TF2 Map Blog
Bored 24 Jul 2010
Well dwellers of fallout. If you know or not, there's a competition going on. Team Fortress 2 people have made a mapping contest. It's a semi-hard task, for you must detail the map, as much as possible, you can't edit the layout, etc etc. More information can be found http://artpass.tf2maps.net/
Anyway, I've decided to try this out and I would greatly appreciate if you would gave me constructive criticism or something like that. So far I've decided to give it a theme of steampunk/night/thing not quite sure yet but something like that. I will be updating this thread on a regular basis, hopefully people will go here . Hopefully by the time I finish, It'll have a 3d skybox, fully optimized, fully detailed, etc
DUMPING PICTURES: (Also disregard lighting, purple/black boxes/shiny pipes,etc)
Original Map, Unedited completely
Inside the Blu spawn
Front of the Blu spawn
Anyway, I've decided to try this out and I would greatly appreciate if you would gave me constructive criticism or something like that. So far I've decided to give it a theme of steampunk/night/thing not quite sure yet but something like that. I will be updating this thread on a regular basis, hopefully people will go here . Hopefully by the time I finish, It'll have a 3d skybox, fully optimized, fully detailed, etc
DUMPING PICTURES: (Also disregard lighting, purple/black boxes/shiny pipes,etc)
Original Map, Unedited completely
Inside the Blu spawn
Front of the Blu spawn
Wizard 24 Jul 2010
It's a little hard to CnC atm. There isn't much to really see from those screenies, beyond a nice bit of shiny pipework, which is quite nice btw. Can you give us some other details, perhaps with the light and without. The comparison should help.
And good luck!!
And good luck!!