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UAN Beta Patch Release

Mbob61's Photo Mbob61 08 Nov 2010

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It may have taken a little longer than we intended, but we are excited to present you with the first patch for the UAN beta we released a couple of months ago. This patch fixes numerous errors we knew about upon release, several bug and balance issues that were pointed out to us by you and also adds quite a bit of new content. We have completed the general power tree and added/polished lots of previously unavailable content; two bits of such content are shown below:

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The RAD Outpost is the tactical defence unlocked by purchasing the nuclear weapons tactic. The RAD Outpost is an incredibly tough bunker with 6 fireports and is armed with a toxic mortar by default. As an upgrade, it can swap this mortar for a missile which demoralizes enemy units upon detonation, reducing their ability to fight.

The Repair Tower model is a replacement for the speaker tower placeholder we released for use with the Army Repair general power. As you advance through the general power tree, the model becomes more advanced. The first level of this power is basic, with just the central structure spawning. The second level comes equipped with the smaller of the two repair arms, and with the third level being having been unlocked it is then created as a complete structure.

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An unfortunate personal note from myself:

Because of my current university commitments, I am taking a long break from modding until I finish my first year. I will still be around to answer questions and help out a bit but I don't have the time to give this modification the full attention it deserves. I will leave the modification in the more than capable hands of my team who have done a great job up to this point. After my first year, I should have enough time to work on the project full time again. I hope you all enjoy the patch. Mike signing out.

We hope you all enjoy the changes we have made and continue to support us through future releases.

European Conflict Team signing out.

Edited by Mbob61, 12 November 2010 - 00:50.
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Pav:3d's Photo Pav:3d 08 Nov 2010

Hate to see you take a break Mike :(

Hope you enjoy the patch everyone!
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Ion Cannon!'s Photo Ion Cannon! 08 Nov 2010

I thought it was armed with a barrel mortar launcher by default?
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Pandut's Photo Pandut 08 Nov 2010

I noticed a number of sound issues with this release, none to drastic but just some that made my eye twitch a little :xD:.

-Marauder uses the mortar firing sounds as the detonation sounds
-Black Cobra uses the old sound I made for it instead of the newer one
-RAD Trooper uses old detonation sounds

There were a few others, but they seemed to minuscule to even mention. Other then that, this patch is pretty solid. I'll have get busy on the sounds that I, yet again, forgot to do XD. Also, good luck on your college thingy, Mike! :sly:
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Raven's Photo Raven 09 Nov 2010

Should get busy with this thing. Have to finish New Vegas before my blackops copy. Damn and you guys release this :S. I'll post my comments after playing this.

Good luck with your studies mike. Have fun @ the uni.
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