Since I'm looking for any feedback(read: constructive criticism). I honestly don't mind how terribly bad or stupid my artwork(only models atm) is, just please give me some information on how I could improve it.
Got three renders to start the thread with.
Just a random tank turret I made. No tank body, just a turret.
A bunker I made(not good) with a test reflective plane under it.
1440x900 version
A model I just made like, 10 minutes ago. Comprised of only one object, and the first model I've ever put a render template on.
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R3ven's Artwork Thread
Started By R3ven, Sep 08 2010 23:45
6 replies to this topic
#1
Posted 08 September 2010 - 23:45
#3
Posted 08 September 2010 - 23:49
These are not bad, trust me you should have seen my first model of a turret for C&C 3, it was awful. All I can say (this is what I did for my self) keep practicing and think of detail, but not too much detail. May I ask, how did you get your renders like that?
Edited by Umbrella Secrets, 08 September 2010 - 23:51.
#4
Posted 08 September 2010 - 23:57
Pav:3d, on 8 Sep 2010, 19:47, said:
You seem to have your head round the basics, but expand out and make a full model with a lot more detail
I guess now is a time I should mention that I've been trying to model for 2 years, on and off Thanks
Umbrella Secrets, on 8 Sep 2010, 19:49, said:
These are not bad, trust me you should have seen my first model of a turret for C&C 3, it was awful. All I can say (this is what I did for my self) keep practicing and think of detail, but not too much detail. May I ask, how did you get your renders like that?
I clay rendered them. Add a skylight onto your scene, lay down a white plane. Go to Render -> Advanced Lighting, and select light tracer. Then just render away.
#5
Posted 06 November 2010 - 17:21
Bump.
Got bored today so I extracted the Soviet Crane mesh from RA3 and it was pretty bugged, but I fixed it. Pic:
Got bored today so I extracted the Soviet Crane mesh from RA3 and it was pretty bugged, but I fixed it. Pic:
#6
Posted 06 November 2010 - 18:32
Could you post a post of the original model to compare?
Right now I can't really see what you have done to it.
Right now I can't really see what you have done to it.
#7
Posted 07 November 2010 - 01:35
That pretty much is the original model, I extracted it, it was pretty messy, so I spent a few hours fixing it up and rigging it for cooler ingame animations.
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