Umbrella's Artwork
Umbrella Secrets 05 Sep 2010
Well I did some photoshopping space artwork and here they are. Just wanted to show these.
Edited by Umbrella Corp., 05 September 2010 - 18:19.
Edited by Umbrella Corp., 05 September 2010 - 18:19.
BeefJeRKy 05 Sep 2010
3rd pic is of Dubai?
These are pretty nicely done. Are you doing them from scratch? If so I have to say I'm extremely impressed. Even if they aren't though they're still well edited.
These are pretty nicely done. Are you doing them from scratch? If so I have to say I'm extremely impressed. Even if they aren't though they're still well edited.
Umbrella Secrets 05 Sep 2010
Yeah I forgot to mention that they are edited but the 4th one is scratch.
The first one is 6 pictures put together. The 3rd pic is dubai
I did this one from scratch, it has Cabal face coming out of a binary code. This is for my mod.
Edited by Umbrella Corp., 05 September 2010 - 18:32.
The first one is 6 pictures put together. The 3rd pic is dubai
I did this one from scratch, it has Cabal face coming out of a binary code. This is for my mod.
Edited by Umbrella Corp., 05 September 2010 - 18:32.
Pav:3d 05 Sep 2010
the base idea is great, I think you should work on that more to really pull off the effect
Mbob61 07 Sep 2010
Umbrella Secrets 07 Sep 2010
Umbrella Secrets 09 Sep 2010
Well my first skin making that I have done, UVW mapping is a bitch to do, I hate it.
Any suggestions? BTW the reason I made this low ploy is because it is not a unit that you control it is for air strikes.
Any suggestions? BTW the reason I made this low ploy is because it is not a unit that you control it is for air strikes.
Umbrella Secrets 25 Sep 2010
Just some of my models that I textured for my mod that I'm still working on:
Edited by Umbrella Secrets, 25 September 2010 - 23:30.
Edited by Umbrella Secrets, 25 September 2010 - 23:30.
Pav:3d 25 Sep 2010
Far FAR too much housecolor. Or whatever that blue texture is.
You need different sides of the skin to blend together not stick out against each other.
You need different sides of the skin to blend together not stick out against each other.
Umbrella Secrets 25 Sep 2010
Should I put more darker colors instead of having some light colors? The Refinery I noticed has too much gray on the two smokestacks beside each other.
Now that I do think about it the Cyber Center and the War Factory have too much house color.
Thanks for the suggestion by the way I would have never noticed it
Edited by Umbrella Secrets, 25 September 2010 - 23:45.
Now that I do think about it the Cyber Center and the War Factory have too much house color.
Thanks for the suggestion by the way I would have never noticed it
Edited by Umbrella Secrets, 25 September 2010 - 23:45.
Umbrella Secrets 13 Oct 2010
The Obelisk of Darkness...
I meant to post this and then I forgot all about...so here it is.
I used my 3ds max model in this picture.
I meant to post this and then I forgot all about...so here it is.
I used my 3ds max model in this picture.
Umbrella Secrets 16 Oct 2010
Just a little messing around with the Oblivion Construction Set for Halloween. I really like this program
I also made my first grayscale cut-out picture: (Sorry if there a little blurred)
This is a cut-out created by a famous artist named "Matisse" he has a lot of beautiful artwork that he has done in his life. This is a project that I did in class based off of one of his works.
This one I did to represent "Bioshock" video game.
I also made my first grayscale cut-out picture: (Sorry if there a little blurred)
This is a cut-out created by a famous artist named "Matisse" he has a lot of beautiful artwork that he has done in his life. This is a project that I did in class based off of one of his works.
This one I did to represent "Bioshock" video game.
Umbrella Secrets 20 Oct 2010
Ah64 Apache Attack Helicopter:
I've been trying to go a little more detailed and taking on more of a challenge in 3ds max.
Edited by Umbrella Secrets, 20 October 2010 - 02:37.
I've been trying to go a little more detailed and taking on more of a challenge in 3ds max.
Edited by Umbrella Secrets, 20 October 2010 - 02:37.
Pav:3d 20 Oct 2010
Nicely done so far, need to fix those smoothing errors tho (the big misplaced black shadows)
Umbrella Secrets 20 Oct 2010
Thanks everyone I think I just need to add a little more detail and fix the black shadows like you said Paved and it will be just right.
Umbrella Secrets 28 Oct 2010
Here are some pictures of a Space Shuttle in space that I have been working on for a while
Pav:3d 28 Oct 2010
Did you model/Texture that space shuttle? Coz it looks pretty good :o
The earth is a little too low res tho
The earth is a little too low res tho