←  C&C: Red Alert 3 Editing

Fallout Studios Forums

»

Helicopter rotor blades problem

Storm's Photo Storm 03 Jun 2010

Hello.
I need help with helicopter blades.
I added nighthawk into game but helicopter blades looks wrong.
I used rotor texture from Generals.
How to make normal looking rotors in RA3?

Attached File(s)


Edited by Storm, 03 June 2010 - 20:03.
Quote

Slye_Fox's Photo Slye_Fox 03 Jun 2010

fix the alpha layer?
Quote

Storm's Photo Storm 03 Jun 2010

It have alpha layer like in Generals.
What i need to do with it?

Here is the file with blade texture

Attached File(s)

  • Attached File  prop.rar (2.65K)
    Number of downloads: 3

Edited by Storm, 03 June 2010 - 22:10.
Quote

Slye_Fox's Photo Slye_Fox 04 Jun 2010

Maybe it's the size of the image, it's sooo small.
Quote

JJ's Photo JJ 04 Jun 2010

You're using the wrong shader material/setting. I remember in Generals, the rotor would look like that if I set the material to use alpha test instead of alpha blend. So make sure you got the right one.
Quote

Storm's Photo Storm 04 Jun 2010

Ok.
I do some research on sample model of cryocopter.
Now i know that RA3 rotors uses muzzleflash.fx shader. But blades meshes are not animated. They use something to make this texture animated. I don't know how to make this
Edited by Storm, 04 June 2010 - 11:39.
Quote