[ZH] [SP/MP] i^love^ minimissions
n5p29 19 Mar 2011
When stumble upon the CNCMaps, I found an interesting map of minigames. tried this map, and all I say is... THIS IS AWESOME!
I LOVE MINI MISSIONS!
I^Love^Mixery said:
Multiplayer Mini Mission Map Version 78
Hello folks,
This is my latest project: A Multiplayer Mini Mission Map.
It can be played by 1-4 players.
It is by far my hugest project and its still not finished.
I worked on it for about a year now and it took me about 200 hours.
As any other of my maps it doesnt contain an .ini file.
Which means:
100% online support without the need of a game restart. NO missmatch.
Features of the map:
HAVE FUN AND GOOD LUCK AT BEATING IT.
Dont forget to invite your friends:)
I^Love^Mixery
Click here to download this file
Hello folks,
This is my latest project: A Multiplayer Mini Mission Map.
It can be played by 1-4 players.
It is by far my hugest project and its still not finished.
I worked on it for about a year now and it took me about 200 hours.
As any other of my maps it doesnt contain an .ini file.
Which means:
100% online support without the need of a game restart. NO missmatch.
Features of the map:
- Map properties:
- About 600 scripts
- Only 120 objects
- 656 waypoints
- 6*6 platforms
- 10 unique missions:
- All missions can be played by up to 4 players simultanously or alone offline.
- All mission objects will be streamed. This means: The objects for a specific mission will spawn when a player reached the mission and they will be removed again if all players finished that mission.
No matter if a players leaves midway through, this script is unfailable and will remove any unneeded mission objects. - The missions will become harder and harder. The first mission is pretty simple, the 10th mission is insanely hard.
- There are many very destructive missions with a huge load of explosions but also a few where you have to prove your mind.
- All missions are done from scratch. I never seen any of this missions anywhere before. I did not copy a single thing that wasnt created by me.
- If you fail at a mission it will restart instantly and automatically.
- Once you accomplished a mission you will be brought to the next mission instantly.
- I assure you that all mission are beatable. Yes even the 10th .
- Scripting, script usage and mission inventions:
- I tweaked the map ad nauseam
- The scipts are ordered very clearly.
- Only a moiety of the 600 scripts are active at the same moment. Entire folders get (de)activated instantly once they become (un)necessary.
- I get up to 300 - 800 fps while playing the map. I guess you can consider this as "not laggy"
- The scipts are ordered very clearly.
- Picking up, escorting and delivering moving, interactive ox's.
- I managed to tether the camera to a unit with you still being able to control it.
- Mirror AoD
- Traffic chaos simulation
- Professional usage of random variables
- Survival missions
- Train dodging missions
- And many more
- Screenshots:
- Mission 1: Read the briefing
- Mission 2: You have to reach the other side of the area
- Mission 4: Survive 60 seconds while getting raped by particle cannons and overlords
- Mission 5: Collect Ox's and bring them to their pasture while avoiding tanks. You can hide in forests too
- Mission 7: Random field: There will spawn 15 traps on 16 fields. One field will be without a trap. You have to drive onto it fast enough. You have to survive this chaos for 60 seconds.
- Mission 9: Traffics chaos with automatically controlled camera
HAVE FUN AND GOOD LUCK AT BEATING IT.
Dont forget to invite your friends:)
I^Love^Mixery
Click here to download this file
I LOVE MINI MISSIONS!
GDIZOCOM 23 Mar 2011
Failure 31 Mar 2011
Great map, it is a fun for entire day. Although I'm having problems with beating the last, 10 mission. I need 2 gatlings for getting rid of infantry at first wave of enemys, but then I need atleast 3 laser turrets to get rid of the third wave of drones, yet I need 2 EMP patriots for the paladins xD
The map seems pretty big, any idea if it's going to be expanded?
The map seems pretty big, any idea if it's going to be expanded?
I^Love^Mixery 14 Apr 2011
thx guys, im glad that you liked my map
maybe someday.. i have vacation in 1 week. maybe i work on the map then. right now im a little busy. i already have ideas for plenty new missions but creating them takes hours and hours and you have to copy&paste A LOT.
the mission with the cows (mission 5) alone took more than 20 hours to create and its not like im a bad or slow scripter
Failure, on 31 Mar 2011, 10:01, said:
The map seems pretty big, any idea if it's going to be expanded?
maybe someday.. i have vacation in 1 week. maybe i work on the map then. right now im a little busy. i already have ideas for plenty new missions but creating them takes hours and hours and you have to copy&paste A LOT.
the mission with the cows (mission 5) alone took more than 20 hours to create and its not like im a bad or slow scripter