely discourage the non-FS members from joining D:
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TheDR's Photo TheDR 03 Feb 2010

View PostArgetlam, on 3 Feb 2010, 12:28, said:

Well TF² isn't really the kinda game which requires additional maps isn't it ? I mean, most of the popular maps are included in the game updates so there's no need to add more of them...
Anyways, as long as the server doesn't become filled of custom junk, i'm fine with it. But just don't forget that too many of it can kill the server and definitely discourage the non-FS members from joining D:

Don't worry, i share the same worries. We won't play custom maps on the server all the time, just occasionally. We had great fun yesterday with that melee map.
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Libains's Photo Libains 03 Feb 2010

Well I'm genuinely oppposed to any maps that detract from the real TF2 game, for example, such as the melee only one that we played last night - I realy didn't care for it at all. A good map playing along the lines of a normal map, however, is perfectly fine by me - I've also played swiftwater before and I enjoy that one a lot, it's a great map.
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Liten's Photo Liten 03 Feb 2010

The castle map looks like one I will enjoy, can't wait to try it out :P
Edited by Liten, 03 February 2010 - 14:09.
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CodeCat's Photo CodeCat 03 Feb 2010

Both new maps are good quality and I picked them because they fit nicely with the rest of the gameplay and visual style. They are not 'gimmicky' unlike many custom maps out there.
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Libains's Photo Libains 03 Feb 2010

As I said, swiftwater is a genuiely good map, the terrain is also dissimilar to what is usually used on TF2, but that doesn't mean it's bad, in fact it's one of the best custom maps out there.
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MR.Kim's Photo MR.Kim 06 Feb 2010

This map is will be nice. :)
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