Modern Warfare 3
Chyros 25 May 2011
Wizard, on 25 May 2011, 15:15, said:
Chyros, on 25 May 2011, 14:06, said:
Camille, on 25 May 2011, 14:48, said:
Which also means getting a lot of 13 year olds to participate (not console specific btw), which ain't gonna happen.
Still, I wanna see what exactly the premium content is. Though I fear the worst, if it's something like hats I'm not too bothered by it .
Wizard 25 May 2011
Anything would make the foundation imba.
Expect BO-style COD points though
Chyros 25 May 2011
Wizard, on 25 May 2011, 16:18, said:
Anything would make the foundation imba.
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Wizard 25 May 2011
Chyros, on 25 May 2011, 15:35, said:
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If you think about it, it fits perfectly fine. Premium content, now that can't be WoW p2p system otherwise everyone would need it, but in order to get the skins, the maps etc you have to purchase CoD points, likely a premium edition would come with some to get people interested as well tbh, the rest comes off your Daddies' credit card.
IW might not like copying Treyarch, but lest us not forget that most of the driving minds in IW that made MW and MW2 have been kicked to the curb now. Who is not to say that new monkeys haven't been installed to do the bidding of their money grabbing overlords?
Edit: I do, however, realise that this is speculative at it's best.
Edited by Wizard, 25 May 2011 - 14:43.
Chyros 25 May 2011
Alias, on 25 May 2011, 16:37, said:
Wizard, on 25 May 2011, 16:42, said:
IW might not like copying Treyarch, but lest us not forget that most of the driving minds in IW that made MW and MW2 have been kicked to the curb now. Who is not to say that new monkeys haven't been installed to do the bidding of their money grabbing overlords?
Edit: I do, however, realise that this is speculative at it's best.
Alias 25 May 2011
Chyros, on 26 May 2011, 1:13, said:
I'm sorry Chyros, but Call of Duty is a cash cow and Activision knows it. They are only doing this shit because people are stupid enough to pay for it.
Chyros 25 May 2011
Alias, on 25 May 2011, 17:16, said:
Chyros, on 26 May 2011, 1:13, said:
I'm sorry Chyros, but Call of Duty is a cash cow and Activision knows it. They are only doing this shit because people are stupid enough to pay for it.
CJ 25 May 2011
Wizard, on 25 May 2011, 15:18, said:
Anything would make the foundation imba.
Let's just hope for the sake of those who're gonna still but the game that it only affects those points, imagine if Activision were to simply charge people if they want to have some of the highest level weapons and/or perks. As long as it's only affecting the visual part it's not much of a deal, but if it were to affect gameplay, that'd be problematic...
General 25 May 2011
General 25 May 2011
Wanderer, on 25 May 2011, 19:03, said:
I know and thats not something big since 5 is enough already,( I personally make: Assault, Sniper, Commando, Riot and Heavy specialization ) they must add something more than custom class slot since you give tens of hours ( depends on how good you play and how much points you get in a match ) to gain another Prestige Level.
Chyros 25 May 2011
Gabriel Angelos, on 25 May 2011, 20:07, said:
Wanderer, on 25 May 2011, 19:03, said:
I know and thats not something big since 5 is enough already,( I personally make: Assault, Sniper, Commando, Riot and Heavy specialization ) they must add something more than custom class slot since you give tens of hours ( depends on how good you play and how much points you get in a match ) to gain another Prestige Level.
Second, the point of prestiging is IMO also to reset your progress. Which is in one way infuriating, but also one of the things that keep the game fresh for a longer time.
Edited by Chyros, 25 May 2011 - 18:36.
CJ 25 May 2011
Gabriel Angelos, on 25 May 2011, 19:07, said:
Wanderer, on 25 May 2011, 19:03, said:
I know and thats not something big since 5 is enough already,( I personally make: Assault, Sniper, Commando, Riot and Heavy specialization ) they must add something more than custom class slot since you give tens of hours ( depends on how good you play and how much points you get in a match ) to gain another Prestige Level.
I guess this depends of the person, I have a friend who's happy with the 5 default classes in MW2, but personally, I'd love to have more classes slots, cause I like to try different tactics in a single match. It'd be far better if they allowed you to use the Create A Class screen in the middle of a game, like in CoD 4's "Mod Warfare" mod...
Chyros 27 May 2011
-@DrakesUncharted Nothing about that sentence implies that. I've been clear that Pay to Play does not and will not exist.
-@JamboPugh Yes sir. We've got a ton of new tools of warfare at your disposal plus new features such as dual-scope abilities. (the ability to switch on the fly between close-range and long-range optics -red.)
-(on the question if there will be noob tube problems)@its_Samir I personally don't think so. We are very aware of the balance feedback and issues with launchers in MW2 and have been addressing. (implying that they are at least trying -red.)
-@Evil_Paladin We don't have lead platforms, we develop each version alongside each other. Xbox 360 is running at same as PS3. (see what he did there with the PC? -red.)
-@SSClan PC is included in that, don't be so quick to assume PC isn't included. It's the one platform that receives unique optimizations. (steam? -red.)
Pav:3d 27 May 2011
Chyros 27 May 2011
Pav:3d, on 27 May 2011, 10:46, said:
I mean seriously, who uses red dots and holos for anything but challenges anyway?
Pav:3d, on 27 May 2011, 10:46, said:
I mean seriously, who uses red dots and holos for anything but challenges anyway?
Camille 27 May 2011
Wanderer 27 May 2011
Destiny 27 May 2011
Chyros 27 May 2011
Really if there's one thing that doesn't scare me of being overpowered it's dual optics. Give me a functional attachment any day.
Wanderer 27 May 2011
I like that they are adding variety to the attachments, I like that they are having new ideas. I hope that they can have enough diverse weapons, attachments and equipments in the game to keep it interesting and to make them balanced enough that it won't be the same as with MW2 (noobtube, akimbo-G18's, akimbo 1887)
Edited by Wanderer, 27 May 2011 - 11:08.
Pav:3d 27 May 2011
Chyros, on 27 May 2011, 10:03, said:
Pav:3d, on 27 May 2011, 10:46, said:
I mean seriously, who uses red dots and holos for anything but challenges anyway?
As said, some guns have stupid ironsights that end up blocking half the screen. The long range + short range optics will mean people will just spam the crap out of the AR's (which im almost certain they will feature exclusively on), there will be no tactics to whether or not you equip your long range AR set-up or your short range one, you just switch between both on the fly, plus you could switch to thermal and back if you're having trouble scouting for people. That said if they balance it then there'll be no problem But somehow I doubt it.
Chyros 27 May 2011
Pav:3d, on 27 May 2011, 15:08, said:
Chyros, on 27 May 2011, 10:03, said:
Pav:3d, on 27 May 2011, 10:46, said:
I mean seriously, who uses red dots and holos for anything but challenges anyway?
As said, some guns have stupid ironsights that end up blocking half the screen. The long range + short range optics will mean people will just spam the crap out of the AR's (which im almost certain they will feature exclusively on)
To illustrate what I mean, let me take the ACR from MW2 which is a perfect example. The ACR has no recoil or idling, which allows you to put all bullets into exactly the same spot in fully automatic mode. Since it has outstanding, very precise and very easy-to-use iron sights, you can just aim at the opponent's head and put bullets through it, killing them in two or three shots from any distance (killtime 0,16 seconds). Even with just the bare iron sights it's very easy to kill someone over maximum range because the player's eyesight in game is 100% perfect and distance does not blur one's vision, so every pixel of head that sticks out from behind cover sticks out like a sore thumb. All you need to do is point and shoot which automatically leads to a kill. Having a long-range scope on your weapon doesn't change ANYTHING about all this for the better (though it does hamper you at close range where you can't see fuck all).
On the other hand, if you had used an AK-47 for example, which features both idling (well usually) and recoil, you could very easily land a first shot into someone, but it would not be as easy to make a headshot out of it at very long range, and you'd have to fight recoil and idling to try and hit them with the follow-up shots, giving the opponent ample time to respond and kill you if you're shooting anything less than very well. If you stuck on a long-range scope, you would again STILL encounter the same problems and you wouldn't have an easier time in any way at all.
So IMO optics that only alter sights and/or magnification are literally 100% irrelevant in terms of real gameplay. Something like thermal vision is, though, because this doesn't show the same image with and without zooming in.
Edited by Chyros, 27 May 2011 - 13:36.